Player Matchup

Kuzenbo
Kuzenbo
BogEyedPunLord
Kuzenbo
Level 68
God Stats
11W - 10L
1,631 SR
Queue Stats
431W - 468L
1,423 Elo+
Party 2
Odin
Odin
CrAzY LEGS 64
Odin
Level 105
God Stats
7W - 7L
1,517 SR
Queue Stats
176W - 181L
1,422 Elo+
Party 2
Thor
Thor
MrBigBossMan
Thor
Level 114
God Stats
5W - 5L
1,475 SR
Queue Stats
348W - 347L
1,419 Elo+
Party 2
Neith
Neith
lilianabarros200
Neith
Level 63
God Stats
100W - 81L
1,571 SR
Queue Stats
119W - 110L
1,487 Elo+
Party 1
Nu Wa
Nu Wa
lolmen058
Nu Wa
Level 64
God Stats
43W - 27L
1,621 SR
Queue Stats
119W - 102L
1,483 Elo+
Party 1
Team Averages
Level 83
1,563 SR
1,447 Elo+

VS

Team Averages
Level 86
1,538 SR
1,492 Elo+
Izanami
Izanami
 
Izanami
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
ARCHY VILE
Loki
Level 104
God Stats
37W - 46L
1,471 SR
Queue Stats
71W - 70L
1,453 Elo+
Solo
Anubis
Anubis
Astu12
Anubis
Level 68
God Stats
12W - 14L
1,496 SR
Queue Stats
94W - 118L
1,418 Elo+
Solo
Odin
Odin
ScorpionShane10
Odin
Level 101
God Stats
0W - 1L
1,726 SR
Queue Stats
96W - 104L
1,480 Elo+
Party 3
Athena
Athena
THE_IRish_G0D77
Athena
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 17L
1,607 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 4
6,242
520
3,758
6,830
4,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
2 / 1 / 1
6,715
560
3,642
6,149
6,934
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
2 / 2 / 3
6,825
569
5,805
9,482
5,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

12
2 / 0 / 1
6,657
555
5,176
4,409
1,134
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Nu Wa
lolmen058
Nu Wa
12
2 / 1 / 4
7,005
584
5,599
3,090
951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
0 / 2 / 0
6,283
524
3,305
8,611
2,150
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
1 / 1 / 1
5,895
491
3,193
5,802
2,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
Astu12
Anubis
8
1 / 2 / 0
5,512
459
1,300
3,662
1,647
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 1 / 1
6,410
534
5,187
8,019
1,684
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

7
0 / 3 / 2
5,306
442
3,833
11,684
4,471
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
9
Kills
4
4
Deaths
9
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
2
0
0
L
1
1
1
1.5
L
Anubis
Astu12
Anubis
1
2
0
0.5
W
1
0
4
3
W
2
1
1
2.5
W
2
2
3
1.75
L
2
1
1
2.5
L
0
3
2
0.33
W
2
0
1
2.5
W
Nu Wa
lolmen058
Nu Wa
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,980
Damage
16,818
29,960
Taken
37,778
19,511
Mitigated
12,004
10,066
Healing
12,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
3,305
3,118
0
3,949
8,611
2,150
56
2,224
6,387
0
47,346
L
3,193
748
0
569
5,802
2,052
0
1,477
4,325
0
29,316
L
Anubis
Astu12
Anubis
1,300
0
0
977
3,662
1,647
0
1,447
2,215
20,565
0
W
3,758
1,708
109
2,612
6,830
4,986
0
2,051
4,607
20,455
0
W
3,642
1,063
0
1,920
6,149
6,934
169
516
5,633
0
28,372
W
5,805
1,754
0
1,988
9,482
5,506
0
1,671
7,811
0
43,169
L
5,187
1,327
0
2,800
8,019
1,684
0
1,155
6,864
0
29,723
L
3,833
1,153
935
2,956
11,684
4,471
170
3,054
8,630
11,395
0
W
5,176
3,206
0
2,857
4,409
1,134
0
540
3,869
0
44,255
W
Nu Wa
lolmen058
Nu Wa
5,599
860
0
580
3,090
951
1,261
183
2,907
42,520
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,444
Gold Earned
29,406
361
Minions Killed
281
0
Camps Cleared
0
1,120,120
Distance Traveled
993,604
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,283
524
109
9
0
186,726
2
L
Loki
5,895
491
52
4
0
248,893
3
L
Anubis
5,512
459
49
4
0
111,320
1
W
Kuzenbo
6,242
520
34
3
0
237,800
3
W
Odin
6,715
560
64
5
0
192,351
4
W
Thor
6,825
569
85
7
0
238,320
1
L
Odin
6,410
534
58
5
0
227,946
0
L
Athena
5,306
442
13
1
0
218,719
4
W
Neith
6,657
555
91
8
0
215,084
3
W
Nu Wa
7,005
584
87
7
0
236,565
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role