Player Matchup

Sobek
Sobek
Platinum IV
DarwinGod
Sobek
Platinum IV
Level 149
God Stats
1W - 3L
1,515 SR
Queue Stats
268W - 261L
1,881 MMR
Solo
Achilles
Achilles
Platinum II
Jixcol
Achilles
Platinum II
Level 154
God Stats
14W - 14L
1,526 SR
Queue Stats
477W - 456L
1,887 MMR
Solo
Ullr
Ullr
Platinum I
NoSupportForMe
Ullr
Platinum I
Level 61
God Stats
11W - 20L
1,529 SR
Queue Stats
272W - 258L
2,035 MMR
Solo
Raijin
Raijin
Platinum V
WingsFromNature
Raijin
Platinum V
Level 105
God Stats
8W - 4L
1,851 SR
Queue Stats
587W - 571L
1,870 MMR
Solo
Erlang Shen
Erlang Shen
Platinum III
Xxarchangel231
Erlang Shen
Platinum III
Level 157
God Stats
3W - 4L
1,749 SR
Queue Stats
384W - 372L
1,886 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 125
1,634 SR
1,912 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 110
1,665 SR
1,916 MMR
Persephone
Persephone
Platinum III
CAPSMOKER
Persephone
Platinum III
Level 106
God Stats
3W - 3L
1,707 SR
Queue Stats
435W - 431L
2,029 MMR
Solo
Pele
Pele
Platinum I
Joshiek
Pele
Platinum I
Level 156
God Stats
3W - 2L
1,679 SR
Queue Stats
51W - 49L
1,917 MMR
Solo
Geb
Geb
Gold III
PrinceMisu
Geb
Gold III
Level 102
God Stats
15W - 18L
1,281 SR
Queue Stats
116W - 120L
1,828 MMR
Party 1
Zhong Kui
Zhong Kui
Platinum III
Randomtauren
Zhong Kui
Platinum III
Level 143
God Stats
36W - 23L
1,711 SR
Queue Stats
184W - 167L
1,973 MMR
Solo
Hou Yi
Hou Yi
Gold III
Soupnlemons
Hou Yi
Gold III
Level 43
God Stats
4W - 5L
1,950 SR
Queue Stats
83W - 77L
1,831 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
DarwinGod
Sobek
19
1 / 5 / 8
12,526
447
8,097
32,459
41,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Achilles
Jixcol
Achilles
20
4 / 3 / 2
14,340
512
8,575
25,234
35,143
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
1 / 3 / 8
14,366
513
15,710
21,216
9,402
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps, Structures, and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
4 / 2 / 6
13,667
488
14,969
18,039
7,149
Archmage's Gem

Archmage's Gem

+85
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Erlang Shen
Xxarchangel231
Erlang Shen
20
2 / 7 / 8
13,499
482
10,226
30,693
27,796
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
ArtioAthenaOdinTiamatMorgan Le Fay

VS

Bans
SetTsukuyomiRamaGilgameshIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
CAPSMOKER
Persephone
20
3 / 1 / 12
16,068
574
25,821
13,198
6,304
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Pele
Joshiek
Pele
20
5 / 3 / 5
14,750
527
15,334
19,471
8,981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
0 / 4 / 10
12,994
464
4,772
25,827
30,766
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zhong Kui
Randomtauren
Zhong Kui
20
1 / 2 / 5
16,180
578
19,546
17,504
18,165
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hou Yi
20
11 / 2 / 1
18,041
644
33,131
19,844
9,324
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
53
12
Kills
20
20
Deaths
12
32
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Persephone
CAPSMOKER
Persephone
3
1
12
9
L
Sobek
DarwinGod
Sobek
1
5
8
1
L
Achilles
Jixcol
Achilles
4
3
2
1.67
W
Pele
Joshiek
Pele
5
3
5
2.5
L
1
3
8
1.67
W
0
4
10
1.25
W
Zhong Kui
Randomtauren
Zhong Kui
1
2
5
1.75
W
Hou Yi
11
2
1
5.75
L
4
2
6
3.5
L
Erlang Shen
Xxarchangel231
Erlang Shen
2
7
8
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,577
Damage
98,604
127,641
Taken
95,844
120,836
Mitigated
73,540
27,563
Healing
33,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
CAPSMOKER
Persephone
25,821
905
669
6,102
13,198
6,304
2,146
5,364
7,603
138,755
0
L
Sobek
DarwinGod
Sobek
8,097
373
0
4,991
32,459
41,346
0
13,373
18,652
33,632
0
L
Achilles
Jixcol
Achilles
8,575
785
0
5,912
25,234
35,143
0
11,378
13,756
0
99,609
W
Pele
Joshiek
Pele
15,334
3,026
0
5,460
19,471
8,981
1,837
4,851
14,385
0
130,151
L
15,710
5,891
0
4,042
21,216
9,402
0
6,340
14,788
0
138,348
W
4,772
747
0
3,692
25,827
30,766
477
8,223
17,252
17,224
0
W
Zhong Kui
Randomtauren
Zhong Kui
19,546
1,050
94
9,388
17,504
18,165
1,388
2,030
15,428
127,973
0
W
Hou Yi
33,131
19,148
0
8,035
19,844
9,324
2,828
2,841
16,922
0
201,441
L
14,969
684
512
4,343
18,039
7,149
0
10,584
7,145
101,448
0
L
Erlang Shen
Xxarchangel231
Erlang Shen
10,226
3,679
0
7,763
30,693
27,796
0
7,359
23,161
0
126,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,398
Gold Earned
78,033
804
Minions Killed
901
0
Camps Cleared
0
2,778,741
Distance Traveled
2,800,275
57
Wards Purchased
61
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
16,068
574
226
8
0
565,978
14
L
Sobek
12,526
447
30
1
0
542,926
21
L
Achilles
14,340
512
192
7
0
577,539
12
W
Pele
14,750
527
159
6
0
599,217
18
L
Ullr
14,366
513
210
8
0
521,781
4
W
Geb
12,994
464
11
0
0
572,714
11
W
Zhong Kui
16,180
578
242
9
0
536,280
10
W
Hou Yi
18,041
644
263
9
0
526,086
8
L
Raijin
13,667
488
198
7
0
547,271
16
L
Erlang Shen
13,499
482
174
6
0
589,224
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role