Player Matchup

Chang'e
Chang'e
Lokeujj
Chang'e
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,305 Elo+
Party 2
Danzaburou
Danzaburou
Nexty68
Danzaburou
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,365 Elo+
Party 2
Ra
Ra
Usturoi
Ra
Level 13
God Stats
1W - 3L
1,500 SR
Queue Stats
6W - 8L
1,418 Elo+
Solo
Nemesis
Nemesis
WildWar
Nemesis
Level 27
God Stats
0W - 1L
1,729 SR
Queue Stats
13W - 21L
1,387 Elo+
Solo
Cerberus
Cerberus
iiTzHardy
Cerberus
Level 29
God Stats
3W - 1L
1,796 SR
Queue Stats
108W - 95L
1,428 Elo+
Solo
Team Averages
Level 20
1,605 SR
1,381 Elo+

VS

Team Averages
Level 35
1,476 SR
1,340 Elo+
Ares
Ares
Dor1to
Ares
Level 8
God Stats
12W - 16L
1,405 SR
Queue Stats
55W - 62L
1,320 Elo+
Party 3
Ratatoskr
Ratatoskr
Jutebeutel
Ratatoskr
Level 18
God Stats
2W - 1L
1,222 SR
Queue Stats
67W - 66L
1,401 Elo+
Party 1
Hel
Hel
Warturasde
Hel
Level 26
God Stats
11W - 6L
1,603 SR
Queue Stats
170W - 158L
1,401 Elo+
Solo
Rama
Rama
kostisGR
Rama
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 34L
1,179 Elo+
Party 3
Bellona
Bellona
whooperdooper
Bellona
Level 18
God Stats
7W - 3L
1,647 SR
Queue Stats
67W - 66L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Lokeujj
Chang'e
10
0 / 4 / 0
6,130
472
3,884
7,892
2,744
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Nexty68
Danzaburou
9
1 / 6 / 4
6,129
471
6,516
9,018
2,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
0 / 5 / 1
6,760
520
1,395
6,400
2,116
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
WildWar
Nemesis
10
3 / 3 / 0
6,522
502
3,259
8,570
2,676
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
iiTzHardy
Cerberus
8
1 / 7 / 2
5,356
412
6,523
15,102
8,487
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Dor1to
Ares
10
2 / 1 / 10
6,908
531
7,069
8,503
6,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ratatoskr
Jutebeutel
Ratatoskr
13
7 / 1 / 5
8,097
623
5,701
7,322
2,955
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
5 / 0 / 5
8,166
628
6,933
5,383
1,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
10
6 / 3 / 5
6,961
535
9,014
8,324
2,380
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
13
4 / 0 / 3
7,641
588
5,319
6,275
4,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
52
5
Kills
24
25
Deaths
5
7
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Ares
Dor1to
Ares
2
1
10
7
W
Ratatoskr
Jutebeutel
Ratatoskr
7
1
5
9.5
L
Chang'e
Lokeujj
Chang'e
0
4
0
0
L
Danzaburou
Nexty68
Danzaburou
1
6
4
0.5
L
0
5
1
0.1
W
5
0
5
7.5
L
Nemesis
WildWar
Nemesis
3
3
0
1
L
Cerberus
iiTzHardy
Cerberus
1
7
2
0.29
W
Rama
6
3
5
2.83
W
Bellona
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,577
Damage
34,036
46,982
Taken
35,807
18,619
Mitigated
17,642
10,625
Healing
11,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
Dor1to
Ares
7,069
375
0
2,656
8,503
6,043
131
3,394
5,109
19,422
0
W
Ratatoskr
Jutebeutel
Ratatoskr
5,701
1,104
0
1,571
7,322
2,955
564
1,169
6,153
0
50,455
L
Chang'e
Lokeujj
Chang'e
3,884
624
171
2,273
7,892
2,744
504
1,494
6,398
28,405
0
L
Danzaburou
Nexty68
Danzaburou
6,516
3,020
0
1,969
9,018
2,596
224
3,271
5,747
0
34,461
L
1,395
372
206
1,629
6,400
2,116
0
3,532
2,868
46,205
0
W
6,933
449
449
3,237
5,383
1,655
572
1,215
4,168
50,997
0
L
Nemesis
WildWar
Nemesis
3,259
1,484
0
803
8,570
2,676
0
1,876
6,694
0
33,706
L
Cerberus
iiTzHardy
Cerberus
6,523
1,662
0
3,574
15,102
8,487
26
4,576
10,526
17,191
0
W
Rama
9,014
7,831
0
3,137
8,324
2,380
855
3,715
4,609
0
31,550
W
Bellona
5,319
626
0
921
6,275
4,609
202
2,309
3,966
6,161
29,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,897
Gold Earned
37,773
312
Minions Killed
353
0
Camps Cleared
0
1,169,139
Distance Traveled
1,289,561
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,908
531
26
2
0
223,561
0
W
Ratatoskr
8,097
623
86
7
0
287,110
0
L
Chang'e
6,130
472
66
5
0
233,503
1
L
Danzaburou
6,129
471
65
5
0
219,400
2
L
Ra
6,760
520
96
7
0
243,653
1
W
Hel
8,166
628
102
8
0
273,861
1
L
Nemesis
6,522
502
53
4
0
248,389
3
L
Cerberus
5,356
412
32
2
0
224,194
1
W
Rama
6,961
535
62
5
0
211,996
1
W
Bellona
7,641
588
77
6
0
293,033
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role