Player Matchup

Sylvanus
Sylvanus
FreakiestWood
Sylvanus
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
293W - 216L
1,581 Elo+
Party 1
Thoth
Thoth
Ghostsniper1940
Thoth
Level 108
God Stats
42W - 28L
1,629 SR
Queue Stats
625W - 407L
1,617 Elo+
Party 1
Horus
Horus
lector07
Horus
Level 147
God Stats
7W - 7L
1,729 SR
Queue Stats
1,032W - 692L
1,641 Elo+
Party 1
Team Averages
Level 125
1,620 SR
1,613 Elo+

VS

Team Averages
Level 73
1,476 SR
1,344 Elo+
Persephone
Persephone
Asuraneko2
Persephone
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 41L
1,355 Elo+
Party 2
Cernunnos
Cernunnos
Cp0Lucci
Cernunnos
Level 33
God Stats
1W - 3L
1,385 SR
Queue Stats
179W - 272L
1,297 Elo+
Solo
Horus
Horus
RedBias01
Horus
Level 126
God Stats
2W - 3L
1,543 SR
Queue Stats
227W - 223L
1,381 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
FreakiestWood
Sylvanus
14
1 / 7 / 14
10,523
658
9,614
21,688
19,987
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
14 / 1 / 8
13,137
821
29,224
13,506
4,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Horus
lector07
Horus
16
8 / 3 / 11
12,656
791
11,941
19,227
18,138
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Asuraneko2
Persephone
13
6 / 8 / 5
11,116
695
14,163
15,078
3,833
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
Cp0Lucci
Cernunnos
14
5 / 9 / 5
10,414
651
14,947
20,771
5,443
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Horus
RedBias01
Horus
13
0 / 6 / 11
9,373
586
11,243
22,735
20,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
32
23
Kills
11
11
Deaths
23
33
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Persephone
Asuraneko2
Persephone
6
8
5
1.06
L
Cernunnos
Cp0Lucci
Cernunnos
5
9
5
0.83
W
Sylvanus
FreakiestWood
Sylvanus
1
7
14
1.14
W
14
1
8
18
L
Horus
RedBias01
Horus
0
6
11
0.92
W
Horus
lector07
Horus
8
3
11
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,779
Damage
40,353
54,421
Taken
58,584
42,413
Mitigated
29,837
30,046
Healing
17,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
Asuraneko2
Persephone
14,163
1,525
0
2,437
15,078
3,833
0
10,438
4,632
41,094
0
L
Cernunnos
Cp0Lucci
Cernunnos
14,947
6,758
0
2,556
20,771
5,443
31
13,950
6,821
0
32,013
W
Sylvanus
FreakiestWood
Sylvanus
9,614
2,778
5,210
7,081
21,688
19,987
659
6,302
14,654
19,974
3,658
W
29,224
965
0
1,611
13,506
4,288
1,232
3,061
10,180
67,200
0
L
Horus
RedBias01
Horus
11,243
6,311
4,013
8,583
22,735
20,561
0
13,913
8,822
0
28,764
W
Horus
lector07
Horus
11,941
5,910
7,125
9,019
19,227
18,138
874
5,288
13,589
0
37,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,316
Gold Earned
30,903
164
Minions Killed
158
8
Camps Cleared
4
815,073
Distance Traveled
752,940
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
11,116
695
81
5
2
248,618
3
L
Cernunnos
10,414
651
44
3
1
230,005
0
W
Sylvanus
10,523
658
26
2
1
219,256
0
W
Thoth
13,137
821
76
5
2
313,561
1
L
Horus
9,373
586
33
2
1
274,317
2
W
Horus
12,656
791
62
4
5
282,256
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role