Player Matchup

Neith
Neith
DjGrandpa
Neith
Level 23
God Stats
2W - 5L
1,134 SR
Queue Stats
139W - 115L
1,555 Elo+
Solo
Ymir
Ymir
DylanDyllon
Ymir
Level 44
God Stats
4W - 4L
1,461 SR
Queue Stats
60W - 68L
1,455 Elo+
Solo
Hera
Hera
elfarrukko93
Hera
Level 28
God Stats
24W - 30L
1,502 SR
Queue Stats
96W - 134L
1,435 Elo+
Solo
Team Averages
Level 32
1,366 SR
1,482 Elo+

VS

Team Averages
Level 76
1,515 SR
1,667 Elo+
Cthulhu
Cthulhu
dert1111
Cthulhu
Level 53
God Stats
4W - 1L
1,466 SR
Queue Stats
21W - 34L
1,350 Elo+
Solo
Set
Set
ftwyoyo
Set
Level 146
God Stats
30W - 15L
1,579 SR
Queue Stats
172W - 154L
1,677 Elo+
Party 1
Hou Yi
Hou Yi
lordscrubulious
Hou Yi
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,974 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DjGrandpa
Neith
12
5 / 8 / 4
9,072
648
12,356
13,484
4,415
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
2 / 8 / 7
9,238
660
5,567
17,681
19,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

13
3 / 7 / 5
9,378
670
11,356
12,036
3,646
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
dert1111
Cthulhu
14
3 / 1 / 13
10,817
773
7,812
12,503
13,641
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Set
17
19 / 3 / 2
12,790
914
25,577
18,981
12,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
1 / 6 / 9
9,195
657
5,952
11,008
4,090
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
47
10
Kills
23
23
Deaths
10
16
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Neith
DjGrandpa
Neith
5
8
4
0.88
L
2
8
7
0.69
W
Cthulhu
dert1111
Cthulhu
3
1
13
9.5
L
3
7
5
0.79
W
Set
19
3
2
6.67
W
1
6
9
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,279
Damage
39,341
43,201
Taken
42,492
27,170
Mitigated
30,065
6,543
Healing
7,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
DjGrandpa
Neith
12,356
5,109
0
1,747
13,484
4,415
0
2,043
10,906
0
27,481
L
5,567
630
0
2,342
17,681
19,109
0
3,997
13,011
11,690
0
W
Cthulhu
dert1111
Cthulhu
7,812
684
512
1,538
12,503
13,641
532
5,272
7,231
22,431
0
L
11,356
3,218
167
2,287
12,036
3,646
0
2,008
9,594
30,011
0
W
Set
25,577
7,997
0
4,503
18,981
12,334
908
6,176
12,805
0
62,899
W
5,952
2,273
0
1,333
11,008
4,090
879
6,253
4,755
0
20,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,688
Gold Earned
32,802
94
Minions Killed
144
3
Camps Cleared
6
591,801
Distance Traveled
684,050
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,072
648
37
3
1
192,176
1
L
Ymir
9,238
660
9
1
0
194,964
2
W
Cthulhu
10,817
773
31
2
1
240,375
2
L
Hera
9,378
670
48
3
2
204,661
3
W
Set
12,790
914
76
5
5
252,449
1
W
Hou Yi
9,195
657
37
3
0
191,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role