Player Matchup

Fenrir
Fenrir
Platinum II
IxAMxREDEMPTION
Fenrir
Platinum II
Level 160
God Stats
17W - 26L
1,608 SR
Queue Stats
263W - 300L
1,494 MMR
Solo
Tiamat
Tiamat
Gold IV
KrissG17
Tiamat
Gold IV
Level 110
God Stats
12W - 11L
1,601 SR
Queue Stats
407W - 414L
1,549 MMR
Party 1
Bacchus
Bacchus
Gold V
Lorcort
Bacchus
Gold V
Level 108
God Stats
10W - 11L
1,602 SR
Queue Stats
414W - 427L
1,474 MMR
Party 1
Bellona
Bellona
Bronze III
Matheoff
Bellona
Bronze III
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 8L
1,493 MMR
Solo
Chiron
Chiron
Bronze III
XFIPhoenix
Chiron
Bronze III
Level 41
God Stats
2W - 1L
1,302 SR
Queue Stats
5W - 4L
1,500 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 105
1,523 SR
1,502 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 90
1,558 SR
1,503 MMR
Thoth
Thoth
Gold III
AshenApollyon
Thoth
Gold III
Level 157
God Stats
4W - 6L
1,451 SR
Queue Stats
458W - 458L
1,538 MMR
Solo
Nemesis
Nemesis
Gold III
BLACKESTKING
Nemesis
Gold III
Level 86
God Stats
30W - 44L
1,587 SR
Queue Stats
314W - 326L
1,529 MMR
Solo
Danzaburou
Danzaburou
Bronze III
FTP123
Danzaburou
Bronze III
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,476 MMR
Solo
Ganesha
Ganesha
Silver I
MrCramps
Ganesha
Silver I
Level 49
God Stats
8W - 7L
1,613 SR
Queue Stats
42W - 49L
1,492 MMR
Solo
Chaac
Chaac
Silver II
Nenecio
Chaac
Silver II
Level 69
God Stats
1W - 1L
1,640 SR
Queue Stats
33W - 39L
1,477 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 1
5,623
562
2,622
5,288
1,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
KrissG17
Tiamat
10
2 / 1 / 2
6,035
604
3,496
5,742
3,333
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
Lorcort
Bacchus
7
0 / 1 / 2
4,847
485
2,195
5,211
3,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
Matheoff
Bellona
11
1 / 0 / 0
6,267
627
5,134
6,352
3,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chiron
XFIPhoenix
Chiron
9
1 / 2 / 0
5,524
552
2,111
5,753
1,667
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
GilgameshMorgan Le FayGebSet

VS

Bans
AthenaArtemisKaliIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 3 / 0
5,134
513
3,560
5,292
1,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
BLACKESTKING
Nemesis
9
0 / 0 / 1
5,205
521
2,593
5,263
1,892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
FTP123
Danzaburou
8
1 / 1 / 0
4,504
450
1,246
2,167
497
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
MrCramps
Ganesha
8
1 / 1 / 1
5,123
512
2,479
4,866
2,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
Nenecio
Chaac
10
1 / 1 / 0
5,716
572
2,742
6,534
4,488
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
7
6
Kills
5
5
Deaths
6
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
L
Nemesis
BLACKESTKING
Nemesis
0
0
1
0.5
L
Danzaburou
FTP123
Danzaburou
1
1
0
1
W
2
1
1
2.5
W
Tiamat
KrissG17
Tiamat
2
1
2
3
W
Bacchus
Lorcort
Bacchus
0
1
2
1
W
Bellona
Matheoff
Bellona
1
0
0
1
L
Ganesha
MrCramps
Ganesha
1
1
1
1.5
L
Chaac
Nenecio
Chaac
1
1
0
1
W
Chiron
XFIPhoenix
Chiron
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,558
Damage
12,620
28,346
Taken
24,122
14,292
Mitigated
10,497
10,597
Healing
7,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,560
386
0
409
5,292
1,522
0
2,889
2,403
24,078
0
L
Nemesis
BLACKESTKING
Nemesis
2,593
865
0
3,458
5,263
1,892
0
593
4,670
0
33,058
L
Danzaburou
FTP123
Danzaburou
1,246
310
0
76
2,167
497
0
120
2,047
0
5,193
W
2,622
713
0
2,430
5,288
1,874
0
508
4,780
0
28,519
W
Tiamat
KrissG17
Tiamat
3,496
654
0
2,162
5,742
3,333
0
2,721
3,021
31,351
0
W
Bacchus
Lorcort
Bacchus
2,195
653
0
884
5,211
3,541
226
1,786
3,425
12,342
0
W
Bellona
Matheoff
Bellona
5,134
2,280
0
3,334
6,352
3,877
0
0
6,352
0
38,480
L
Ganesha
MrCramps
Ganesha
2,479
348
0
1,462
4,866
2,098
0
2,184
2,682
13,700
0
L
Chaac
Nenecio
Chaac
2,742
280
0
2,454
6,534
4,488
0
0
6,534
0
30,472
W
Chiron
XFIPhoenix
Chiron
2,111
537
126
1,661
5,753
1,667
849
1,182
4,571
0
32,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,296
Gold Earned
25,682
318
Minions Killed
209
0
Camps Cleared
0
1,010,637
Distance Traveled
911,868
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
5,134
513
46
5
0
182,193
2
L
Nemesis
5,205
521
73
7
0
210,060
4
L
Danzaburou
4,504
450
14
1
0
136,810
0
W
Fenrir
5,623
562
61
6
0
201,873
4
W
Tiamat
6,035
604
78
8
0
210,561
0
W
Bacchus
4,847
485
15
2
0
209,350
5
W
Bellona
6,267
627
96
10
0
221,761
2
L
Ganesha
5,123
512
1
0
0
191,652
4
L
Chaac
5,716
572
75
8
0
191,153
0
W
Chiron
5,524
552
68
7
0
167,092
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role