Player Matchup

Morgan Le Fay
Morgan Le Fay
Diamond I
 
Morgan Le Fay
Diamond I
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Diamond I
Haf3rbr3
Chiron
Diamond I
Level 126
God Stats
22W - 10L
1,791 SR
Queue Stats
192W - 174L
2,323 MMR
Solo
Guan Yu
Guan Yu
Diamond I
NxahNxah
Guan Yu
Diamond I
Level 129
God Stats
4W - 5L
1,399 SR
Queue Stats
533W - 532L
2,288 MMR
Solo
Sobek
Sobek
Diamond I
Paiи
Sobek
Diamond I
Level 86
God Stats
23W - 13L
1,783 SR
Queue Stats
315W - 315L
2,673 MMR
Solo
Chang'e
Chang'e
Masters
hоpe
Chang'e
Masters
Level 88
God Stats
0W - 2L
1,300 SR
Queue Stats
212W - 181L
2,986 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 99
1,555 SR
2,354 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 128
1,724 SR
2,463 MMR
Cerberus
Cerberus
Diamond III
 
Cerberus
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Masters
INF1NITY91
Susano
Masters
Level 104
God Stats
21W - 9L
1,789 SR
Queue Stats
209W - 167L
2,736 MMR
Solo
Anhur
Anhur
Grandmaster
Muhit
Anhur
Grandmaster
Level 117
God Stats
109W - 77L
1,703 SR
Queue Stats
526W - 407L
3,004 MMR
Solo
Hera
Hera
Diamond I
Pablo_0134
Hera
Diamond I
Level 129
God Stats
30W - 15L
1,846 SR
Queue Stats
668W - 630L
2,704 MMR
Solo
Athena
Athena
Diamond II
XVI_Shinon
Athena
Diamond II
Level 128
God Stats
6W - 1L
1,781 SR
Queue Stats
160W - 144L
2,370 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
13
2 / 5 / 5
7,715
454
6,188
14,024
4,644
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
Haf3rbr3
Chiron
12
1 / 7 / 2
7,475
440
2,996
11,618
2,362
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
NxahNxah
Guan Yu
16
6 / 1 / 0
9,526
560
7,816
13,605
10,750
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
Paiи
Sobek
12
1 / 3 / 8
7,529
443
8,093
15,953
12,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
hоpe
Chang'e
14
1 / 5 / 4
8,364
492
10,505
15,467
4,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
ArtioFenrirOdinTiamatGilgamesh

VS

Bans
PersephoneGebErlang ShenYemojaScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
16
1 / 0 / 2
9,806
577
7,060
10,311
7,505
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Susano
INF1NITY91
Susano
17
7 / 3 / 2
10,094
594
10,952
12,941
5,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
Muhit
Anhur
18
8 / 1 / 1
11,196
659
14,963
10,462
4,092
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
4 / 3 / 6
9,994
588
17,266
9,199
3,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
XVI_Shinon
Athena
12
1 / 4 / 6
8,098
476
4,127
13,972
11,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
38
11
Kills
21
21
Deaths
11
19
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
2
5
5
0.9
W
Cerberus
 
Cerberus
1
0
2
2
L
Chiron
Haf3rbr3
Chiron
1
7
2
0.29
W
Susano
INF1NITY91
Susano
7
3
2
2.67
W
Anhur
Muhit
Anhur
8
1
1
8.5
L
Guan Yu
NxahNxah
Guan Yu
6
1
0
6
W
4
3
6
2.33
L
Sobek
Paiи
Sobek
1
3
8
1.67
W
Athena
XVI_Shinon
Athena
1
4
6
1
L
Chang'e
hоpe
Chang'e
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,598
Damage
54,368
70,667
Taken
56,885
35,603
Mitigated
31,071
26,427
Healing
17,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
6,188
424
0
2,366
14,024
4,644
0
10,047
3,761
45,693
0
W
Cerberus
 
Cerberus
7,060
286
0
5,927
10,311
7,505
0
1,774
8,537
72,722
0
L
Chiron
Haf3rbr3
Chiron
2,996
2,004
190
2,908
11,618
2,362
737
1,246
10,352
0
48,305
W
Susano
INF1NITY91
Susano
10,952
3,485
0
4,560
12,941
5,125
354
6,523
6,418
0
65,029
W
Anhur
Muhit
Anhur
14,963
10,422
0
4,770
10,462
4,092
2,050
2,295
8,167
0
108,498
L
Guan Yu
NxahNxah
Guan Yu
7,816
1,547
177
5,930
13,605
10,750
0
5,177
8,428
0
61,166
W
17,266
4,935
0
1,185
9,199
3,225
0
6,347
2,852
76,865
0
L
Sobek
Paiи
Sobek
8,093
435
0
6,208
15,953
12,966
0
4,491
11,230
28,564
0
W
Athena
XVI_Shinon
Athena
4,127
1,515
0
1,404
13,972
11,124
0
7,913
6,059
17,521
0
L
Chang'e
hоpe
Chang'e
10,505
647
1,027
7,621
15,467
4,881
42
6,844
8,423
68,858
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,609
Gold Earned
49,188
468
Minions Killed
638
0
Camps Cleared
0
1,668,009
Distance Traveled
1,660,133
27
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,715
454
87
5
0
310,811
14
W
Cerberus
9,806
577
184
11
0
328,399
6
L
Chiron
7,475
440
95
6
0
321,022
4
W
Susano
10,094
594
132
8
0
367,516
4
W
Anhur
11,196
659
159
9
0
306,077
4
L
Guan Yu
9,526
560
118
7
0
375,539
6
W
Hera
9,994
588
143
8
0
318,980
1
L
Sobek
7,529
443
49
3
0
347,566
1
W
Athena
8,098
476
20
1
0
339,161
7
L
Chang'e
8,364
492
119
7
0
313,071
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role