Player Matchup

Ne Zha
Ne Zha
Eshmeerga
Ne Zha
Level 29
God Stats
2W - 0L
1,815 SR
Queue Stats
16W - 26L
1,355 Elo+
Party 1
Ymir
Ymir
FL0PPY PANDA
Ymir
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 23L
1,437 Elo+
Party 1
Ah Puch
Ah Puch
JohnQuick54
Ah Puch
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,302 Elo+
Solo
Team Averages
Level 47
1,605 SR
1,365 Elo+

VS

Team Averages
Level 74
1,598 SR
1,404 Elo+
Merlin
Merlin
ErrorFox
Merlin
Level 122
God Stats
14W - 6L
1,626 SR
Queue Stats
18W - 9L
1,527 Elo+
Solo
Set
Set
KosmikLP
Set
Level 8
God Stats
0W - 1L
1,510 SR
Queue Stats
0W - 3L
1,171 Elo+
Solo
Fenrir
Fenrir
Petromotive
Fenrir
Level 93
God Stats
22W - 16L
1,658 SR
Queue Stats
190W - 222L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Eshmeerga
Ne Zha
14
6 / 2 / 8
10,971
686
7,414
11,238
4,310
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

16
7 / 0 / 13
12,401
775
16,104
15,513
15,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ah Puch
JohnQuick54
Ah Puch
16
7 / 3 / 12
11,412
713
19,589
10,925
3,652
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ErrorFox
Merlin
14
3 / 5 / 2
9,780
611
17,331
10,398
4,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

11
0 / 9 / 5
8,800
550
6,296
21,527
9,645
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
12
2 / 6 / 3
10,327
645
6,091
20,894
18,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
15
20
Kills
5
5
Deaths
20
33
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Merlin
ErrorFox
Merlin
3
5
2
0.8
W
Ne Zha
Eshmeerga
Ne Zha
6
2
8
5
W
7
0
13
13.5
W
Ah Puch
JohnQuick54
Ah Puch
7
3
12
4.33
L
0
9
5
0.28
L
Fenrir
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,107
Damage
29,718
37,676
Taken
52,819
23,265
Mitigated
31,960
10,555
Healing
11,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
ErrorFox
Merlin
17,331
906
839
2,282
10,398
4,288
757
6,322
4,076
53,133
0
W
Ne Zha
Eshmeerga
Ne Zha
7,414
4,311
0
1,494
11,238
4,310
715
5,700
5,140
0
17,102
W
16,104
4,773
0
6,003
15,513
15,303
854
5,227
9,733
48,055
0
W
Ah Puch
JohnQuick54
Ah Puch
19,589
650
0
3,058
10,925
3,652
987
5,322
5,130
48,481
0
L
6,296
1,763
390
2,836
21,527
9,645
0
16,730
4,797
0
16,177
L
Fenrir
6,091
911
526
4,896
20,894
18,027
266
13,224
7,670
0
16,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,784
Gold Earned
28,907
165
Minions Killed
136
7
Camps Cleared
3
862,433
Distance Traveled
806,674
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,780
611
93
6
1
241,955
4
W
Ne Zha
10,971
686
25
2
1
293,408
0
W
Ymir
12,401
775
55
3
4
279,382
1
W
Ah Puch
11,412
713
85
5
2
289,643
0
L
Set
8,800
550
30
2
1
264,034
3
L
Fenrir
10,327
645
13
1
1
300,685
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role