Player Matchup

He Bo
He Bo
 
He Bo
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
Big_apple1807
Vulcan
Level 61
God Stats
1W - 1L
1,218 SR
Queue Stats
17W - 30L
1,395 Elo+
Solo
Susano
Susano
Gen-Tall
Susano
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 36L
1,326 Elo+
Party 2
Raijin
Raijin
donkojaiden
Raijin
Level 159
God Stats
16W - 20L
1,400 SR
Queue Stats
1,571W - 1,617L
1,463 Elo+
Solo
Kumbhakarna
Kumbhakarna
xxSAckgesichtxx
Kumbhakarna
Level 124
God Stats
1W - 2L
1,561 SR
Queue Stats
164W - 173L
1,508 Elo+
Solo
Team Averages
Level 106
1,436 SR
1,438 Elo+

VS

Team Averages
Level 126
1,514 SR
1,482 Elo+
Arachne
Arachne
 
Arachne
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
ArcticWolf04374
Hachiman
Level 69
God Stats
7W - 12L
1,502 SR
Queue Stats
635W - 669L
1,485 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
PargeLenus
Morgan Le Fay
Level 159
God Stats
1W - 1L
1,570 SR
Queue Stats
103W - 107L
1,499 Elo+
Solo
Tsukuyomi
Tsukuyomi
Гефестус
Tsukuyomi
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
17
3 / 8 / 12
9,976
767
8,422
15,625
5,836
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
8 / 5 / 11
11,591
892
18,431
13,139
5,628
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Susano
Gen-Tall
Susano
16
2 / 9 / 11
9,414
724
5,954
15,179
9,098
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
17
10 / 7 / 7
11,358
874
12,151
13,098
5,576
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kumbhakarna
xxSAckgesichtxx
Kumbhakarna
16
1 / 8 / 13
9,256
712
7,535
18,877
22,542
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
20
8 / 4 / 23
11,473
883
14,578
19,775
17,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cthulhu
 
Cthulhu
19
6 / 6 / 25
11,386
876
15,846
20,249
24,516
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hachiman
17
9 / 5 / 16
11,199
861
12,364
11,383
4,859
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
PargeLenus
Morgan Le Fay
16
4 / 2 / 17
10,411
801
10,509
9,302
4,194
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tsukuyomi
19
10 / 7 / 17
11,482
883
16,194
15,419
7,733
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
135
24
Kills
37
37
Deaths
24
54
Assists
98
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
3
8
12
1.13
W
Arachne
 
Arachne
8
4
23
4.88
W
Cthulhu
 
Cthulhu
6
6
25
3.08
W
Hachiman
9
5
16
3.4
L
8
5
11
2.7
L
Susano
Gen-Tall
Susano
2
9
11
0.83
W
Morgan Le Fay
PargeLenus
Morgan Le Fay
4
2
17
6.25
L
Raijin
10
7
7
1.93
L
Kumbhakarna
xxSAckgesichtxx
Kumbhakarna
1
8
13
0.94
W
Tsukuyomi
10
7
17
2.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,493
Damage
69,491
75,918
Taken
76,128
48,680
Mitigated
58,414
18,611
Healing
28,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
8,422
138
848
5,076
15,625
5,836
544
4,204
11,286
25,151
0
W
Arachne
 
Arachne
14,578
8,741
2,238
7,022
19,775
17,112
1,052
11,178
6,494
0
22,534
W
Cthulhu
 
Cthulhu
15,846
969
2,215
3,624
20,249
24,516
381
9,401
9,746
29,387
0
W
Hachiman
12,364
4,431
3,630
2,330
11,383
4,859
1,668
6,628
4,755
0
25,266
L
18,431
9,410
1,102
2,883
13,139
5,628
442
4,820
7,951
33,146
0
L
Susano
Gen-Tall
Susano
5,954
198
419
1,187
15,179
9,098
377
5,273
9,444
0
10,866
W
Morgan Le Fay
PargeLenus
Morgan Le Fay
10,509
214
1,476
2,659
9,302
4,194
768
7,262
2,040
24,389
0
L
Raijin
12,151
1,986
2,699
1,832
13,098
5,576
533
4,586
8,184
25,985
0
L
Kumbhakarna
xxSAckgesichtxx
Kumbhakarna
7,535
583
626
1,939
18,877
22,542
49
5,824
12,698
20,236
0
W
Tsukuyomi
16,194
3,540
1,323
1,769
15,419
7,733
1,404
12,070
3,349
0
41,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,595
Gold Earned
55,951
140
Minions Killed
157
0
Camps Cleared
0
1,105,606
Distance Traveled
1,268,826
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,976
767
33
3
0
223,656
1
W
Arachne
11,473
883
21
2
0
263,053
2
W
Cthulhu
11,386
876
17
1
0
256,299
0
W
Hachiman
11,199
861
31
2
0
228,991
0
L
Vulcan
11,591
892
42
3
0
232,152
0
L
Susano
9,414
724
10
1
0
237,834
1
W
Morgan Le Fay
10,411
801
40
3
0
256,969
3
L
Raijin
11,358
874
29
2
0
187,755
1
L
Kumbhakarna
9,256
712
26
2
0
224,209
0
W
Tsukuyomi
11,482
883
48
4
0
263,514
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role