Player Matchup

Serqet
Serqet
Gold I
MissingChromosom
Serqet
Gold I
Level 64
God Stats
2W - 0L
1,739 SR
Queue Stats
21W - 7L
1,891 MMR
Party 2
Ne Zha
Ne Zha
Platinum IV
PermanentCAM2
Ne Zha
Platinum IV
Level 127
God Stats
2W - 0L
1,890 SR
Queue Stats
18W - 4L
2,106 MMR
Party 2
Agni
Agni
Gold II
Sutomu
Agni
Gold II
Level 159
God Stats
1W - 0L
1,734 SR
Queue Stats
16W - 0L
1,869 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 117
1,788 SR
1,955 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 140
1,722 SR
1,838 MMR
Hercules
Hercules
Platinum I
Homimama
Hercules
Platinum I
Level 147
God Stats
13W - 10L
1,712 SR
Queue Stats
306W - 247L
1,877 MMR
Party 1
Artemis
Artemis
Platinum III
Qbetty
Artemis
Platinum III
Level 126
God Stats
19W - 6L
1,763 SR
Queue Stats
274W - 204L
1,821 MMR
Party 1
Hades
Hades
Platinum II
RobinHead
Hades
Platinum II
Level 146
God Stats
23W - 13L
1,692 SR
Queue Stats
271W - 200L
1,816 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 22
13,276
738
15,155
20,948
31,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

18
16 / 2 / 10
14,056
781
30,128
22,827
21,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Agni
Sutomu
Agni
16
9 / 5 / 15
13,386
744
21,900
17,218
8,343
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
TiamatSolPersephoneHou YiOdin

VS

Bans
ThothRaijinScyllaMorgan Le FayRa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Homimama
Hercules
16
5 / 8 / 4
14,126
785
14,992
38,845
46,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
Qbetty
Artemis
13
2 / 10 / 3
10,553
586
16,476
16,534
5,179
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
RobinHead
Hades
16
4 / 10 / 6
12,937
719
14,627
23,479
16,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
24
28
Kills
11
11
Deaths
28
47
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hercules
Homimama
Hercules
5
8
4
0.88
W
3
4
22
3.5
W
16
2
10
10.5
L
Artemis
Qbetty
Artemis
2
10
3
0.35
L
Hades
RobinHead
Hades
4
10
6
0.7
W
Agni
Sutomu
Agni
9
5
15
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,183
Damage
46,095
60,993
Taken
78,858
61,808
Mitigated
67,842
17,489
Healing
23,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Homimama
Hercules
14,992
4,207
0
12,714
38,845
46,322
590
10,133
26,416
3,535
26,208
W
15,155
4,195
0
2,041
20,948
31,571
394
4,341
16,490
0
21,770
W
30,128
10,240
0
9,000
22,827
21,894
957
6,289
16,108
0
64,128
L
Artemis
Qbetty
Artemis
16,476
6,504
0
1,264
16,534
5,179
0
3,966
11,876
0
43,469
L
Hades
RobinHead
Hades
14,627
1,630
1,494
7,575
23,479
16,341
840
7,871
14,405
56,496
0
W
Agni
Sutomu
Agni
21,900
2,436
564
5,884
17,218
8,343
1,026
5,867
11,351
61,574
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,718
Gold Earned
37,616
166
Minions Killed
157
9
Camps Cleared
3
1,025,390
Distance Traveled
845,540
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
14,126
785
19
1
1
319,955
1
W
Serqet
13,276
738
13
1
1
370,492
3
W
Ne Zha
14,056
781
66
4
3
362,378
2
L
Artemis
10,553
586
42
2
1
246,047
6
L
Hades
12,937
719
96
5
1
279,538
3
W
Agni
13,386
744
87
5
5
292,520
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role