Player Matchup

Set
Set
 
Set
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
RoccO82424
Artio
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Vulcan
Vulcan
Sebax16
Vulcan
Level 118
God Stats
24W - 11L
1,708 SR
Queue Stats
579W - 615L
1,402 Elo+
Solo
Charybdis
Charybdis
Wanlain
Charybdis
Level 89
God Stats
3W - 1L
1,251 SR
Queue Stats
287W - 308L
1,443 Elo+
Solo
Chaac
Chaac
thunderluck
Chaac
Level 107
God Stats
0W - 2L
1,485 SR
Queue Stats
35W - 33L
1,614 Elo+
Party 1
Team Averages
Level 80
1,489 SR
1,492 Elo+

VS

Team Averages
Level 68
1,402 SR
1,468 Elo+
Ymir
Ymir
Bloche88
Ymir
Level 147
God Stats
2W - 4L
1,257 SR
Queue Stats
267W - 251L
1,442 Elo+
Solo
Hera
Hera
FlintlockeX
Hera
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Ih8beenrs3715
Ah Muzen Cab
Level 27
God Stats
1W - 0L
1,253 SR
Queue Stats
18W - 28L
1,563 Elo+
Solo
Gilgamesh
Gilgamesh
MiniZeus002
Gilgamesh
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 51L
1,457 Elo+
Solo
Bacchus
Bacchus
Wildginger51
Bacchus
Level 118
God Stats
2W - 1L
1,500 SR
Queue Stats
234W - 282L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
16
3 / 4 / 7
8,982
642
8,737
12,521
6,161
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Artio
14
1 / 8 / 9
8,759
626
5,165
20,622
19,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Vulcan
Sebax16
Vulcan
17
3 / 6 / 2
9,706
693
20,192
13,462
6,446
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
Wanlain
Charybdis
15
2 / 8 / 7
9,166
655
12,402
16,034
6,768
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
5 / 4 / 6
9,723
695
18,040
20,684
22,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
20
11 / 1 / 13
11,929
852
9,559
19,207
22,015
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
6 / 2 / 12
10,850
775
17,725
10,536
5,263
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
Ih8beenrs3715
Ah Muzen Cab
18
4 / 2 / 18
11,079
791
21,229
18,600
12,164
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
MiniZeus002
Gilgamesh
16
6 / 5 / 17
10,625
759
12,148
26,491
16,972
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bacchus
Wildginger51
Bacchus
15
2 / 4 / 16
9,980
713
14,024
14,057
10,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
105
14
Kills
29
30
Deaths
14
31
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
3
4
7
1.63
W
Ymir
11
1
13
17.5
W
6
2
12
6
W
Ah Muzen Cab
Ih8beenrs3715
Ah Muzen Cab
4
2
18
6.5
W
Gilgamesh
MiniZeus002
Gilgamesh
6
5
17
2.9
L
Artio
1
8
9
0.69
L
Vulcan
Sebax16
Vulcan
3
6
2
0.67
L
Charybdis
Wanlain
Charybdis
2
8
7
0.69
W
Bacchus
Wildginger51
Bacchus
2
4
16
2.5
L
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,536
Damage
74,685
83,323
Taken
88,891
61,194
Mitigated
67,034
20,406
Healing
34,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
8,737
1,998
2,002
1,878
12,521
6,161
0
4,907
7,354
0
20,461
W
Ymir
9,559
1,449
1,842
2,804
19,207
22,015
83
7,582
11,377
23,816
0
W
17,725
3,609
1,437
1,331
10,536
5,263
1,412
2,650
7,748
37,195
0
W
Ah Muzen Cab
Ih8beenrs3715
Ah Muzen Cab
21,229
9,158
935
9,587
18,600
12,164
2,678
5,659
12,558
0
49,176
W
Gilgamesh
MiniZeus002
Gilgamesh
12,148
3,061
1,756
9,231
26,491
16,972
485
6,309
19,823
0
19,668
L
Artio
5,165
997
1,480
1,629
20,622
19,657
0
10,178
10,092
10,165
0
L
Vulcan
Sebax16
Vulcan
20,192
8,277
1,285
2,533
13,462
6,446
0
5,957
7,345
44,573
0
L
Charybdis
Wanlain
Charybdis
12,402
7,010
889
2,497
16,034
6,768
0
7,964
7,654
0
24,362
W
Bacchus
Wildginger51
Bacchus
14,024
496
3,355
2,516
14,057
10,620
818
3,157
10,697
21,538
0
L
18,040
1,719
1,007
5,206
20,684
22,162
0
10,806
9,570
0
25,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,336
Gold Earned
54,463
143
Minions Killed
152
0
Camps Cleared
0
1,107,534
Distance Traveled
1,331,154
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
8,982
642
34
2
0
243,751
0
W
Ymir
11,929
852
24
2
0
259,901
1
W
Hera
10,850
775
47
3
0
278,848
1
W
Ah Muzen Cab
11,079
791
55
4
0
283,822
0
W
Gilgamesh
10,625
759
6
0
0
268,772
4
L
Artio
8,759
626
8
1
0
214,856
2
L
Vulcan
9,706
693
51
4
0
202,788
0
L
Charybdis
9,166
655
32
2
0
209,564
4
W
Bacchus
9,980
713
20
1
0
239,811
2
L
Chaac
9,723
695
18
1
0
236,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role