Player Matchup

Ra
Ra
FreshASAP
Ra
Level 27
God Stats
6W - 4L
1,765 SR
Queue Stats
29W - 26L
1,315 Elo+
Party 2
Fenrir
Fenrir
Lazarek07
Fenrir
Level 29
God Stats
9W - 5L
1,909 SR
Queue Stats
68W - 75L
1,362 Elo+
Solo
Odin
Odin
ZedasBilhas19
Odin
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 25L
1,453 Elo+
Solo
Hachiman
Hachiman
snapbackniceo
Hachiman
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
60W - 66L
1,271 Elo+
Party 2
Sylvanus
Sylvanus
thisFadedLizard
Sylvanus
Level 28
God Stats
2W - 4L
1,338 SR
Queue Stats
78W - 89L
1,373 Elo+
Solo
Team Averages
Level 26
1,602 SR
1,355 Elo+

VS

Team Averages
Level 26
1,566 SR
1,453 Elo+
Morgan Le Fay
Morgan Le Fay
Demonomania7865
Morgan Le Fay
Level 14
God Stats
7W - 5L
1,691 SR
Queue Stats
23W - 23L
1,421 Elo+
Solo
Izanami
Izanami
Sky slayer2200
Izanami
Level 16
God Stats
3W - 2L
1,730 SR
Queue Stats
30W - 25L
1,497 Elo+
Solo
Zeus
Zeus
kingly-morning0
Zeus
Level 29
God Stats
17W - 20L
1,456 SR
Queue Stats
121W - 189L
1,304 Elo+
Solo
Loki
Loki
lazizounette
Loki
Level 66
God Stats
14W - 16L
1,453 SR
Queue Stats
195W - 228L
1,377 Elo+
Party 1
Ares
Ares
switchmanpro
Ares
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,666 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 0 / 4
11,525
501
9,243
6,896
2,665
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fenrir
Lazarek07
Fenrir
19
4 / 6 / 8
11,894
517
9,717
18,594
9,092
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
11 / 3 / 8
13,058
568
14,516
21,782
20,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
snapbackniceo
Hachiman
16
5 / 3 / 2
10,571
460
7,406
12,257
4,006
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
12
1 / 1 / 3
8,728
379
975
7,778
5,155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Demonomania7865
Morgan Le Fay
16
5 / 8 / 2
10,953
476
11,541
12,049
3,991
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

3
0 / 0 / 0
6,157
268
37
1,183
222
13
2 / 7 / 0
8,479
369
7,558
12,573
3,000
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
5 / 7 / 3
9,630
419
11,724
13,885
5,986
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 5 / 2
8,176
355
2,909
14,524
13,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
20
27
Kills
13
13
Deaths
27
25
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Demonomania7865
Morgan Le Fay
5
8
2
0.75
W
6
0
4
8
W
Fenrir
Lazarek07
Fenrir
4
6
8
1.33
L
0
0
0
0
W
11
3
8
5
L
2
7
0
0.29
L
5
7
3
0.93
W
Hachiman
snapbackniceo
Hachiman
5
3
2
2
L
1
5
2
0.4
W
Sylvanus
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,857
Damage
33,769
67,307
Taken
54,214
41,118
Mitigated
26,271
25,803
Healing
5,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Demonomania7865
Morgan Le Fay
11,541
2,316
0
753
12,049
3,991
0
953
10,362
46,316
0
W
9,243
1,380
1,205
4,093
6,896
2,665
578
2,544
4,352
63,848
0
W
Fenrir
Lazarek07
Fenrir
9,717
2,320
0
7,358
18,594
9,092
0
4,245
14,349
0
92,821
L
37
37
0
701
1,183
222
0
305
878
0
4,619
W
14,516
3,453
0
5,439
21,782
20,200
2,142
8,560
13,222
0
76,635
L
7,558
839
0
1,524
12,573
3,000
894
1,769
10,707
47,051
0
L
11,724
3,379
0
1,618
13,885
5,986
372
1,934
11,533
0
50,166
W
Hachiman
snapbackniceo
Hachiman
7,406
4,150
0
3,600
12,257
4,006
3,160
5,098
7,159
0
47,832
L
2,909
62
0
660
14,524
13,072
0
5,550
8,881
18,382
0
W
Sylvanus
975
264
794
3,314
7,778
5,155
714
1,561
6,217
23,313
10,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,776
Gold Earned
43,395
540
Minions Killed
282
0
Camps Cleared
0
1,940,093
Distance Traveled
1,361,282
25
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
10,953
476
90
4
0
422,704
2
W
Ra
11,525
501
121
5
0
456,399
4
W
Fenrir
11,894
517
129
6
0
403,596
1
L
Izanami
6,157
268
12
1
0
48,741
0
W
Odin
13,058
568
142
6
0
442,501
10
L
Zeus
8,479
369
66
3
0
243,775
1
L
Loki
9,630
419
84
4
0
333,119
0
W
Hachiman
10,571
460
91
4
0
379,000
6
L
Ares
8,176
355
30
1
0
312,943
0
W
Sylvanus
8,728
379
57
2
0
258,597
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role