Player Matchup

Cupid
Cupid
 
Cupid
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
BWS GROUCHTV
Merlin
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,664 Elo+
Party 1
Mulan
Mulan
Honor Kerks
Mulan
Level 88
God Stats
39W - 24L
1,411 SR
Queue Stats
490W - 432L
1,445 Elo+
Party 1
Team Averages
Level 59
1,470 SR
1,536 Elo+

VS

Team Averages
Level 57
1,490 SR
1,409 Elo+
Kuzenbo
Kuzenbo
HEMBASSA
Kuzenbo
Level 79
God Stats
1W - 3L
1,285 SR
Queue Stats
493W - 520L
1,492 Elo+
Party 2
The Morrigan
The Morrigan
Nealium91
The Morrigan
Level 68
God Stats
1W - 1L
1,697 SR
Queue Stats
369W - 406L
1,501 Elo+
Party 2
Kukulkan
Kukulkan
SacredSlayerBr
Kukulkan
Level 25
God Stats
1W - 7L
1,487 SR
Queue Stats
9W - 28L
1,235 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
12
7 / 1 / 5
8,252
825
9,141
6,768
4,148
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Merlin
10
5 / 2 / 5
7,591
759
7,093
4,263
1,272
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 2 / 9
6,977
698
2,478
4,815
3,787
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
HEMBASSA
Kuzenbo
8
0 / 5 / 3
6,013
601
2,418
8,782
5,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

The Morrigan
Nealium91
The Morrigan
9
3 / 4 / 1
6,912
691
2,184
6,822
2,293
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
9
0 / 4 / 2
6,116
612
2,887
5,766
2,111
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
13
Kills
3
5
Deaths
13
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
7
1
5
9.5
W
Merlin
5
2
5
3.75
L
Kuzenbo
HEMBASSA
Kuzenbo
0
5
3
0.3
W
1
2
9
2.75
L
The Morrigan
Nealium91
The Morrigan
3
4
1
0.88
L
Kukulkan
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,712
Damage
7,489
15,846
Taken
21,370
9,207
Mitigated
9,761
2,774
Healing
1,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
9,141
4,553
120
1,835
6,768
4,148
1,604
3,870
2,898
0
32,423
W
Merlin
7,093
350
0
329
4,263
1,272
451
2,345
1,918
26,857
0
L
Kuzenbo
HEMBASSA
Kuzenbo
2,418
971
0
723
8,782
5,357
0
2,375
6,407
8,042
0
W
2,478
327
0
490
4,815
3,787
231
1,960
2,855
0
11,484
L
The Morrigan
Nealium91
The Morrigan
2,184
148
199
290
6,822
2,293
0
2,664
4,158
10,401
0
L
Kukulkan
2,887
77
0
418
5,766
2,111
74
2,218
3,548
20,127
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,820
Gold Earned
19,041
122
Minions Killed
69
5
Camps Cleared
2
548,694
Distance Traveled
442,752
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
8,252
825
54
5
2
179,659
2
W
Merlin
7,591
759
45
5
0
176,134
4
L
Kuzenbo
6,013
601
9
1
1
156,208
1
W
Mulan
6,977
698
23
2
3
192,901
0
L
The Morrigan
6,912
691
18
2
1
159,713
3
L
Kukulkan
6,116
612
42
4
0
126,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role