Player Matchup

Nike
Nike
Gold V
 
Nike
Gold V
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Raijin
Raijin
Silver I
Kallistoooo
Raijin
Silver I
Level 138
God Stats
2W - 1L
2,118 SR
Queue Stats
19W - 8L
2,136 MMR
Party 2
Terra
Terra
Gold I
iYourLittleMain
Terra
Gold I
Level 129
God Stats
5W - 1L
1,990 SR
Queue Stats
36W - 29L
2,154 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 126
1,870 SR
1,930 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 117
1,838 SR
2,011 MMR
Athena
Athena
Platinum IV
MissingChromosom
Athena
Platinum IV
Level 64
God Stats
2W - 0L
1,771 SR
Queue Stats
21W - 7L
1,947 MMR
Party 1
Fenrir
Fenrir
Platinum III
PermanentCAM2
Fenrir
Platinum III
Level 127
God Stats
2W - 0L
1,912 SR
Queue Stats
18W - 4L
2,161 MMR
Party 1
Thoth
Thoth
Platinum IV
Sutomu
Thoth
Platinum IV
Level 159
God Stats
3W - 0L
1,830 SR
Queue Stats
16W - 0L
1,925 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
10
5 / 2 / 2
7,015
702
9,539
12,511
11,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Raijin
11
2 / 8 / 4
6,981
698
4,989
8,968
3,880
9
0 / 6 / 4
6,215
622
3,966
12,013
11,186
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
GilgameshTiamatPersephoneOdinSobek

VS

Bans
SolHou YiDiscordiaAnhurHel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 13
8,372
837
6,901
10,878
9,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
9 / 2 / 6
8,784
878
13,037
9,533
5,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thoth
Sutomu
Thoth
12
5 / 3 / 8
7,946
795
10,683
5,775
2,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
43
7
Kills
16
16
Deaths
7
10
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
5
2
2
3
L
Raijin
2
8
4
0.5
W
2
2
13
4.25
W
9
2
6
6
W
Thoth
Sutomu
Thoth
5
3
8
3
L
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,494
Damage
30,621
33,492
Taken
26,186
26,091
Mitigated
17,824
4,921
Healing
6,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
9,539
2,324
0
1,537
12,511
11,025
0
6,080
5,871
0
13,630
L
Raijin
4,989
678
0
483
8,968
3,880
0
5,856
2,686
24,189
0
W
6,901
2,652
0
1,784
10,878
9,592
399
3,861
6,273
15,464
0
W
13,037
4,100
0
3,172
9,533
5,960
1,009
2,326
6,563
372
24,748
W
Thoth
Sutomu
Thoth
10,683
421
63
1,589
5,775
2,272
726
2,289
3,217
35,151
0
L
3,966
1,012
1,268
1,633
12,013
11,186
0
5,090
6,245
8,850
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,211
Gold Earned
25,102
84
Minions Killed
105
2
Camps Cleared
6
491,680
Distance Traveled
562,866
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
7,015
702
14
1
0
177,456
4
L
Raijin
6,981
698
46
5
2
142,856
1
W
Athena
8,372
837
11
1
1
207,218
2
W
Fenrir
8,784
878
28
3
3
196,810
1
W
Thoth
7,946
795
66
7
2
158,838
0
L
Terra
6,215
622
24
2
0
171,368
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role