Player Matchup

Bastet
Bastet
 
Bastet
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
J0EBIN85
Cabrakan
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 31L
1,485 Elo+
Solo
Artemis
Artemis
PrinceADarko
Artemis
Level 147
God Stats
21W - 14L
1,529 SR
Queue Stats
1,036W - 1,081L
1,575 Elo+
Solo
Medusa
Medusa
Rum Avenue
Medusa
Level 159
God Stats
16W - 10L
1,819 SR
Queue Stats
1,067W - 1,076L
1,544 Elo+
Solo
Chiron
Chiron
rockcam
Chiron
Level 124
God Stats
4W - 1L
1,593 SR
Queue Stats
321W - 313L
1,530 Elo+
Solo
Team Averages
Level 141
1,588 SR
1,527 Elo+

VS

Team Averages
Level 130
1,544 SR
1,533 Elo+
Persephone
Persephone
 
Persephone
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Etheeos
The Morrigan
Level 128
God Stats
33W - 36L
1,596 SR
Queue Stats
953W - 963L
1,602 Elo+
Solo
Terra
Terra
MrMagic3721
Terra
Level 106
God Stats
1W - 3L
1,327 SR
Queue Stats
110W - 96L
1,570 Elo+
Solo
Artio
Artio
Sleepingforesth
Artio
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 106L
1,492 Elo+
Solo
Chronos
Chronos
sasori no kitsu
Chronos
Level 124
God Stats
2W - 2L
1,798 SR
Queue Stats
268W - 266L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
16
1 / 3 / 19
9,604
739
9,995
13,919
18,323
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cabrakan
J0EBIN85
Cabrakan
16
4 / 4 / 13
10,827
833
6,701
19,006
30,648
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artemis
PrinceADarko
Artemis
18
9 / 3 / 13
11,247
865
22,908
10,764
5,633
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
Rum Avenue
Medusa
19
6 / 3 / 15
11,427
879
18,244
12,627
6,440
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chiron
rockcam
Chiron
16
2 / 3 / 15
9,673
744
16,618
11,257
8,705
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
18
4 / 2 / 8
10,735
826
14,623
12,910
5,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

The Morrigan
Etheeos
The Morrigan
16
5 / 5 / 6
9,664
743
14,448
9,943
4,498
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
1 / 6 / 8
8,878
683
5,230
21,982
28,371
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
4 / 8 / 8
9,234
710
10,290
25,367
30,995
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

17
2 / 2 / 12
9,747
750
8,594
13,122
13,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
58
22
Kills
16
16
Deaths
23
75
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
1
3
19
3.5
L
Persephone
 
Persephone
4
2
8
4
L
The Morrigan
Etheeos
The Morrigan
5
5
6
1.6
W
Cabrakan
J0EBIN85
Cabrakan
4
4
13
2.63
L
1
6
8
0.83
W
Artemis
PrinceADarko
Artemis
9
3
13
5.17
W
Medusa
Rum Avenue
Medusa
6
3
15
4.5
L
4
8
8
1
W
Chiron
rockcam
Chiron
2
3
15
3.17
L
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,466
Damage
53,185
67,573
Taken
83,324
69,749
Mitigated
82,998
29,624
Healing
35,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
9,995
2,535
2,361
3,931
13,919
18,323
468
8,875
4,800
0
18,091
L
Persephone
 
Persephone
14,623
605
1,752
2,110
12,910
5,222
496
535
12,373
39,869
0
L
The Morrigan
Etheeos
The Morrigan
14,448
1,074
1,360
1,867
9,943
4,498
0
298
9,635
30,731
223
W
Cabrakan
J0EBIN85
Cabrakan
6,701
786
3,764
6,579
19,006
30,648
120
14,079
4,747
13,530
0
L
5,230
478
10,375
6,424
21,982
28,371
33
2,794
19,188
9,096
0
W
Artemis
PrinceADarko
Artemis
22,908
7,363
1,360
983
10,764
5,633
1,865
7,540
3,118
0
50,029
W
Medusa
Rum Avenue
Medusa
18,244
9,212
424
3,915
12,627
6,440
2,573
11,094
1,469
0
47,525
L
10,290
693
3,293
4,014
25,367
30,995
163
2,590
22,777
14,316
0
W
Chiron
rockcam
Chiron
16,618
5,757
3,682
2,625
11,257
8,705
654
10,646
477
0
43,371
L
8,594
1,272
1,090
3,335
13,122
13,912
780
483
12,639
20,939
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,778
Gold Earned
48,258
179
Minions Killed
170
0
Camps Cleared
0
1,263,998
Distance Traveled
1,172,611
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,604
739
18
1
0
289,066
1
L
Persephone
10,735
826
50
4
0
240,956
4
L
The Morrigan
9,664
743
53
4
0
223,346
1
W
Cabrakan
10,827
833
10
1
0
252,999
1
L
Terra
8,878
683
18
1
0
231,866
0
W
Artemis
11,247
865
41
3
0
234,030
3
W
Medusa
11,427
879
65
5
0
238,209
0
L
Artio
9,234
710
8
1
0
226,526
0
W
Chiron
9,673
744
45
3
0
249,694
0
L
Chronos
9,747
750
41
3
0
249,917
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role