Player Matchup

Erlang Shen
Erlang Shen
CDotWavy
Erlang Shen
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 16L
1,353 Elo+
Party 2
Hel
Hel
WolfRainEden
Hel
Level 140
God Stats
2W - 1L
1,489 SR
Queue Stats
126W - 128L
1,421 Elo+
Party 2
Anubis
Anubis
black_king1
Anubis
Level 147
God Stats
8W - 10L
1,460 SR
Queue Stats
625W - 618L
1,413 Elo+
Party 1
Vulcan
Vulcan
ograda22
Vulcan
Level 157
God Stats
2W - 1L
1,435 SR
Queue Stats
26W - 30L
1,460 Elo+
Party 1
Zhong Kui
Zhong Kui
supamodal
Zhong Kui
Level 104
God Stats
1W - 2L
1,161 SR
Queue Stats
110W - 103L
1,420 Elo+
Party 2
Team Averages
Level 119
1,409 SR
1,414 Elo+

VS

Team Averages
Level 99
1,615 SR
1,431 Elo+
Ymir
Ymir
BrotherMemphis
Ymir
Level 116
God Stats
3W - 3L
1,689 SR
Queue Stats
92W - 95L
1,420 Elo+
Solo
Khepri
Khepri
Wildginger51
Khepri
Level 118
God Stats
4W - 5L
1,481 SR
Queue Stats
234W - 282L
1,390 Elo+
Solo
Da Ji
Da Ji
YaBoyZack
Da Ji
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bacchus
Bacchus
imForester
Bacchus
Level 125
God Stats
14W - 9L
1,619 SR
Queue Stats
501W - 452L
1,430 Elo+
Solo
Guan Yu
Guan Yu
lucasgiano
Guan Yu
Level 119
God Stats
1W - 1L
1,788 SR
Queue Stats
38W - 44L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
CDotWavy
Erlang Shen
19
5 / 2 / 20
11,801
738
11,803
19,759
15,985
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

19
7 / 1 / 16
11,421
714
18,618
19,867
9,586
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
19
5 / 3 / 19
11,372
711
25,498
14,855
7,881
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
ograda22
Vulcan
20
7 / 1 / 15
12,179
761
25,778
10,518
5,084
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zhong Kui
supamodal
Zhong Kui
15
2 / 2 / 14
9,931
621
22,088
20,074
13,634
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 4 / 5
12,114
757
13,896
36,841
37,590
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Khepri
14
0 / 5 / 6
9,068
567
15,934
18,495
8,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Da Ji
YaBoyZack
Da Ji
16
2 / 8 / 3
9,720
608
12,922
23,914
15,415
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bacchus
imForester
Bacchus
16
1 / 6 / 6
10,318
645
14,514
21,541
35,521
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
lucasgiano
Guan Yu
17
2 / 3 / 6
10,092
631
13,873
23,737
19,729
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
35
26
Kills
9
9
Deaths
26
84
Assists
26
Player
Kills
Deaths
Assists
KDA
L
4
4
5
1.63
W
Erlang Shen
CDotWavy
Erlang Shen
5
2
20
7.5
L
Khepri
0
5
6
0.6
W
7
1
16
15
L
Da Ji
YaBoyZack
Da Ji
2
8
3
0.44
W
Anubis
5
3
19
4.83
L
Bacchus
imForester
Bacchus
1
6
6
0.67
L
Guan Yu
lucasgiano
Guan Yu
2
3
6
1.67
W
Vulcan
ograda22
Vulcan
7
1
15
14.5
W
Zhong Kui
supamodal
Zhong Kui
2
2
14
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,785
Damage
71,139
85,073
Taken
124,528
52,170
Mitigated
116,790
56,149
Healing
55,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,896
1,420
1,374
13,872
36,841
37,590
468
27,467
9,374
27,005
0
W
Erlang Shen
CDotWavy
Erlang Shen
11,803
5,106
2,451
4,421
19,759
15,985
1,298
10,144
9,247
1,666
18,757
L
Khepri
15,934
135
1,309
3,948
18,495
8,535
460
14,573
3,922
34,043
0
W
18,618
1,915
16,504
12,927
19,867
9,586
645
10,186
9,329
33,985
0
L
Da Ji
YaBoyZack
Da Ji
12,922
2,336
779
3,608
23,914
15,415
850
19,434
4,480
0
19,364
W
Anubis
25,498
439
1,967
5,886
14,855
7,881
839
6,727
8,030
39,993
0
L
Bacchus
imForester
Bacchus
14,514
784
2,874
2,525
21,541
35,521
416
15,294
6,247
23,241
0
L
Guan Yu
lucasgiano
Guan Yu
13,873
1,103
13,836
11,522
23,737
19,729
1,107
15,526
8,211
0
32,912
W
Vulcan
ograda22
Vulcan
25,778
11,503
2,144
781
10,518
5,084
448
5,122
5,124
50,756
0
W
Zhong Kui
supamodal
Zhong Kui
22,088
2,996
2,195
6,873
20,074
13,634
556
10,727
8,999
29,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,704
Gold Earned
51,312
146
Minions Killed
133
0
Camps Cleared
0
1,539,322
Distance Traveled
1,376,832
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
12,114
757
22
1
0
252,218
0
W
Erlang Shen
11,801
738
8
1
0
306,304
0
L
Khepri
9,068
567
34
2
0
251,006
2
W
Hel
11,421
714
31
2
0
352,415
0
L
Da Ji
9,720
608
24
2
0
273,468
1
W
Anubis
11,372
711
37
2
0
266,283
0
L
Bacchus
10,318
645
28
2
0
281,036
1
L
Guan Yu
10,092
631
25
2
0
319,104
0
W
Vulcan
12,179
761
55
3
0
350,455
0
W
Zhong Kui
9,931
621
15
1
0
263,865
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role