Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
BallBagBooty
Olorun
Level 18
God Stats
6W - 7L
1,615 SR
Queue Stats
78W - 75L
1,613 Elo+
Solo
Neith
Neith
Percated
Neith
Level 7
God Stats
7W - 2L
1,680 SR
Queue Stats
8W - 4L
1,764 Elo+
Party 1
Nu Wa
Nu Wa
SirZxemy
Nu Wa
Level 43
God Stats
2W - 6L
1,565 SR
Queue Stats
208W - 151L
1,661 Elo+
Party 1
Geb
Geb
gebislove
Geb
Level 26
God Stats
69W - 61L
1,625 SR
Queue Stats
106W - 97L
1,601 Elo+
Solo
Team Averages
Level 24
1,597 SR
1,628 Elo+

VS

Team Averages
Level 23
1,611 SR
1,665 Elo+
Ullr
Ullr
BestLoser25
Ullr
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 4L
1,638 Elo+
Solo
Kukulkan
Kukulkan
Crimzon89
Kukulkan
Level 24
God Stats
8W - 2L
1,500 SR
Queue Stats
123W - 115L
1,592 Elo+
Solo
Loki
Loki
Cräze
Loki
Level 28
God Stats
2W - 0L
1,811 SR
Queue Stats
134W - 35L
1,829 Elo+
Solo
Cabrakan
Cabrakan
SheLikeCarti
Cabrakan
Level 23
God Stats
50W - 34L
1,635 SR
Queue Stats
190W - 174L
1,573 Elo+
Solo
Fenrir
Fenrir
lMrBlackGuyl
Fenrir
Level 27
God Stats
8W - 8L
1,609 SR
Queue Stats
143W - 119L
1,696 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
11
0 / 5 / 2
6,330
575
4,021
9,345
3,588
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Olorun
9
1 / 4 / 0
5,650
514
2,574
7,203
4,764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
Percated
Neith
8
1 / 5 / 1
5,093
463
3,426
7,060
1,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
SirZxemy
Nu Wa
10
0 / 3 / 2
5,619
511
4,495
6,044
1,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
6 / 3 / 0
6,703
609
5,511
8,570
4,011
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 7
6,863
624
6,226
5,522
1,875
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
Crimzon89
Kukulkan
12
4 / 1 / 1
6,916
629
3,724
5,063
1,640
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Loki
Cräze
Loki
13
5 / 2 / 0
8,020
729
5,315
7,927
3,123
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cabrakan
SheLikeCarti
Cabrakan
11
3 / 2 / 2
6,457
587
3,775
5,808
3,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
10
6 / 2 / 3
6,648
604
4,505
9,239
4,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
33
8
Kills
20
20
Deaths
9
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
5
2
0.2
L
Olorun
1
4
0
0.25
W
2
2
7
2.75
W
Kukulkan
Crimzon89
Kukulkan
4
1
1
4.5
W
Loki
Cräze
Loki
5
2
0
2.5
L
Neith
Percated
Neith
1
5
1
0.3
W
Cabrakan
SheLikeCarti
Cabrakan
3
2
2
2
L
Nu Wa
SirZxemy
Nu Wa
0
3
2
0.33
L
6
3
0
2
W
Fenrir
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,027
Damage
23,545
38,222
Taken
33,559
15,791
Mitigated
14,021
8,884
Healing
10,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
4,021
1,960
0
2,665
9,345
3,588
9
514
8,831
0
35,504
L
Olorun
2,574
1,059
104
1,994
7,203
4,764
0
288
6,915
25,220
5,728
W
6,226
3,284
0
1,214
5,522
1,875
138
2,381
3,005
0
44,923
W
Kukulkan
Crimzon89
Kukulkan
3,724
469
0
1,990
5,063
1,640
732
2,574
2,305
38,622
0
W
Loki
Cräze
Loki
5,315
1,607
0
1,986
7,927
3,123
741
1,039
6,830
0
45,609
L
Neith
Percated
Neith
3,426
1,382
0
1,303
7,060
1,565
49
805
6,255
0
19,089
W
Cabrakan
SheLikeCarti
Cabrakan
3,775
752
0
2,528
5,808
3,031
0
1,936
3,673
29,215
0
L
Nu Wa
SirZxemy
Nu Wa
4,495
736
0
1,188
6,044
1,863
238
3,546
2,498
31,866
0
L
5,511
1,029
0
1,630
8,570
4,011
0
2,346
6,224
28,505
5,920
W
Fenrir
4,505
812
0
3,030
9,239
4,352
0
3,344
5,775
0
15,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,395
Gold Earned
34,904
289
Minions Killed
357
0
Camps Cleared
0
975,372
Distance Traveled
1,125,527
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,330
575
70
6
0
174,803
3
L
Olorun
5,650
514
57
5
0
181,725
1
W
Ullr
6,863
624
94
9
0
195,560
3
W
Kukulkan
6,916
629
87
8
0
200,819
5
W
Loki
8,020
729
99
9
0
261,631
0
L
Neith
5,093
463
39
4
0
200,697
0
W
Cabrakan
6,457
587
53
5
0
222,439
3
L
Nu Wa
5,619
511
60
5
0
195,810
3
L
Geb
6,703
609
63
6
0
222,337
3
W
Fenrir
6,648
604
24
2
0
245,078
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role