Player Matchup

Ymir
Ymir
ExSpiSe
Ymir
Level 17
God Stats
8W - 10L
1,484 SR
Queue Stats
8W - 10L
1,430 Elo+
Party 1
Ullr
Ullr
GaBiLLiS
Ullr
Level 69
God Stats
4W - 5L
1,653 SR
Queue Stats
18W - 26L
1,444 Elo+
Party 1
Anubis
Anubis
Hunred
Anubis
Level 62
God Stats
4W - 4L
1,665 SR
Queue Stats
13W - 15L
1,451 Elo+
Party 1
Team Averages
Level 49
1,601 SR
1,442 Elo+

VS

Team Averages
Level 62
1,557 SR
1,400 Elo+
Baron Samedi
Baron Samedi
FakeJoy
Baron Samedi
Level 26
God Stats
3W - 5L
1,589 SR
Queue Stats
28W - 49L
1,300 Elo+
Solo
Jing Wei
Jing Wei
ImPxnguin
Jing Wei
Level 66
God Stats
7W - 4L
1,500 SR
Queue Stats
300W - 280L
1,446 Elo+
Party 2
Ares
Ares
KIRiKou Zz
Ares
Level 95
God Stats
32W - 17L
1,583 SR
Queue Stats
203W - 200L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
ExSpiSe
Ymir
17
1 / 6 / 18
13,285
578
2,954
26,616
36,144
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ullr
19
10 / 7 / 15
16,374
712
25,778
22,025
11,457
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Hunred
Anubis
20
17 / 8 / 10
17,602
765
32,559
22,998
13,987
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FakeJoy
Baron Samedi
18
5 / 17 / 10
15,689
682
13,888
28,561
10,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jing Wei
ImPxnguin
Jing Wei
20
11 / 5 / 9
17,471
760
26,677
22,840
7,785
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
4 / 6 / 8
14,507
631
14,867
23,658
32,098
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
47
28
Kills
20
21
Deaths
28
43
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ymir
ExSpiSe
Ymir
1
6
18
1.67
W
Baron Samedi
FakeJoy
Baron Samedi
5
17
10
0.59
L
Ullr
10
7
15
2.5
L
Anubis
Hunred
Anubis
17
8
10
2.75
W
Jing Wei
ImPxnguin
Jing Wei
11
5
9
3.1
W
4
6
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,291
Damage
55,432
71,639
Taken
75,059
61,588
Mitigated
50,171
8,838
Healing
12,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
ExSpiSe
Ymir
2,954
292
0
0
26,616
36,144
398
7,157
19,459
21,112
0
W
Baron Samedi
FakeJoy
Baron Samedi
13,888
433
2,039
3,821
28,561
10,288
314
13,996
14,565
50,595
0
L
Ullr
25,778
7,526
0
1,583
22,025
11,457
2,076
9,467
12,558
0
90,409
L
Anubis
Hunred
Anubis
32,559
385
0
7,255
22,998
13,987
540
12,513
10,485
70,075
0
W
Jing Wei
ImPxnguin
Jing Wei
26,677
19,925
0
6,826
22,840
7,785
1,950
10,016
12,824
0
77,567
W
14,867
217
0
0
23,658
32,098
253
12,169
11,489
37,042
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,261
Gold Earned
47,667
252
Minions Killed
219
10
Camps Cleared
8
1,042,950
Distance Traveled
1,040,994
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
13,285
578
31
1
0
354,814
5
W
Baron Samedi
15,689
682
78
3
4
289,023
4
L
Ullr
16,374
712
129
6
9
380,444
0
L
Anubis
17,602
765
92
4
1
307,692
4
W
Jing Wei
17,471
760
103
4
3
396,658
0
W
Ares
14,507
631
38
2
1
355,313
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role