Player Matchup

Ymir
Ymir
Gerz22883
Ymir
Level 18
God Stats
2W - 2L
1,282 SR
Queue Stats
39W - 50L
1,304 Elo+
Party 1
Danzaburou
Danzaburou
MartizOff
Danzaburou
Level 19
God Stats
3W - 3L
1,228 SR
Queue Stats
42W - 55L
1,277 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Mr_White_FS
Kumbhakarna
Level 15
God Stats
9W - 7L
1,508 SR
Queue Stats
22W - 30L
1,252 Elo+
Party 2
Cthulhu
Cthulhu
PanDemonio99
Cthulhu
Level 14
God Stats
5W - 9L
1,128 SR
Queue Stats
21W - 29L
1,244 Elo+
Party 2
Izanami
Izanami
keraMsk1
Izanami
Level 25
God Stats
27W - 24L
1,331 SR
Queue Stats
52W - 63L
1,336 Elo+
Solo
Team Averages
Level 18
1,296 SR
1,282 Elo+

VS

Team Averages
Level 21
1,372 SR
1,307 Elo+
Neith
Neith
Fenixzadrot
Neith
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,194 Elo+
Solo
Cthulhu
Cthulhu
Floggi
Cthulhu
Level 3
God Stats
3W - 1L
1,500 SR
Queue Stats
10W - 9L
1,500 Elo+
Solo
Mercury
Mercury
MinnSigThar
Mercury
Level 18
God Stats
1W - 4L
1,295 SR
Queue Stats
42W - 50L
1,333 Elo+
Solo
Cabrakan
Cabrakan
Thanos0420
Cabrakan
Level 27
God Stats
1W - 2L
1,253 SR
Queue Stats
115W - 133L
1,280 Elo+
Solo
Ares
Ares
damianpaleciak
Ares
Level 28
God Stats
0W - 2L
1,313 SR
Queue Stats
18W - 31L
1,231 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
2 / 4 / 25
10,617
462
5,765
16,940
17,898
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Danzaburou
MartizOff
Danzaburou
19
25 / 4 / 8
14,299
622
48,509
21,956
10,851
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kumbhakarna
Mr_White_FS
Kumbhakarna
14
4 / 1 / 16
11,467
499
4,471
19,711
15,255
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
PanDemonio99
Cthulhu
15
3 / 8 / 13
11,422
497
13,296
23,253
25,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
keraMsk1
Izanami
19
8 / 7 / 7
12,777
556
22,811
20,243
8,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 9 / 8
10,673
464
18,789
22,971
8,640
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Floggi
Cthulhu
14
5 / 10 / 4
9,554
415
14,108
24,407
24,452
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
MinnSigThar
Mercury
13
1 / 5 / 13
8,861
385
8,820
14,717
5,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cabrakan
Thanos0420
Cabrakan
13
3 / 9 / 14
9,726
423
10,607
26,889
26,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
6 / 9 / 10
10,519
457
16,042
28,343
27,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
72
42
Kills
23
24
Deaths
42
69
Assists
49
Player
Kills
Deaths
Assists
KDA
L
8
9
8
1.33
L
Cthulhu
Floggi
Cthulhu
5
10
4
0.7
W
Ymir
2
4
25
3.63
W
Danzaburou
MartizOff
Danzaburou
25
4
8
7.25
L
Mercury
MinnSigThar
Mercury
1
5
13
1.5
W
Kumbhakarna
Mr_White_FS
Kumbhakarna
4
1
16
12
W
Cthulhu
PanDemonio99
Cthulhu
3
8
13
1.19
L
Cabrakan
Thanos0420
Cabrakan
3
9
14
1.11
L
6
9
10
1.22
W
Izanami
keraMsk1
Izanami
8
7
7
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,852
Damage
68,366
102,103
Taken
117,327
78,212
Mitigated
93,056
27,493
Healing
17,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,789
9,128
0
5,637
22,971
8,640
0
4,393
18,578
0
47,251
L
Cthulhu
Floggi
Cthulhu
14,108
1,531
212
487
24,407
24,452
1,122
5,186
19,221
50,595
0
W
Ymir
5,765
1,801
400
420
16,940
17,898
418
7,136
9,804
15,493
0
W
Danzaburou
MartizOff
Danzaburou
48,509
28,711
0
10,154
21,956
10,851
3,310
8,164
13,792
0
111,015
L
Mercury
MinnSigThar
Mercury
8,820
574
0
2,646
14,717
5,117
0
2,197
12,520
0
36,342
W
Kumbhakarna
Mr_White_FS
Kumbhakarna
4,471
442
2,641
2,164
19,711
15,255
1,291
8,305
11,406
19,250
0
W
Cthulhu
PanDemonio99
Cthulhu
13,296
2,283
197
3,639
23,253
25,891
1,214
9,122
14,131
49,540
0
L
Cabrakan
Thanos0420
Cabrakan
10,607
1,254
665
4,034
26,889
26,937
0
5,882
21,007
25,221
0
L
16,042
1,578
0
3,808
28,343
27,910
0
5,874
22,469
54,527
0
W
Izanami
keraMsk1
Izanami
22,811
18,525
0
7,878
20,243
8,317
9,733
8,030
12,213
0
110,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,582
Gold Earned
49,333
410
Minions Killed
304
0
Camps Cleared
0
2,112,090
Distance Traveled
1,792,219
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,673
464
64
3
0
319,720
0
L
Cthulhu
9,554
415
78
3
0
331,838
1
W
Ymir
10,617
462
21
1
0
439,364
0
W
Danzaburou
14,299
622
135
6
0
383,841
0
L
Mercury
8,861
385
68
3
0
406,121
0
W
Kumbhakarna
11,467
499
21
1
0
488,191
0
W
Cthulhu
11,422
497
63
3
0
411,547
2
L
Cabrakan
9,726
423
32
1
0
355,449
1
L
Ares
10,519
457
62
3
0
379,091
3
W
Izanami
12,777
556
170
7
0
389,147
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role