Player Matchup

Morgan Le Fay
Morgan Le Fay
CloneCaptainB01
Morgan Le Fay
Level 74
God Stats
1W - 1L
1,460 SR
Queue Stats
14W - 8L
1,608 Elo+
Solo
Mercury
Mercury
Jetzuberangriff
Mercury
Level 149
God Stats
4W - 8L
1,516 SR
Queue Stats
494W - 666L
1,397 Elo+
Solo
Hercules
Hercules
LAGNDaddy
Hercules
Level 108
God Stats
18W - 36L
1,375 SR
Queue Stats
310W - 327L
1,413 Elo+
Solo
Team Averages
Level 110
1,450 SR
1,473 Elo+

VS

Team Averages
Level 70
1,532 SR
1,428 Elo+
Nu Wa
Nu Wa
B3 Kung Lao
Nu Wa
Level 64
God Stats
9W - 10L
1,415 SR
Queue Stats
196W - 209L
1,264 Elo+
Solo
Neith
Neith
FeltonFox1
Neith
Level 18
God Stats
50W - 37L
1,593 SR
Queue Stats
51W - 38L
1,519 Elo+
Party 1
Mulan
Mulan
Marvelnman
Mulan
Level 129
God Stats
9W - 6L
1,586 SR
Queue Stats
517W - 478L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CloneCaptainB01
Morgan Le Fay
17
12 / 9 / 5
13,698
721
24,248
18,448
6,369
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
7 / 10 / 9
13,093
689
10,107
16,947
12,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hercules
LAGNDaddy
Hercules
15
1 / 4 / 10
11,070
583
8,949
37,164
41,885
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 7 / 9
14,275
751
21,409
13,927
5,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Neith
15
3 / 6 / 15
12,473
656
15,366
16,943
5,352
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mulan
18
10 / 7 / 9
14,480
762
22,205
20,816
15,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
55
20
Kills
22
23
Deaths
20
24
Assists
33
Player
Kills
Deaths
Assists
KDA
W
9
7
9
1.93
L
Morgan Le Fay
CloneCaptainB01
Morgan Le Fay
12
9
5
1.61
W
Neith
3
6
15
1.75
L
7
10
9
1.15
L
Hercules
LAGNDaddy
Hercules
1
4
10
1.5
W
Mulan
10
7
9
2.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,304
Damage
58,980
72,559
Taken
51,686
60,416
Mitigated
25,747
17,793
Healing
13,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,409
9,115
937
1,884
13,927
5,314
1,166
5,111
8,816
58,655
3,220
L
Morgan Le Fay
CloneCaptainB01
Morgan Le Fay
24,248
2,862
649
2,371
18,448
6,369
0
5,173
13,275
51,551
0
W
Neith
15,366
7,403
299
4,190
16,943
5,352
375
7,724
9,219
0
40,684
L
10,107
3,720
0
381
16,947
12,162
0
1,960
14,987
0
31,217
L
Hercules
LAGNDaddy
Hercules
8,949
1,843
360
14,032
37,164
41,885
36
13,891
23,273
0
34,939
W
Mulan
22,205
4,006
0
6,259
20,816
15,081
886
11,677
9,139
0
53,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,861
Gold Earned
41,228
150
Minions Killed
206
6
Camps Cleared
9
886,057
Distance Traveled
904,050
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
14,275
751
84
4
3
285,366
2
L
Morgan Le Fay
13,698
721
61
3
1
282,171
0
W
Neith
12,473
656
67
4
3
286,500
0
L
Mercury
13,093
689
39
2
4
297,774
5
L
Hercules
11,070
583
50
3
1
306,112
1
W
Mulan
14,480
762
55
3
3
332,184
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role