Player Matchup

Hel
Hel
OUROBOROUS756
Hel
Level 74
God Stats
11W - 14L
1,416 SR
Queue Stats
441W - 512L
1,409 Elo+
Solo
Ullr
Ullr
TOM_WRA
Ullr
Level 87
God Stats
1W - 6L
1,266 SR
Queue Stats
350W - 379L
1,459 Elo+
Solo
Tyr
Tyr
Take Ur L Now
Tyr
Level 116
God Stats
2W - 3L
1,398 SR
Queue Stats
104W - 105L
1,489 Elo+
Party 1
Loki
Loki
Tony2x
Loki
Level 124
God Stats
4W - 4L
1,529 SR
Queue Stats
198W - 199L
1,455 Elo+
Party 1
Fenrir
Fenrir
kingjonesthe1
Fenrir
Level 62
God Stats
1W - 5L
1,604 SR
Queue Stats
120W - 117L
1,422 Elo+
Solo
Team Averages
Level 93
1,443 SR
1,447 Elo+

VS

Team Averages
Level 94
1,542 SR
1,435 Elo+
Geb
Geb
 
Geb
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
MECASIO
Tiamat
Level 106
God Stats
10W - 3L
1,538 SR
Queue Stats
934W - 1,012L
1,441 Elo+
Solo
Mercury
Mercury
MaraHoochie
Mercury
Level 83
God Stats
35W - 27L
1,510 SR
Queue Stats
497W - 551L
1,416 Elo+
Solo
Ymir
Ymir
RozoSense
Ymir
Level 68
God Stats
12W - 6L
1,599 SR
Queue Stats
386W - 423L
1,423 Elo+
Solo
Persephone
Persephone
sercho337
Persephone
Level 51
God Stats
11W - 3L
1,564 SR
Queue Stats
59W - 54L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 2
9,524
529
7,368
12,598
5,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ullr
TOM_WRA
Ullr
12
0 / 8 / 0
7,522
418
5,634
14,629
5,325
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
1 / 1 / 0
9,061
503
7,320
12,879
12,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Loki
Tony2x
Loki
12
0 / 7 / 2
7,281
405
2,141
11,156
5,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 1 / 0
7,522
418
5,515
15,726
9,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
16
1 / 1 / 3
9,623
535
7,788
14,521
11,400
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
MECASIO
Tiamat
16
4 / 1 / 4
8,965
498
8,473
10,010
5,596
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
MaraHoochie
Mercury
18
11 / 1 / 3
10,625
590
11,821
13,158
5,539
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ymir
12
3 / 0 / 8
8,624
479
8,892
9,667
10,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Persephone
sercho337
Persephone
13
2 / 1 / 4
8,472
471
8,453
5,442
1,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
43
4
Kills
21
21
Deaths
4
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
1
1
3
2.5
W
Tiamat
MECASIO
Tiamat
4
1
4
6
W
Mercury
MaraHoochie
Mercury
11
1
3
12.5
L
1
4
2
0.5
W
Ymir
3
0
8
7
L
Ullr
TOM_WRA
Ullr
0
8
0
0
L
1
1
0
1
L
Loki
Tony2x
Loki
0
7
2
0.14
L
2
1
0
2
W
Persephone
sercho337
Persephone
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,978
Damage
45,427
66,988
Taken
52,798
37,531
Mitigated
34,765
21,072
Healing
15,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
7,788
536
43
6,089
14,521
11,400
337
0
13,583
66,466
0
W
Tiamat
MECASIO
Tiamat
8,473
471
0
4,080
10,010
5,596
124
4,319
5,432
55,528
0
W
Mercury
MaraHoochie
Mercury
11,821
6,369
0
1,884
13,158
5,539
0
1,478
11,546
0
90,824
L
7,368
458
1,006
4,951
12,598
5,530
0
5,720
6,790
75,459
0
W
Ymir
8,892
2,145
0
1,932
9,667
10,661
0
804
8,759
24,300
0
L
Ullr
TOM_WRA
Ullr
5,634
2,966
0
3,793
14,629
5,325
1,325
9,368
4,961
0
51,823
L
7,320
725
83
6,277
12,879
12,471
321
7,601
5,278
0
54,383
L
Loki
Tony2x
Loki
2,141
456
0
1,184
11,156
5,097
812
3,492
7,626
0
39,716
L
5,515
949
0
3,778
15,726
9,108
0
6,739
8,727
0
27,317
W
Persephone
sercho337
Persephone
8,453
119
0
1,666
5,442
1,569
239
363
5,071
45,800
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,910
Gold Earned
46,309
473
Minions Killed
470
0
Camps Cleared
0
1,738,114
Distance Traveled
1,810,675
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,623
535
141
8
0
355,310
1
W
Tiamat
8,965
498
100
6
0
364,009
4
W
Mercury
10,625
590
125
7
0
400,017
9
L
Hel
9,524
529
171
10
0
353,117
2
W
Ymir
8,624
479
29
2
0
361,155
3
L
Ullr
7,522
418
87
5
0
297,515
5
L
Tyr
9,061
503
124
7
0
347,381
5
L
Loki
7,281
405
60
3
0
342,321
2
L
Fenrir
7,522
418
31
2
0
397,780
1
W
Persephone
8,472
471
75
4
0
330,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role