Player Matchup

Chaac
Chaac
Custom06
Chaac
Level 146
God Stats
10W - 2L
1,713 SR
Queue Stats
124W - 109L
1,481 Elo+
Solo
Medusa
Medusa
JASONXAVIERR
Medusa
Level 125
God Stats
36W - 36L
1,532 SR
Queue Stats
392W - 462L
1,451 Elo+
Party 1
Hades
Hades
Master Zeuss
Hades
Level 149
God Stats
196W - 235L
1,547 SR
Queue Stats
385W - 475L
1,471 Elo+
Party 1
Team Averages
Level 140
1,597 SR
1,467 Elo+

VS

Team Averages
Level 51
1,427 SR
1,445 Elo+
Athena
Athena
DJ_Cucarachin
Athena
Level 18
God Stats
0W - 4L
1,386 SR
Queue Stats
33W - 33L
1,489 Elo+
Solo
King Arthur
King Arthur
LazyFrogRobotMK2
King Arthur
Level 27
God Stats
26W - 32L
1,444 SR
Queue Stats
102W - 110L
1,359 Elo+
Solo
Vulcan
Vulcan
WINNINGsince88
Vulcan
Level 109
God Stats
1W - 9L
1,452 SR
Queue Stats
27W - 36L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Custom06
Chaac
13
5 / 0 / 5
8,424
766
15,492
11,026
7,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
12
2 / 0 / 5
7,679
698
5,890
4,761
1,618
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
3 / 1 / 4
7,475
680
8,080
4,452
2,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 0
7,388
672
4,592
15,177
13,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

King Arthur
LazyFrogRobotMK2
King Arthur
7
0 / 2 / 0
5,927
539
2,633
7,484
5,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
0 / 6 / 1
6,695
609
3,381
9,917
4,268
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
2
10
Kills
1
1
Deaths
10
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chaac
Custom06
Chaac
5
0
5
7.5
L
1
2
0
0.5
W
Medusa
2
0
5
4.5
L
King Arthur
LazyFrogRobotMK2
King Arthur
0
2
0
0
W
3
1
4
5
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,462
Damage
10,606
20,239
Taken
32,578
12,279
Mitigated
23,012
11,027
Healing
4,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Custom06
Chaac
15,492
2,392
310
5,095
11,026
7,927
471
4,556
6,212
0
32,645
L
4,592
1,068
0
2,104
15,177
13,334
0
4,836
9,720
12,303
0
W
Medusa
5,890
1,918
379
2,350
4,761
1,618
363
2,300
2,302
0
31,791
L
King Arthur
LazyFrogRobotMK2
King Arthur
2,633
406
0
1,056
7,484
5,410
0
2,383
4,904
1,279
5,429
W
8,080
300
1,106
1,787
4,452
2,734
628
2,197
2,217
17,647
0
L
3,381
1,926
82
1,722
9,917
4,268
0
980
8,259
29,125
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,578
Gold Earned
20,010
137
Minions Killed
91
6
Camps Cleared
3
653,773
Distance Traveled
506,173
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,424
766
40
4
1
228,609
4
L
Athena
7,388
672
16
1
0
210,281
0
W
Medusa
7,679
698
58
5
3
212,420
1
L
King Arthur
5,927
539
13
1
0
112,074
3
W
Hades
7,475
680
39
4
2
212,744
4
L
Vulcan
6,695
609
62
6
3
183,818
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role