Player Matchup

Ares
Ares
DavDarko_99
Ares
Level 93
God Stats
3W - 6L
1,646 SR
Queue Stats
206W - 233L
1,446 Elo+
Solo
Horus
Horus
DoomXDestroyer
Horus
Level 158
God Stats
19W - 18L
1,569 SR
Queue Stats
1,035W - 1,284L
1,457 Elo+
Solo
The Morrigan
The Morrigan
WhiteRose72
The Morrigan
Level 52
God Stats
2W - 4L
1,406 SR
Queue Stats
15W - 44L
1,211 Elo+
Solo
Team Averages
Level 101
1,540 SR
1,371 Elo+

VS

Team Averages
Level 54
1,647 SR
1,393 Elo+
Ah Puch
Ah Puch
Bincent_Boi
Ah Puch
Level 61
God Stats
7W - 0L
1,998 SR
Queue Stats
67W - 78L
1,419 Elo+
Solo
Danzaburou
Danzaburou
CaptainBanana68
Danzaburou
Level 42
God Stats
35W - 17L
1,607 SR
Queue Stats
288W - 269L
1,393 Elo+
Solo
Geb
Geb
Pyraxel
Geb
Level 58
God Stats
7W - 6L
1,335 SR
Queue Stats
380W - 430L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 0
7,151
715
3,576
9,708
7,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

7
0 / 1 / 2
5,932
593
512
1,692
1,064
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

The Morrigan
WhiteRose72
The Morrigan
9
0 / 4 / 2
6,221
622
3,403
3,720
1,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Bincent_Boi
Ah Puch
12
6 / 1 / 4
7,946
795
5,025
5,221
1,901
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
CaptainBanana68
Danzaburou
10
3 / 2 / 5
7,469
747
4,096
4,341
1,574
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Geb
10
1 / 0 / 7
6,832
683
1,698
5,071
2,973
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
2
Kills
10
10
Deaths
3
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Bincent_Boi
Ah Puch
6
1
4
8
W
Danzaburou
CaptainBanana68
Danzaburou
3
2
5
2.75
L
2
5
0
0.4
L
0
1
2
1
W
Geb
1
0
7
4.5
L
The Morrigan
WhiteRose72
The Morrigan
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,491
Damage
10,819
15,120
Taken
14,633
10,280
Mitigated
6,448
1,258
Healing
3,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Bincent_Boi
Ah Puch
5,025
283
333
1,339
5,221
1,901
423
2,249
2,972
26,956
0
W
Danzaburou
CaptainBanana68
Danzaburou
4,096
2,521
0
715
4,341
1,574
1,690
2,317
2,024
0
27,263
L
3,576
78
0
870
9,708
7,835
0
3,663
6,045
15,662
0
L
512
217
148
240
1,692
1,064
0
668
1,024
0
3,456
W
Geb
1,698
203
0
1,406
5,071
2,973
479
2,548
2,523
6,372
0
L
The Morrigan
WhiteRose72
The Morrigan
3,403
539
0
0
3,720
1,381
0
2,671
996
20,106
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,304
Gold Earned
22,247
68
Minions Killed
100
4
Camps Cleared
4
361,261
Distance Traveled
496,252
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
7,946
795
35
4
0
163,965
2
W
Danzaburou
7,469
747
49
5
4
162,069
1
L
Ares
7,151
715
23
2
1
129,063
0
L
Horus
5,932
593
7
1
0
101,734
1
W
Geb
6,832
683
16
2
0
170,218
0
L
The Morrigan
6,221
622
38
4
3
130,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role