Player Matchup

Chiron
Chiron
CrowTooCrazy
Chiron
Level 29
God Stats
1W - 1L
1,708 SR
Queue Stats
35W - 22L
1,606 Elo+
Party 1
Chaac
Chaac
FLYINGRHINO123
Chaac
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,669 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MoneySyn
Morgan Le Fay
Level 28
God Stats
3W - 3L
1,529 SR
Queue Stats
95W - 63L
1,675 Elo+
Solo
Sylvanus
Sylvanus
OgreTooCrazy
Sylvanus
Level 29
God Stats
60W - 47L
1,594 SR
Queue Stats
137W - 111L
1,561 Elo+
Party 1
Bakasura
Bakasura
chrollo-kuroro1
Bakasura
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,633 Elo+
Solo
Team Averages
Level 23
1,566 SR
1,629 Elo+

VS

Team Averages
Level 24
1,641 SR
1,579 Elo+
Bellona
Bellona
ChefSalt
Bellona
Level 16
God Stats
24W - 15L
1,825 SR
Queue Stats
238W - 166L
1,647 Elo+
Solo
Kali
Kali
FirstBloodF6
Kali
Level 28
God Stats
12W - 5L
1,650 SR
Queue Stats
119W - 99L
1,586 Elo+
Solo
Medusa
Medusa
KinGDraxo
Medusa
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 89L
1,415 Elo+
Solo
Tiamat
Tiamat
KingDEDEDE23
Tiamat
Level 29
God Stats
1W - 1L
1,548 SR
Queue Stats
12W - 5L
1,792 Elo+
Solo
Nemesis
Nemesis
卢本伟牛掰
Nemesis
Level 18
God Stats
3W - 0L
1,682 SR
Queue Stats
51W - 52L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
14
6 / 6 / 0
9,206
485
12,757
14,496
4,723
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
0 / 11 / 0
7,550
397
4,889
17,994
12,680
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Morgan Le Fay
MoneySyn
Morgan Le Fay
14
2 / 8 / 1
8,681
457
11,011
20,541
6,836
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
OgreTooCrazy
Sylvanus
12
2 / 6 / 5
7,940
418
11,218
18,774
17,051
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bakasura
16
2 / 6 / 3
9,597
505
5,630
15,293
7,629
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ChefSalt
Bellona
20
17 / 0 / 3
13,752
724
22,735
13,969
13,694
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

19
14 / 0 / 5
12,479
657
22,624
20,481
10,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
KinGDraxo
Medusa
9
0 / 4 / 0
6,768
356
1,196
8,803
1,985
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Tiamat
16
6 / 2 / 11
10,212
537
13,863
14,815
10,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
0 / 6 / 5
8,559
450
6,620
16,007
10,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
61
12
Kills
37
37
Deaths
12
9
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Bellona
ChefSalt
Bellona
17
0
3
18.5
L
Chiron
6
6
0
1
L
0
11
0
0
W
14
0
5
16.5
W
Medusa
KinGDraxo
Medusa
0
4
0
0
W
Tiamat
6
2
11
5.75
L
Morgan Le Fay
MoneySyn
Morgan Le Fay
2
8
1
0.31
L
Sylvanus
OgreTooCrazy
Sylvanus
2
6
5
0.75
L
Bakasura
2
6
3
0.58
W
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,505
Damage
67,038
87,098
Taken
74,075
48,919
Mitigated
47,451
21,404
Healing
26,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
ChefSalt
Bellona
22,735
10,675
0
3,041
13,969
13,694
766
1,788
12,181
10,235
111,700
L
Chiron
12,757
3,706
537
2,511
14,496
4,723
424
841
13,016
0
60,903
L
4,889
1,392
0
3,244
17,994
12,680
0
2,678
15,148
0
39,668
W
22,624
13,368
0
10,779
20,481
10,591
2,281
6,849
13,482
0
91,385
W
Medusa
KinGDraxo
Medusa
1,196
435
0
1,426
8,803
1,985
0
1,191
7,612
0
28,394
W
Tiamat
13,863
1,964
290
4,596
14,815
10,333
659
7,391
6,864
44,375
0
L
Morgan Le Fay
MoneySyn
Morgan Le Fay
11,011
1,433
0
5,412
20,541
6,836
0
5,370
14,703
58,999
0
L
Sylvanus
OgreTooCrazy
Sylvanus
11,218
1,620
1,069
4,865
18,774
17,051
664
3,183
14,943
34,597
7,294
L
Bakasura
5,630
4,024
0
3,766
15,293
7,629
806
2,741
12,431
0
70,282
W
6,620
1,496
0
6,152
16,007
10,848
1,231
4,420
11,467
0
39,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,974
Gold Earned
51,770
461
Minions Killed
545
0
Camps Cleared
0
1,638,259
Distance Traveled
1,822,832
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
13,752
724
224
12
0
423,745
1
L
Chiron
9,206
485
98
5
0
343,014
0
L
Chaac
7,550
397
67
4
0
337,540
0
W
Kali
12,479
657
120
6
0
396,666
1
W
Medusa
6,768
356
39
2
0
272,288
0
W
Tiamat
10,212
537
89
5
0
373,986
3
L
Morgan Le Fay
8,681
457
100
5
0
256,505
4
L
Sylvanus
7,940
418
64
3
0
304,691
3
L
Bakasura
9,597
505
132
7
0
396,509
0
W
Nemesis
8,559
450
73
4
0
356,147
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role