Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Knittens
Sol
Level 37
God Stats
3W - 4L
1,405 SR
Queue Stats
134W - 135L
1,450 Elo+
Party 1
Charybdis
Charybdis
TheeDevyn
Charybdis
Level 13
God Stats
7W - 14L
1,500 SR
Queue Stats
25W - 36L
1,469 Elo+
Party 1
Awilix
Awilix
cookiethekweenTV
Awilix
Level 22
God Stats
1W - 3L
1,452 SR
Queue Stats
117W - 108L
1,442 Elo+
Party 1
Cthulhu
Cthulhu
youcheddarwerk
Cthulhu
Level 26
God Stats
3W - 8L
1,444 SR
Queue Stats
89W - 98L
1,400 Elo+
Party 1
Team Averages
Level 25
1,460 SR
1,452 Elo+

VS

Team Averages
Level 17
1,534 SR
1,474 Elo+
Kukulkan
Kukulkan
Elreader
Kukulkan
Level 15
God Stats
3W - 4L
1,500 SR
Queue Stats
54W - 61L
1,637 Elo+
Solo
Ares
Ares
Flowerinsun
Ares
Level 6
God Stats
3W - 1L
1,592 SR
Queue Stats
4W - 6L
1,367 Elo+
Party 2
Loki
Loki
Hypoxxia
Loki
Level 31
God Stats
26W - 13L
1,789 SR
Queue Stats
60W - 51L
1,537 Elo+
Solo
Neith
Neith
Sunandflower
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,525 Elo+
Party 2
Danzaburou
Danzaburou
hibad6
Danzaburou
Level 27
God Stats
6W - 10L
1,291 SR
Queue Stats
16W - 23L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
6
1 / 6 / 2
4,672
467
3,385
6,860
2,505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

10
3 / 3 / 0
6,966
697
4,009
4,835
1,062
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charybdis
TheeDevyn
Charybdis
7
1 / 7 / 2
4,768
477
2,880
6,318
1,038
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8
1 / 1 / 1
4,882
488
1,208
5,528
1,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
1 / 3 / 1
5,069
507
1,187
5,091
2,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Elreader
Kukulkan
10
1 / 1 / 3
5,741
574
1,527
2,458
785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 1 / 12
5,381
538
3,023
4,976
2,798
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Loki
11
6 / 0 / 1
6,485
649
4,171
4,637
1,335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

11
13 / 2 / 0
7,023
702
8,261
6,092
2,051
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
hibad6
Danzaburou
6
0 / 4 / 0
4,564
456
1,297
5,300
1,347
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
36
7
Kills
20
20
Deaths
8
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
1
6
2
0.33
W
Kukulkan
Elreader
Kukulkan
1
1
3
2.5
W
0
1
12
6
W
Loki
6
0
1
6.5
L
3
3
0
1
W
13
2
0
6.5
L
Charybdis
TheeDevyn
Charybdis
1
7
2
0.29
L
1
1
1
1.5
W
Danzaburou
hibad6
Danzaburou
0
4
0
0
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,669
Damage
18,279
28,632
Taken
23,463
8,216
Mitigated
8,316
4,468
Healing
5,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
3,385
616
46
392
6,860
2,505
0
1,228
5,632
19,875
0
W
Kukulkan
Elreader
Kukulkan
1,527
115
0
139
2,458
785
0
1,230
1,184
22,492
0
W
3,023
217
0
0
4,976
2,798
30
1,951
3,025
9,312
0
W
Loki
4,171
765
0
2,560
4,637
1,335
0
1,158
3,445
0
33,998
L
4,009
2,074
0
1,092
4,835
1,062
1,956
692
4,047
31,087
0
W
8,261
5,050
0
2,470
6,092
2,051
672
1,949
4,143
0
36,323
L
Charybdis
TheeDevyn
Charybdis
2,880
2,167
0
573
6,318
1,038
74
1,033
5,285
0
14,619
L
1,208
450
0
1,836
5,528
1,186
0
930
4,598
0
17,181
W
Danzaburou
hibad6
Danzaburou
1,297
723
0
608
5,300
1,347
195
2,020
3,085
0
13,274
L
1,187
150
0
529
5,091
2,425
580
749
4,296
13,833
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,357
Gold Earned
29,194
202
Minions Killed
221
0
Camps Cleared
0
920,572
Distance Traveled
996,849
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
4,672
467
32
3
0
145,659
1
W
Kukulkan
5,741
574
48
5
0
185,170
1
W
Ares
5,381
538
17
2
0
215,782
4
W
Loki
6,485
649
71
7
0
216,105
0
L
Sol
6,966
697
75
8
0
184,421
1
W
Neith
7,023
702
66
7
0
181,071
1
L
Charybdis
4,768
477
31
3
0
173,920
0
L
Awilix
4,882
488
38
4
0
220,642
4
W
Danzaburou
4,564
456
19
2
0
198,721
0
L
Cthulhu
5,069
507
26
3
0
195,930
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role