Player Matchup

Mercury
Mercury
Platinum IV
 
Mercury
Platinum IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Gold II
Ayllx
Artemis
Gold II
Level 112
God Stats
1W - 0L
1,717 SR
Queue Stats
26W - 20L
1,730 MMR
Party 2
Thoth
Thoth
Platinum I
ChriZb
Thoth
Platinum I
Level 148
God Stats
16W - 11L
1,390 SR
Queue Stats
254W - 243L
1,788 MMR
Party 3
Mulan
Mulan
Gold I
HurkyBlue
Mulan
Gold I
Level 87
God Stats
14W - 14L
1,547 SR
Queue Stats
277W - 271L
1,632 MMR
Party 3
Sobek
Sobek
Gold I
SkullyRbLb
Sobek
Gold I
Level 124
God Stats
2W - 6L
1,475 SR
Queue Stats
36W - 35L
1,691 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 125
1,526 SR
1,668 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 142
1,493 SR
1,719 MMR
Chang'e
Chang'e
Platinum III
Mikawosi
Chang'e
Platinum III
Level 147
God Stats
1W - 1L
1,759 SR
Queue Stats
145W - 137L
1,734 MMR
Solo
Ullr
Ullr
Gold I
Stonkaaaa
Ullr
Gold I
Level 160
God Stats
0W - 2L
1,230 SR
Queue Stats
116W - 117L
1,713 MMR
Solo
Poseidon
Poseidon
Gold III
aitorm
Poseidon
Gold III
Level 142
God Stats
1W - 3L
1,365 SR
Queue Stats
91W - 92L
1,640 MMR
Party 1
Fenrir
Fenrir
Platinum V
yanuxtrollol
Fenrir
Platinum V
Level 116
God Stats
2W - 3L
1,550 SR
Queue Stats
111W - 116L
1,779 MMR
Party 1
Ganesha
Ganesha
Platinum II
вσкαιѕєя
Ganesha
Platinum II
Level 145
God Stats
9W - 7L
1,560 SR
Queue Stats
419W - 397L
1,730 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
20
10 / 2 / 9
13,774
656
11,930
17,037
7,574
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artemis
Ayllx
Artemis
20
4 / 0 / 5
13,658
650
10,102
10,382
4,212
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thoth
ChriZb
Thoth
19
7 / 2 / 16
13,315
634
12,854
8,029
2,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
HurkyBlue
Mulan
18
9 / 6 / 15
12,829
611
18,762
20,901
14,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sobek
18
2 / 2 / 8
11,906
567
6,529
24,212
24,059
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
TiamatSetPersephoneTsukuyomiGilgamesh

VS

Bans
AthenaKing ArthurGebRamaAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Mikawosi
Chang'e
16
1 / 4 / 3
9,920
472
11,024
18,401
15,546
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ullr
16
2 / 5 / 1
10,205
486
5,814
9,261
2,408
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
aitorm
Poseidon
16
4 / 8 / 3
9,827
468
7,917
14,927
5,489
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
15
5 / 9 / 4
9,725
463
7,899
18,130
10,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
0 / 6 / 9
8,857
422
6,685
16,267
16,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
32
32
Kills
12
12
Deaths
32
53
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
10
2
9
7.25
W
Artemis
Ayllx
Artemis
4
0
5
6.5
W
Thoth
ChriZb
Thoth
7
2
16
7.5
W
Mulan
HurkyBlue
Mulan
9
6
15
2.75
L
Chang'e
Mikawosi
Chang'e
1
4
3
0.63
W
Sobek
2
2
8
3
L
Ullr
2
5
1
0.5
L
Poseidon
aitorm
Poseidon
4
8
3
0.69
L
Fenrir
5
9
4
0.78
L
0
6
9
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,177
Damage
39,339
80,561
Taken
76,986
52,751
Mitigated
50,453
33,673
Healing
15,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
11,930
6,342
0
2,933
17,037
7,574
4,411
4,659
12,378
0
130,729
W
Artemis
Ayllx
Artemis
10,102
5,402
0
6,380
10,382
4,212
3,638
925
9,457
0
115,879
W
Thoth
ChriZb
Thoth
12,854
717
0
3,417
8,029
2,481
1,993
4,178
3,851
81,921
0
W
Mulan
HurkyBlue
Mulan
18,762
3,668
0
5,302
20,901
14,425
1,232
10,542
10,359
117
57,708
L
Chang'e
Mikawosi
Chang'e
11,024
908
832
6,460
18,401
15,546
0
6,682
11,389
68,179
0
W
Sobek
6,529
601
1,336
14,305
24,212
24,059
2,272
8,923
14,533
54,062
0
L
Ullr
5,814
2,727
0
1,128
9,261
2,408
1,224
640
8,510
0
61,180
L
Poseidon
aitorm
Poseidon
7,917
1,589
0
1,731
14,927
5,489
0
4,527
10,028
61,244
0
L
Fenrir
7,899
2,709
0
3,734
18,130
10,016
0
3,961
13,815
608
53,845
L
6,685
715
0
1,331
16,267
16,994
0
3,765
12,208
34,165
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,482
Gold Earned
48,534
621
Minions Killed
519
0
Camps Cleared
0
2,169,878
Distance Traveled
2,013,746
26
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
13,774
656
153
7
0
531,161
5
W
Artemis
13,658
650
163
8
0
407,385
7
W
Thoth
13,315
634
134
6
0
401,604
3
W
Mulan
12,829
611
74
4
0
416,432
5
L
Chang'e
9,920
472
141
7
0
363,513
3
W
Sobek
11,906
567
97
5
0
413,296
6
L
Ullr
10,205
486
134
6
0
411,100
5
L
Poseidon
9,827
468
139
7
0
403,005
9
L
Fenrir
9,725
463
94
4
0
417,073
5
L
Ganesha
8,857
422
11
1
0
419,055
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role