Player Matchup

Set
Set
BigE040601
Set
Level 51
God Stats
86W - 68L
1,581 SR
Queue Stats
443W - 413L
1,492 Elo+
Party 1
Bellona
Bellona
LronHubbard3445
Bellona
Level 69
God Stats
11W - 12L
1,367 SR
Queue Stats
193W - 179L
1,469 Elo+
Party 1
Cupid
Cupid
Osmantastic
Cupid
Level 127
God Stats
1W - 1L
1,254 SR
Queue Stats
156W - 174L
1,410 Elo+
Solo
Zeus
Zeus
TURLEX20041999
Zeus
Level 103
God Stats
6W - 5L
1,534 SR
Queue Stats
115W - 136L
1,380 Elo+
Solo
Achilles
Achilles
faridkevinPy
Achilles
Level 155
God Stats
2W - 2L
1,411 SR
Queue Stats
229W - 199L
1,527 Elo+
Solo
Team Averages
Level 101
1,429 SR
1,456 Elo+

VS

Team Averages
Level 109
1,503 SR
1,439 Elo+
Danzaburou
Danzaburou
Donkols
Danzaburou
Level 79
God Stats
45W - 38L
1,486 SR
Queue Stats
237W - 306L
1,391 Elo+
Party 3
Fafnir
Fafnir
EVIL Taco 9000
Fafnir
Level 126
God Stats
19W - 21L
1,447 SR
Queue Stats
498W - 581L
1,445 Elo+
Party 3
Nu Wa
Nu Wa
Korosen3897
Nu Wa
Level 87
God Stats
3W - 4L
1,502 SR
Queue Stats
412W - 507L
1,435 Elo+
Solo
Merlin
Merlin
x kenpachi 81
Merlin
Level 129
God Stats
10W - 10L
1,418 SR
Queue Stats
27W - 35L
1,421 Elo+
Party 2
Mercury
Mercury
xxLUSIDANYxx
Mercury
Level 123
God Stats
12W - 8L
1,661 SR
Queue Stats
88W - 90L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
5 / 0 / 0
4,905
818
2,186
3,418
1,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
1 / 0 / 0
4,733
789
1,420
2,230
1,379
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

7
1 / 1 / 2
4,087
681
1,190
2,083
447
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8
0 / 0 / 3
4,551
759
1,772
2,689
813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
faridkevinPy
Achilles
6
0 / 0 / 2
3,961
660
2,555
3,509
1,059
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Donkols
Danzaburou
5
0 / 3 / 0
3,384
564
821
3,189
600
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
1 / 0 / 0
4,158
693
755
4,486
2,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

1
0 / 0 / 0
2,777
463
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

6
0 / 3 / 0
3,753
626
2,275
4,392
1,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
xxLUSIDANYxx
Mercury
7
0 / 1 / 1
3,856
643
422
4,305
982
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
2
7
Kills
1
1
Deaths
7
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
5
0
0
5
L
Danzaburou
Donkols
Danzaburou
0
3
0
0
L
1
0
0
1
L
0
0
0
0
W
1
0
0
1
W
1
1
2
2
W
0
0
3
1.5
W
Achilles
faridkevinPy
Achilles
0
0
2
1
L
0
3
0
0
L
Mercury
xxLUSIDANYxx
Mercury
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,123
Damage
4,273
13,929
Taken
16,372
4,735
Mitigated
5,306
4,851
Healing
4,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,186
688
0
1,709
3,418
1,037
0
419
2,999
0
15,368
L
Danzaburou
Donkols
Danzaburou
821
410
0
391
3,189
600
0
0
3,182
0
13,357
L
755
182
73
2,136
4,486
2,595
0
0
4,486
8,188
0
L
0
0
0
0
0
0
0
0
0
0
0
W
1,420
457
0
787
2,230
1,379
60
115
2,115
0
23,925
W
1,190
927
464
703
2,083
447
962
267
1,816
0
12,026
W
1,772
102
0
988
2,689
813
150
1,856
833
21,190
0
W
Achilles
faridkevinPy
Achilles
2,555
837
0
200
3,509
1,059
314
373
3,136
0
14,778
L
2,275
220
0
1,362
4,392
1,129
0
1,588
2,804
16,661
0
L
Mercury
xxLUSIDANYxx
Mercury
422
91
0
931
4,305
982
0
184
4,121
0
19,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,237
Gold Earned
17,928
210
Minions Killed
119
0
Camps Cleared
0
662,319
Distance Traveled
518,354
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
4,905
818
34
6
0
152,986
1
L
Danzaburou
3,384
564
29
5
0
114,414
0
L
Fafnir
4,158
693
16
3
0
129,893
3
L
Nu Wa
2,777
463
0
0
0
9,444
0
W
Bellona
4,733
789
62
10
0
136,918
3
W
Cupid
4,087
681
36
6
0
115,667
2
W
Zeus
4,551
759
46
8
0
122,267
2
W
Achilles
3,961
660
32
5
0
134,481
1
L
Merlin
3,753
626
34
6
0
115,666
0
L
Mercury
3,856
643
40
7
0
148,937
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role