Player Matchup

Khepri
Khepri
 
Khepri
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Aaron95950
Sol
Level 6
God Stats
22W - 23L
1,602 SR
Queue Stats
33W - 56L
1,524 Elo+
Solo
Izanami
Izanami
Amanzo
Izanami
Level 25
God Stats
19W - 13L
1,680 SR
Queue Stats
154W - 132L
1,671 Elo+
Solo
Baron Samedi
Baron Samedi
JonOssim
Baron Samedi
Level 28
God Stats
3W - 5L
1,628 SR
Queue Stats
328W - 322L
1,622 Elo+
Solo
Set
Set
RunltDownMid
Set
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 80L
1,758 Elo+
Solo
Team Averages
Level 21
1,582 SR
1,615 Elo+

VS

Team Averages
Level 23
1,589 SR
1,591 Elo+
Loki
Loki
CosmicStoat
Loki
Level 28
God Stats
9W - 10L
1,635 SR
Queue Stats
91W - 82L
1,620 Elo+
Solo
Chaac
Chaac
HailNova
Chaac
Level 14
God Stats
4W - 0L
1,714 SR
Queue Stats
9W - 6L
1,492 Elo+
Solo
Vulcan
Vulcan
IHOLDSHIFT
Vulcan
Level 18
God Stats
3W - 5L
1,521 SR
Queue Stats
52W - 64L
1,467 Elo+
Solo
Terra
Terra
Krocyoin
Terra
Level 43
God Stats
5W - 5L
1,574 SR
Queue Stats
216W - 147L
1,682 Elo+
Party 1
Chiron
Chiron
xXOv3r9000Xx
Chiron
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 22L
1,692 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
8
0 / 6 / 5
6,322
372
2,321
11,629
6,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

12
1 / 11 / 0
7,607
447
8,733
13,094
3,430
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Amanzo
Izanami
14
2 / 6 / 3
8,169
481
3,851
11,060
3,223
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Baron Samedi
JonOssim
Baron Samedi
15
2 / 3 / 0
8,550
503
5,856
10,902
6,948
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
4 / 2 / 2
7,321
431
4,080
6,005
1,673
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
16 / 1 / 5
11,795
694
13,542
10,792
4,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
HailNova
Chaac
15
1 / 1 / 1
8,932
525
3,960
6,713
4,646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
IHOLDSHIFT
Vulcan
15
3 / 2 / 9
9,172
540
10,942
6,913
2,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Terra
Krocyoin
Terra
15
3 / 2 / 9
9,552
562
6,859
10,751
8,078
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chiron
15
5 / 3 / 4
9,225
543
7,596
9,205
2,928
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
56
9
Kills
28
28
Deaths
9
10
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
6
5
0.42
L
1
11
0
0.09
L
Izanami
Amanzo
Izanami
2
6
3
0.58
W
16
1
5
18.5
W
Chaac
HailNova
Chaac
1
1
1
1.5
W
Vulcan
IHOLDSHIFT
Vulcan
3
2
9
3.75
L
Baron Samedi
JonOssim
Baron Samedi
2
3
0
0.67
W
Terra
Krocyoin
Terra
3
2
9
3.75
L
4
2
2
2.5
W
Chiron
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,841
Damage
42,899
52,690
Taken
44,374
21,880
Mitigated
22,250
11,483
Healing
16,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
2,321
269
0
1,759
11,629
6,606
0
5,091
6,420
10,650
0
L
8,733
1,981
0
2,701
13,094
3,430
1,840
6,578
6,025
42,560
0
L
Izanami
Amanzo
Izanami
3,851
2,583
0
2,256
11,060
3,223
84
2,278
8,782
0
54,382
W
13,542
5,469
0
4,678
10,792
4,184
0
2,899
7,893
0
95,037
W
Chaac
HailNova
Chaac
3,960
388
0
2,568
6,713
4,646
510
3,424
3,289
0
46,958
W
Vulcan
IHOLDSHIFT
Vulcan
10,942
3,570
0
1,664
6,913
2,414
336
4,861
2,052
49,609
0
L
Baron Samedi
JonOssim
Baron Samedi
5,856
530
162
3,665
10,902
6,948
378
1,941
8,935
48,809
0
W
Terra
Krocyoin
Terra
6,859
1,769
1,627
3,151
10,751
8,078
270
4,000
6,751
39,269
0
L
4,080
1,962
0
940
6,005
1,673
0
1,238
4,727
0
30,943
W
Chiron
7,596
3,590
225
2,365
9,205
2,928
2,164
1,726
7,479
0
66,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,969
Gold Earned
48,676
400
Minions Killed
524
0
Camps Cleared
0
1,256,055
Distance Traveled
1,718,889
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
6,322
372
13
1
0
271,333
6
L
Sol
7,607
447
93
5
0
233,350
0
L
Izanami
8,169
481
112
7
0
286,608
0
W
Loki
11,795
694
139
8
0
401,035
0
W
Chaac
8,932
525
106
6
0
343,160
5
W
Vulcan
9,172
540
92
5
0
339,692
3
L
Baron Samedi
8,550
503
114
7
0
266,604
1
W
Terra
9,552
562
68
4
0
347,986
2
L
Set
7,321
431
68
4
0
198,160
1
W
Chiron
9,225
543
119
7
0
287,016
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role