Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Bomberman__Troll
Cu Chulainn
Level 128
God Stats
6W - 6L
1,584 SR
Queue Stats
546W - 429L
1,548 Elo+
Party 2
Skadi
Skadi
GormitO09
Skadi
Level 20
God Stats
2W - 2L
1,382 SR
Queue Stats
3W - 7L
1,233 Elo+
Party 3
Chaac
Chaac
itsGiammy95
Chaac
Level 57
God Stats
1W - 1L
1,164 SR
Queue Stats
47W - 57L
1,333 Elo+
Party 3
Izanami
Izanami
pablo_nct
Izanami
Level 28
God Stats
8W - 11L
1,640 SR
Queue Stats
170W - 157L
1,579 Elo+
Party 2
Team Averages
Level 68
1,454 SR
1,438 Elo+

VS

Team Averages
Level 36
1,489 SR
1,423 Elo+
Ullr
Ullr
 
Ullr
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
DunyaTunya
Odin
Level 29
God Stats
26W - 28L
1,613 SR
Queue Stats
172W - 200L
1,438 Elo+
Party 1
Ne Zha
Ne Zha
Lilrabbit715
Ne Zha
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 118L
1,434 Elo+
Party 1
Janus
Janus
Sh4dowWarrior42
Janus
Level 50
God Stats
1W - 5L
1,342 SR
Queue Stats
255W - 250L
1,405 Elo+
Party 1
Chaac
Chaac
Wooddyyy HD
Chaac
Level 45
God Stats
7W - 13L
1,487 SR
Queue Stats
201W - 237L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
12
5 / 0 / 2
6,880
688
6,082
4,183
1,731
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
Bomberman__Troll
Cu Chulainn
12
6 / 0 / 5
7,004
700
6,022
6,350
3,221
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Skadi
GormitO09
Skadi
1
0 / 0 / 0
2,026
203
0
0
0
10
2 / 0 / 4
5,956
596
4,546
4,540
2,911
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
pablo_nct
Izanami
11
3 / 1 / 2
6,156
616
3,563
4,219
952
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
8
1 / 4 / 0
4,842
484
1,984
6,260
1,585
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
0 / 4 / 0
4,984
498
1,902
6,927
2,264
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ne Zha
8
0 / 1 / 0
4,829
483
751
5,715
1,551
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 4 / 0
5,019
502
981
5,933
1,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 3 / 1
4,466
447
2,888
7,425
4,525
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
2
16
Kills
1
1
Deaths
16
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
5
0
2
6
L
Ullr
 
Ullr
1
4
0
0.25
W
Cu Chulainn
Bomberman__Troll
Cu Chulainn
6
0
5
8.5
L
0
4
0
0
W
Skadi
GormitO09
Skadi
0
0
0
0
L
Ne Zha
0
1
0
0
L
0
4
0
0
L
0
3
1
0.17
W
2
0
4
4
W
Izanami
pablo_nct
Izanami
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,213
Damage
8,506
19,292
Taken
32,260
8,815
Mitigated
11,563
6,040
Healing
5,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
6,082
561
0
1,997
4,183
1,731
0
750
3,355
37,806
0
L
Ullr
 
Ullr
1,984
960
32
394
6,260
1,585
231
0
6,260
0
24,027
W
Cu Chulainn
Bomberman__Troll
Cu Chulainn
6,022
2,168
0
1,514
6,350
3,221
889
137
6,197
0
44,174
L
1,902
405
10
826
6,927
2,264
0
0
6,927
0
20,638
W
Skadi
GormitO09
Skadi
0
0
0
0
0
0
0
0
0
0
0
L
Ne Zha
751
516
191
978
5,715
1,551
0
1,161
4,554
0
27,619
L
981
92
16
1,807
5,933
1,638
0
3,486
2,447
25,413
0
L
2,888
384
0
1,628
7,425
4,525
0
1,435
5,990
0
14,967
W
4,546
1,240
0
1,690
4,540
2,911
23
0
4,540
0
26,010
W
Izanami
pablo_nct
Izanami
3,563
2,662
0
839
4,219
952
0
155
4,064
0
35,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,022
Gold Earned
24,140
300
Minions Killed
238
0
Camps Cleared
0
821,616
Distance Traveled
984,314
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
6,880
688
80
8
0
185,859
2
L
Ullr
4,842
484
49
5
0
182,759
0
W
Cu Chulainn
7,004
700
85
9
0
217,252
1
L
Odin
4,984
498
51
5
0
202,766
1
W
Skadi
2,026
203
0
0
0
0
0
L
Ne Zha
4,829
483
60
6
0
224,858
1
L
Janus
5,019
502
56
6
0
189,972
1
L
Chaac
4,466
447
22
2
0
183,959
4
W
Chaac
5,956
596
62
6
0
220,433
0
W
Izanami
6,156
616
73
7
0
198,072
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role