Player Matchup

Raijin
Raijin
 
Raijin
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
KabraSama
Skadi
Level 34
God Stats
2W - 0L
1,636 SR
Queue Stats
107W - 58L
1,712 Elo+
Party 2
Ah Puch
Ah Puch
MissFortuneQwQ
Ah Puch
Level 28
God Stats
11W - 4L
1,904 SR
Queue Stats
195W - 126L
1,602 Elo+
Party 1
Khepri
Khepri
SALTYbois
Khepri
Level 63
God Stats
2W - 1L
1,412 SR
Queue Stats
193W - 126L
1,657 Elo+
Party 2
Pele
Pele
kinekiutsugi
Pele
Level 24
God Stats
2W - 3L
1,515 SR
Queue Stats
22W - 15L
1,611 Elo+
Party 2
Team Averages
Level 41
1,593 SR
1,616 Elo+

VS

Team Averages
Level 119
1,505 SR
1,503 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cerberus
Cerberus
 
Cerberus
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ullr
Ullr
DasDieter
Ullr
Level 156
God Stats
62W - 36L
1,715 SR
Queue Stats
264W - 216L
1,646 Elo+
Party 3
Scylla
Scylla
wesley7
Scylla
Level 48
God Stats
2W - 2L
1,524 SR
Queue Stats
65W - 71L
1,395 Elo+
Solo
Thanatos
Thanatos
zPrinz
Thanatos
Level 117
God Stats
12W - 16L
1,286 SR
Queue Stats
536W - 497L
1,476 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
11
0 / 2 / 2
6,023
602
3,290
4,702
1,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
KabraSama
Skadi
10
3 / 0 / 1
5,966
597
3,728
4,183
936
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
6 / 0 / 0
6,544
654
6,408
3,306
962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Khepri
SALTYbois
Khepri
8
1 / 0 / 5
5,767
577
2,340
5,108
3,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

9
2 / 0 / 2
5,364
536
2,091
3,569
1,204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
10
2 / 3 / 0
5,727
573
4,876
7,479
2,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
 
Cerberus
7
0 / 2 / 0
4,534
453
1,566
5,932
2,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ullr
10
0 / 2 / 0
5,464
546
2,176
4,104
1,026
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Scylla
wesley7
Scylla
7
0 / 4 / 0
4,131
413
343
3,847
1,223
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
zPrinz
Thanatos
10
0 / 1 / 0
5,397
540
1,337
5,901
1,761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
2
12
Kills
2
2
Deaths
12
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
0
2
2
0.5
L
Xbalanque
 
Xbalanque
2
3
0
0.67
L
Cerberus
 
Cerberus
0
2
0
0
L
Ullr
0
2
0
0
W
Skadi
KabraSama
Skadi
3
0
1
3.5
W
6
0
0
6
W
Khepri
SALTYbois
Khepri
1
0
5
3.5
W
2
0
2
3
L
Scylla
wesley7
Scylla
0
4
0
0
L
Thanatos
zPrinz
Thanatos
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,857
Damage
10,298
20,868
Taken
27,263
7,525
Mitigated
8,398
7,895
Healing
10,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
3,290
121
0
1,410
4,702
1,225
0
0
4,702
32,286
0
L
Xbalanque
 
Xbalanque
4,876
2,228
0
2,095
7,479
2,339
0
5,256
2,223
0
32,055
L
Cerberus
 
Cerberus
1,566
79
0
1,883
5,932
2,049
0
784
5,148
8,328
0
L
Ullr
2,176
911
0
375
4,104
1,026
0
977
3,127
0
36,346
W
Skadi
KabraSama
Skadi
3,728
1,822
0
1,448
4,183
936
0
1,134
3,049
0
39,264
W
6,408
497
0
1,453
3,306
962
300
291
3,015
34,807
0
W
Khepri
SALTYbois
Khepri
2,340
389
0
1,639
5,108
3,198
0
484
4,624
6,642
0
W
2,091
235
0
1,945
3,569
1,204
0
0
3,569
0
29,852
L
Scylla
wesley7
Scylla
343
0
112
141
3,847
1,223
0
2,871
976
14,182
0
L
Thanatos
zPrinz
Thanatos
1,337
267
0
5,771
5,901
1,761
0
2,150
3,751
0
29,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,664
Gold Earned
25,253
298
Minions Killed
271
0
Camps Cleared
0
989,336
Distance Traveled
851,106
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
6,023
602
90
9
0
178,866
2
L
Xbalanque
5,727
573
67
7
0
152,910
2
L
Cerberus
4,534
453
19
2
0
171,452
2
L
Ullr
5,464
546
78
8
0
188,531
4
W
Skadi
5,966
597
78
8
0
195,061
2
W
Ah Puch
6,544
654
67
7
0
203,471
3
W
Khepri
5,767
577
9
1
0
204,640
3
W
Pele
5,364
536
54
5
0
207,298
0
L
Scylla
4,131
413
25
3
0
115,892
2
L
Thanatos
5,397
540
82
8
0
222,321
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role