Player Matchup

Morgan Le Fay
Morgan Le Fay
Jman2
Morgan Le Fay
Level 43
God Stats
7W - 10L
1,364 SR
Queue Stats
221W - 246L
1,527 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Marcel725
Cu Chulainn
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
165W - 188L
1,330 Elo+
Party 2
Ne Zha
Ne Zha
OTKPbTKA1997
Ne Zha
Level 120
God Stats
11W - 9L
1,595 SR
Queue Stats
409W - 414L
1,563 Elo+
Party 2
Thor
Thor
TU JEFA 5582
Thor
Level 31
God Stats
0W - 1L
1,504 SR
Queue Stats
38W - 28L
1,497 Elo+
Solo
Scylla
Scylla
tommygunntjs
Scylla
Level 68
God Stats
50W - 29L
1,539 SR
Queue Stats
339W - 309L
1,546 Elo+
Party 3
Team Averages
Level 57
1,500 SR
1,493 Elo+

VS

Team Averages
Level 89
1,598 SR
1,549 Elo+
Sol
Sol
 
Sol
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Geb
Geb
Divine XVII
Geb
Level 106
God Stats
4W - 2L
1,755 SR
Queue Stats
224W - 214L
1,448 Elo+
Party 4
Erlang Shen
Erlang Shen
HairyJewishSack
Erlang Shen
Level 44
God Stats
8W - 2L
1,737 SR
Queue Stats
76W - 75L
1,423 Elo+
Solo
Janus
Janus
I Am a BANNED
Janus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 10L
1,721 Elo+
Party 1
Fenrir
Fenrir
dezols
Fenrir
Level 143
God Stats
2W - 0L
1,500 SR
Queue Stats
84W - 42L
1,654 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Jman2
Morgan Le Fay
7
0 / 4 / 1
4,480
498
4,547
5,144
1,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
Marcel725
Cu Chulainn
8
0 / 4 / 0
4,723
525
1,782
5,515
2,101
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ne Zha
10
2 / 2 / 1
5,672
630
1,789
6,281
1,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

4
2 / 4 / 0
4,135
459
1,713
4,354
1,188
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
8
0 / 1 / 2
4,608
512
3,222
2,770
793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
5 / 2 / 3
5,833
648
4,659
5,888
1,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
2 / 0 / 5
5,473
608
2,848
6,864
4,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Erlang Shen
HairyJewishSack
Erlang Shen
10
3 / 1 / 1
6,153
684
3,328
4,018
2,657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
2 / 0 / 1
5,341
593
2,181
3,981
941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
dezols
Fenrir
11
3 / 1 / 1
5,822
647
3,296
5,300
2,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
4
Kills
15
15
Deaths
4
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
2
3
3.25
W
2
0
5
4.5
W
Erlang Shen
HairyJewishSack
Erlang Shen
3
1
1
3.5
W
2
0
1
2.5
L
Morgan Le Fay
Jman2
Morgan Le Fay
0
4
1
0.13
L
Cu Chulainn
Marcel725
Cu Chulainn
0
4
0
0
L
Ne Zha
2
2
1
1.25
L
2
4
0
0.5
W
Fenrir
dezols
Fenrir
3
1
1
3.5
L
Scylla
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,053
Damage
16,312
24,064
Taken
26,051
7,523
Mitigated
11,807
5,744
Healing
10,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
4,659
931
127
3,226
5,888
1,529
58
2,208
3,664
27,789
0
W
2,848
505
0
2,109
6,864
4,420
0
2,808
3,904
12,134
0
W
Erlang Shen
HairyJewishSack
Erlang Shen
3,328
1,827
0
1,293
4,018
2,657
658
0
3,861
0
27,811
W
2,181
188
0
1,419
3,981
941
464
1,219
2,662
34,250
0
L
Morgan Le Fay
Jman2
Morgan Le Fay
4,547
232
0
592
5,144
1,582
0
3,606
1,538
22,835
0
L
Cu Chulainn
Marcel725
Cu Chulainn
1,782
891
0
334
5,515
2,101
31
0
5,515
0
15,373
L
Ne Zha
1,789
307
0
3,583
6,281
1,859
0
1,595
4,686
0
28,543
L
1,713
489
93
304
4,354
1,188
0
2,960
1,394
0
3,461
W
Fenrir
dezols
Fenrir
3,296
1,033
0
2,282
5,300
2,260
360
1,192
3,995
0
31,516
L
Scylla
3,222
467
0
838
2,770
793
0
1,527
1,243
21,030
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,618
Gold Earned
28,622
197
Minions Killed
262
0
Camps Cleared
0
825,853
Distance Traveled
940,493
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
5,833
648
63
7
0
165,613
1
W
Geb
5,473
608
11
1
0
192,729
3
W
Erlang Shen
6,153
684
63
7
0
196,477
0
W
Janus
5,341
593
64
7
0
168,063
2
L
Morgan Le Fay
4,480
498
40
4
0
167,103
3
L
Cu Chulainn
4,723
525
40
4
0
172,024
1
L
Ne Zha
5,672
630
75
8
0
197,732
3
L
Thor
4,135
459
6
1
0
117,771
3
W
Fenrir
5,822
647
61
7
0
217,611
1
L
Scylla
4,608
512
36
4
0
171,223
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role