Player Matchup

Hercules
Hercules
 
Hercules
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
HH VaI
Thanatos
Level 86
God Stats
11W - 11L
1,629 SR
Queue Stats
291W - 284L
1,481 Elo+
Party 1
Zeus
Zeus
Ken_nyNg852
Zeus
Level 26
God Stats
19W - 14L
1,670 SR
Queue Stats
81W - 96L
1,381 Elo+
Party 2
Cupid
Cupid
ORA_ORAORAORAAAA
Cupid
Level 23
God Stats
2W - 5L
1,217 SR
Queue Stats
26W - 30L
1,550 Elo+
Party 2
Ares
Ares
XxxRhinoxX
Ares
Level 30
God Stats
28W - 31L
1,439 SR
Queue Stats
150W - 151L
1,537 Elo+
Party 1
Team Averages
Level 43
1,491 SR
1,490 Elo+

VS

Team Averages
Level 96
1,598 SR
1,501 Elo+
Xbalanque
Xbalanque
ALEXJR7272
Xbalanque
Level 48
God Stats
1W - 1L
1,712 SR
Queue Stats
90W - 107L
1,430 Elo+
Solo
Bellona
Bellona
IVIedeiros
Bellona
Level 143
God Stats
3W - 0L
1,660 SR
Queue Stats
237W - 223L
1,641 Elo+
Party 3
Sol
Sol
Im Trollzie XD
Sol
Level 136
God Stats
4W - 1L
1,668 SR
Queue Stats
78W - 79L
1,560 Elo+
Party 3
Aphrodite
Aphrodite
Taiga_Z_Echo
Aphrodite
Level 106
God Stats
119W - 72L
1,571 SR
Queue Stats
637W - 621L
1,449 Elo+
Solo
Ne Zha
Ne Zha
oFluffytheKidd
Ne Zha
Level 46
God Stats
17W - 10L
1,381 SR
Queue Stats
147W - 158L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
1 / 4 / 2
8,261
459
2,815
14,172
6,729
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
HH VaI
Thanatos
14
7 / 5 / 5
9,039
502
11,305
14,554
5,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
5 / 6 / 0
8,516
473
10,916
14,019
4,958
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
5 / 6 / 3
9,392
522
7,462
12,533
4,356
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 2 / 12
8,319
462
5,339
16,155
17,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
ALEXJR7272
Xbalanque
14
2 / 8 / 4
9,433
524
5,446
11,511
3,175
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
IVIedeiros
Bellona
18
8 / 1 / 3
11,601
645
14,591
12,394
13,787
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
6 / 3 / 1
10,511
584
14,421
17,132
6,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Aphrodite
Taiga_Z_Echo
Aphrodite
16
3 / 3 / 4
9,831
546
6,993
12,453
3,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

17
4 / 3 / 6
10,830
602
9,688
13,206
5,346
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
41
18
Kills
23
23
Deaths
18
22
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
4
2
0.5
W
Xbalanque
ALEXJR7272
Xbalanque
2
8
4
0.5
L
Thanatos
HH VaI
Thanatos
7
5
5
1.9
W
Bellona
IVIedeiros
Bellona
8
1
3
9.5
W
6
3
1
2.17
L
5
6
0
0.83
L
5
6
3
1.08
W
Aphrodite
Taiga_Z_Echo
Aphrodite
3
3
4
1.67
L
0
2
12
3
W
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,837
Damage
51,139
71,433
Taken
66,696
39,626
Mitigated
32,257
21,423
Healing
31,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
2,815
293
0
3,777
14,172
6,729
0
4,644
9,528
0
29,920
W
Xbalanque
ALEXJR7272
Xbalanque
5,446
3,308
0
1,530
11,511
3,175
1,025
2,628
8,883
0
39,759
L
Thanatos
HH VaI
Thanatos
11,305
3,135
0
9,472
14,554
5,655
0
4,363
10,191
0
51,918
W
Bellona
IVIedeiros
Bellona
14,591
3,137
0
4,884
12,394
13,787
500
1,760
10,634
17,543
58,036
W
14,421
4,905
0
7,540
17,132
6,057
9,334
6,812
10,320
68,521
6,123
L
10,916
587
0
2,291
14,019
4,958
0
4,086
9,933
50,035
0
L
7,462
4,205
56
3,807
12,533
4,356
973
5,692
6,841
0
57,523
W
Aphrodite
Taiga_Z_Echo
Aphrodite
6,993
1,000
3,513
8,016
12,453
3,892
308
2,104
10,349
52,354
0
L
5,339
99
178
1,842
16,155
17,928
190
4,999
11,156
22,282
0
W
9,688
3,495
0
5,915
13,206
5,346
0
3,174
10,032
0
69,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,527
Gold Earned
52,206
383
Minions Killed
520
0
Camps Cleared
0
1,632,622
Distance Traveled
1,679,883
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,261
459
86
5
0
352,633
3
W
Xbalanque
9,433
524
69
4
0
298,185
1
L
Thanatos
9,039
502
85
5
0
339,507
1
W
Bellona
11,601
645
123
7
0
367,056
1
W
Sol
10,511
584
119
7
0
313,858
0
L
Zeus
8,516
473
77
4
0
299,768
2
L
Cupid
9,392
522
103
6
0
293,592
3
W
Aphrodite
9,831
546
94
5
0
326,448
5
L
Ares
8,319
462
32
2
0
347,122
2
W
Ne Zha
10,830
602
115
6
0
374,336
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role