Player Matchup

Anhur
Anhur
Adavayn
Anhur
Level 154
God Stats
3W - 6L
1,487 SR
Queue Stats
479W - 437L
1,655 Elo+
Party 1
Odin
Odin
FreakMJ
Odin
Level 159
God Stats
13W - 5L
1,814 SR
Queue Stats
454W - 482L
1,566 Elo+
Solo
Jormungandr
Jormungandr
Gamestyle
Jormungandr
Level 158
God Stats
10W - 6L
1,614 SR
Queue Stats
966W - 574L
1,705 Elo+
Party 1
Kukulkan
Kukulkan
Jelapenas
Kukulkan
Level 148
God Stats
8W - 7L
1,413 SR
Queue Stats
398W - 413L
1,624 Elo+
Solo
Guan Yu
Guan Yu
conradonius
Guan Yu
Level 158
God Stats
2W - 0L
1,698 SR
Queue Stats
60W - 47L
1,598 Elo+
Solo
Team Averages
Level 155
1,606 SR
1,630 Elo+

VS

Team Averages
Level 154
1,448 SR
1,618 Elo+
The Morrigan
The Morrigan
DeathUnlimited
The Morrigan
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 65L
1,653 Elo+
Party 2
Baba Yaga
Baba Yaga
FireFlamesFlamie
Baba Yaga
Level 159
God Stats
3W - 4L
1,577 SR
Queue Stats
515W - 459L
1,605 Elo+
Solo
Yemoja
Yemoja
Inquizit0r
Yemoja
Level 149
God Stats
0W - 4L
1,218 SR
Queue Stats
292W - 257L
1,613 Elo+
Party 2
Rama
Rama
Nufious
Rama
Level 143
God Stats
0W - 3L
1,489 SR
Queue Stats
124W - 119L
1,539 Elo+
Solo
Chronos
Chronos
Zymirius
Chronos
Level 160
God Stats
6W - 11L
1,453 SR
Queue Stats
744W - 568L
1,679 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Adavayn
Anhur
17
6 / 4 / 8
11,004
786
10,767
14,687
7,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odin
FreakMJ
Odin
17
5 / 3 / 15
11,501
822
11,584
19,447
17,957
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jormungandr
Gamestyle
Jormungandr
18
4 / 3 / 14
10,790
771
13,602
17,572
20,007
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
Jelapenas
Kukulkan
19
5 / 2 / 12
11,436
817
12,496
9,425
3,612
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
conradonius
Guan Yu
18
2 / 2 / 14
11,215
801
8,580
17,110
18,855
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
DeathUnlimited
The Morrigan
17
4 / 6 / 8
10,475
748
10,470
7,971
2,191
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Baba Yaga
17
1 / 2 / 7
9,261
662
18,450
8,900
3,422
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Inquizit0r
Yemoja
15
0 / 3 / 7
9,431
674
6,153
12,463
9,972
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rama
Nufious
Rama
14
2 / 7 / 5
8,942
639
14,348
12,312
3,673
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chronos
Zymirius
Chronos
19
7 / 4 / 7
11,115
794
11,367
18,786
5,529
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
48
22
Kills
14
14
Deaths
22
63
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Anhur
Adavayn
Anhur
6
4
8
2.5
L
The Morrigan
DeathUnlimited
The Morrigan
4
6
8
1.33
L
Baba Yaga
1
2
7
2.25
W
Odin
FreakMJ
Odin
5
3
15
4.17
W
Jormungandr
Gamestyle
Jormungandr
4
3
14
3.67
L
Yemoja
Inquizit0r
Yemoja
0
3
7
1.17
W
Kukulkan
Jelapenas
Kukulkan
5
2
12
5.5
L
Rama
Nufious
Rama
2
7
5
0.64
L
Chronos
Zymirius
Chronos
7
4
7
2.63
W
Guan Yu
conradonius
Guan Yu
2
2
14
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,029
Damage
60,788
78,241
Taken
60,432
67,776
Mitigated
24,787
38,951
Healing
22,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Adavayn
Anhur
10,767
2,744
1,869
2,043
14,687
7,345
3,923
9,634
5,053
0
25,810
L
The Morrigan
DeathUnlimited
The Morrigan
10,470
1,315
23
1,368
7,971
2,191
135
2,830
4,443
25,569
5,722
L
Baba Yaga
18,450
647
1,848
3,026
8,900
3,422
53
5,072
3,503
35,076
0
W
Odin
FreakMJ
Odin
11,584
1,783
1,618
2,415
19,447
17,957
864
9,209
10,238
0
17,317
W
Jormungandr
Gamestyle
Jormungandr
13,602
1,825
740
1,650
17,572
20,007
502
7,640
9,932
37,263
0
L
Yemoja
Inquizit0r
Yemoja
6,153
1,328
6,209
3,534
12,463
9,972
189
5,739
6,516
9,126
0
W
Kukulkan
Jelapenas
Kukulkan
12,496
550
4,840
1,525
9,425
3,612
673
5,431
3,841
45,012
0
L
Rama
Nufious
Rama
14,348
11,336
0
2,102
12,312
3,673
694
4,746
7,348
0
23,743
L
Chronos
Zymirius
Chronos
11,367
4,926
23
4,148
18,786
5,529
456
7,003
11,182
30,644
0
W
Guan Yu
conradonius
Guan Yu
8,580
789
13,944
8,307
17,110
18,855
384
8,651
8,459
114
14,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,946
Gold Earned
49,224
163
Minions Killed
148
0
Camps Cleared
0
1,430,756
Distance Traveled
1,242,362
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,004
786
35
3
0
253,827
3
L
The Morrigan
10,475
748
33
2
0
233,036
2
L
Baba Yaga
9,261
662
21
2
0
302,850
7
W
Odin
11,501
822
10
1
0
300,497
3
W
Jormungandr
10,790
771
24
2
0
273,690
5
L
Yemoja
9,431
674
7
1
0
241,552
1
W
Kukulkan
11,436
817
85
6
0
306,881
4
L
Rama
8,942
639
29
2
0
227,524
4
L
Chronos
11,115
794
58
4
0
237,400
3
W
Guan Yu
11,215
801
9
1
0
295,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role