Player Matchup

Odin
Odin
Bingthaat
Odin
Level 118
God Stats
2W - 1L
1,570 SR
Queue Stats
199W - 177L
1,547 Elo+
Party 1
Ah Puch
Ah Puch
Gibbles0707
Ah Puch
Level 106
God Stats
6W - 2L
1,473 SR
Queue Stats
213W - 162L
1,585 Elo+
Party 1
Cthulhu
Cthulhu
MrBreezyG
Cthulhu
Level 100
God Stats
12W - 4L
1,810 SR
Queue Stats
185W - 181L
1,542 Elo+
Party 1
Agni
Agni
PowerSurge10
Agni
Level 131
God Stats
5W - 1L
1,574 SR
Queue Stats
116W - 94L
1,590 Elo+
Party 1
Cupid
Cupid
lonelyTacos
Cupid
Level 144
God Stats
4W - 0L
1,645 SR
Queue Stats
195W - 148L
1,575 Elo+
Party 1
Team Averages
Level 120
1,615 SR
1,568 Elo+

VS

Team Averages
Level 139
1,490 SR
1,520 Elo+
Hun Batz
Hun Batz
MoProblems
Hun Batz
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,448 Elo+
Solo
Odin
Odin
NaberiusX
Odin
Level 128
God Stats
7W - 7L
1,505 SR
Queue Stats
317W - 325L
1,592 Elo+
Solo
Thanatos
Thanatos
PeinMiloFubuki09
Thanatos
Level 155
God Stats
1W - 3L
1,561 SR
Queue Stats
266W - 273L
1,523 Elo+
Solo
Guan Yu
Guan Yu
WolfOfWisconsin
Guan Yu
Level 148
God Stats
5W - 6L
1,494 SR
Queue Stats
309W - 298L
1,540 Elo+
Solo
Nox
Nox
helloagainshanna
Nox
Level 108
God Stats
2W - 1L
1,392 SR
Queue Stats
137W - 141L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
15
3 / 2 / 15
8,954
895
8,501
9,842
13,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ah Puch
Gibbles0707
Ah Puch
16
5 / 3 / 11
9,421
942
11,393
8,574
2,754
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
MrBreezyG
Cthulhu
14
2 / 3 / 11
8,420
842
8,614
11,176
11,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 4 / 8
7,847
785
8,583
7,416
2,142
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

18
10 / 2 / 9
10,181
1,018
11,575
8,613
4,862
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
MoProblems
Hun Batz
15
5 / 5 / 6
8,774
877
6,793
9,487
5,329
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Odin
13
5 / 3 / 8
8,536
854
5,649
12,360
12,757
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
3 / 5 / 7
7,679
768
5,642
10,768
4,676
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 4 / 11
7,792
779
9,836
14,209
10,263
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
0 / 4 / 12
7,422
742
4,913
8,050
3,863
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
58
21
Kills
14
14
Deaths
21
54
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Odin
3
2
15
5.25
W
Ah Puch
Gibbles0707
Ah Puch
5
3
11
3.5
L
Hun Batz
MoProblems
Hun Batz
5
5
6
1.6
W
Cthulhu
MrBreezyG
Cthulhu
2
3
11
2.5
L
Odin
5
3
8
3
L
3
5
7
1.3
W
1
4
8
1.25
L
1
4
11
1.63
L
0
4
12
1.5
W
10
2
9
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,666
Damage
32,833
45,621
Taken
54,874
34,827
Mitigated
36,888
18,596
Healing
20,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
8,501
726
479
1,664
9,842
13,898
489
1,756
8,086
0
14,429
W
Ah Puch
Gibbles0707
Ah Puch
11,393
419
499
2,476
8,574
2,754
871
1,152
7,422
28,730
0
L
Hun Batz
MoProblems
Hun Batz
6,793
1,518
305
150
9,487
5,329
607
4,895
4,338
0
15,136
W
Cthulhu
MrBreezyG
Cthulhu
8,614
350
516
1,138
11,176
11,171
649
1,773
9,403
14,822
0
L
Odin
5,649
1,535
1,715
2,707
12,360
12,757
75
6,172
5,781
0
8,330
L
5,642
972
974
5,162
10,768
4,676
313
4,369
5,908
0
11,113
W
8,583
503
1,431
2,196
7,416
2,142
1,459
999
6,417
17,187
0
L
9,836
443
4,161
3,123
14,209
10,263
145
8,431
5,385
3,432
10,998
L
4,913
540
618
1,265
8,050
3,863
388
3,874
3,927
16,777
0
W
11,575
4,804
4,177
4,020
8,613
4,862
1,711
795
7,818
0
23,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,823
Gold Earned
40,203
105
Minions Killed
81
0
Camps Cleared
0
992,116
Distance Traveled
948,518
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,954
895
14
1
0
213,310
0
W
Ah Puch
9,421
942
28
3
0
179,155
0
L
Hun Batz
8,774
877
15
2
0
186,171
0
W
Cthulhu
8,420
842
14
1
0
198,147
0
L
Odin
8,536
854
5
1
0
181,889
0
L
Thanatos
7,679
768
34
3
0
193,313
4
W
Agni
7,847
785
16
2
0
204,215
0
L
Guan Yu
7,792
779
2
0
0
207,473
0
L
Nox
7,422
742
25
3
0
179,672
1
W
Cupid
10,181
1,018
33
3
0
197,289
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role