Player Matchup

Chronos
Chronos
Hercvlesluck
Chronos
Level 27
God Stats
26W - 13L
1,716 SR
Queue Stats
134W - 125L
1,545 Elo+
Solo
Thanatos
Thanatos
Infernalxrr
Thanatos
Level 22
God Stats
1W - 2L
1,264 SR
Queue Stats
60W - 120L
1,263 Elo+
Solo
Jing Wei
Jing Wei
Maqui4v3lo
Jing Wei
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 63L
1,507 Elo+
Solo
Gilgamesh
Gilgamesh
OnlyFats
Gilgamesh
Level 17
God Stats
11W - 0L
1,779 SR
Queue Stats
39W - 12L
1,596 Elo+
Party 1
Ymir
Ymir
UrHackerman
Ymir
Level 28
God Stats
1W - 0L
1,284 SR
Queue Stats
14W - 6L
1,581 Elo+
Party 1
Team Averages
Level 24
1,508 SR
1,498 Elo+

VS

Team Averages
Level 18
1,528 SR
1,527 Elo+
Hades
Hades
Clouded_Hell
Hades
Level 29
God Stats
0W - 3L
1,246 SR
Queue Stats
29W - 21L
1,541 Elo+
Solo
Ymir
Ymir
EmoDeTaubate
Ymir
Level 7
God Stats
4W - 9L
1,500 SR
Queue Stats
81W - 79L
1,471 Elo+
Solo
Xbalanque
Xbalanque
Glanulado
Xbalanque
Level 28
God Stats
13W - 10L
1,655 SR
Queue Stats
163W - 116L
1,584 Elo+
Solo
Merlin
Merlin
sopademacaco217
Merlin
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 16L
1,545 Elo+
Solo
Tsukuyomi
Tsukuyomi
tobugado07
Tsukuyomi
Level 16
God Stats
12W - 6L
1,737 SR
Queue Stats
21W - 17L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Hercvlesluck
Chronos
20
6 / 2 / 3
13,613
619
16,897
17,763
8,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Thanatos
Infernalxrr
Thanatos
16
9 / 7 / 5
11,814
537
10,026
15,441
6,711
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jing Wei
Maqui4v3lo
Jing Wei
20
3 / 1 / 1
14,055
639
13,623
13,738
5,620
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
OnlyFats
Gilgamesh
20
8 / 0 / 7
12,590
572
12,128
16,325
12,124
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
3 / 1 / 14
11,525
524
7,491
15,685
20,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 5
11,582
526
12,722
21,392
16,519
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
0 / 8 / 0
7,414
337
4,145
15,950
16,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Xbalanque
Glanulado
Xbalanque
14
1 / 7 / 1
9,080
413
14,169
13,805
4,013
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

17
1 / 3 / 6
10,527
479
11,667
13,213
5,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
tobugado07
Tsukuyomi
14
5 / 7 / 3
9,846
448
10,738
14,132
5,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
26
29
Kills
11
11
Deaths
29
30
Assists
15
Player
Kills
Deaths
Assists
KDA
L
4
4
5
1.63
L
0
8
0
0
L
Xbalanque
Glanulado
Xbalanque
1
7
1
0.21
W
Chronos
Hercvlesluck
Chronos
6
2
3
3.75
W
Thanatos
Infernalxrr
Thanatos
9
7
5
1.64
W
Jing Wei
Maqui4v3lo
Jing Wei
3
1
1
3.5
W
Gilgamesh
OnlyFats
Gilgamesh
8
0
7
11.5
W
3
1
14
10
L
1
3
6
1.33
L
Tsukuyomi
tobugado07
Tsukuyomi
5
7
3
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,165
Damage
53,441
78,952
Taken
78,492
52,809
Mitigated
47,813
35,009
Healing
19,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,722
1,345
88
9,809
21,392
16,519
505
6,437
14,955
73,284
0
L
4,145
641
0
1,393
15,950
16,658
0
4,865
11,085
10,596
0
L
Xbalanque
Glanulado
Xbalanque
14,169
9,586
0
2,154
13,805
4,013
0
3,020
10,785
0
64,102
W
Chronos
Hercvlesluck
Chronos
16,897
10,310
0
9,261
17,763
8,351
3,795
9,243
8,120
120,411
0
W
Thanatos
Infernalxrr
Thanatos
10,026
3,389
0
9,402
15,441
6,711
0
3,512
11,776
0
36,376
W
Jing Wei
Maqui4v3lo
Jing Wei
13,623
10,952
0
5,198
13,738
5,620
7,246
5,756
7,883
0
124,572
W
Gilgamesh
OnlyFats
Gilgamesh
12,128
4,765
0
6,733
16,325
12,124
4,386
3,388
12,890
0
99,564
W
7,491
992
93
4,322
15,685
20,003
492
5,967
9,528
27,123
0
L
11,667
836
81
2,099
13,213
5,485
0
7,636
5,577
74,546
0
L
Tsukuyomi
tobugado07
Tsukuyomi
10,738
3,178
0
3,694
14,132
5,138
0
2,430
11,702
0
56,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,597
Gold Earned
48,449
644
Minions Killed
536
0
Camps Cleared
0
2,145,705
Distance Traveled
1,886,140
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
11,582
526
145
7
0
380,860
2
L
Ymir
7,414
337
11
1
0
338,444
5
L
Xbalanque
9,080
413
132
6
0
364,112
5
W
Chronos
13,613
619
197
9
0
416,784
5
W
Thanatos
11,814
537
41
2
0
466,841
0
W
Jing Wei
14,055
639
221
10
0
442,373
1
W
Gilgamesh
12,590
572
161
7
0
432,362
4
W
Ymir
11,525
524
24
1
0
387,345
2
L
Merlin
10,527
479
155
7
0
392,229
3
L
Tsukuyomi
9,846
448
93
4
0
410,495
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role