Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
 
Ganesha
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
JaredMorrow
Xbalanque
Level 103
God Stats
37W - 26L
1,536 SR
Queue Stats
45W - 33L
1,665 Elo+
Solo
Nu Wa
Nu Wa
Nihamana
Nu Wa
Level 139
God Stats
2W - 4L
1,310 SR
Queue Stats
22W - 32L
1,435 Elo+
Solo
He Bo
He Bo
Zoubidaa
He Bo
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
194W - 219L
1,415 Elo+
Solo
Team Averages
Level 117
1,469 SR
1,503 Elo+

VS

Team Averages
Level 100
1,475 SR
1,429 Elo+
Vamana
Vamana
 
Vamana
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
GalaxyBoots
Hou Yi
Level 82
God Stats
0W - 1L
1,352 SR
Queue Stats
14W - 14L
1,450 Elo+
Party 1
Chang'e
Chang'e
IPuntnans
Chang'e
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,302 Elo+
Party 1
Khepri
Khepri
Mikimoto
Khepri
Level 147
God Stats
16W - 13L
1,606 SR
Queue Stats
291W - 325L
1,459 Elo+
Solo
Nu Wa
Nu Wa
winetu
Nu Wa
Level 59
God Stats
0W - 4L
1,416 SR
Queue Stats
28W - 34L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
15
6 / 2 / 6
9,470
861
7,974
7,790
4,402
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
 
Ganesha
16
0 / 0 / 17
9,146
831
5,279
10,512
9,935
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Xbalanque
JaredMorrow
Xbalanque
15
7 / 2 / 7
9,662
878
16,431
9,917
3,641
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nu Wa
Nihamana
Nu Wa
15
2 / 1 / 11
8,774
798
11,703
6,665
2,327
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

He Bo
Zoubidaa
He Bo
16
4 / 1 / 5
8,714
792
6,864
7,415
2,510
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
13
1 / 5 / 1
7,479
680
4,521
14,623
8,124
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hou Yi
15
2 / 4 / 2
8,213
747
8,311
11,236
4,323
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
IPuntnans
Chang'e
12
0 / 5 / 2
6,594
599
7,161
11,416
3,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
Mikimoto
Khepri
13
1 / 2 / 4
7,343
668
4,196
9,236
7,690
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nu Wa
winetu
Nu Wa
13
2 / 3 / 2
8,126
739
9,859
9,192
2,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
17
19
Kills
6
6
Deaths
19
46
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
6
2
6
4.5
W
Ganesha
 
Ganesha
0
0
17
8.5
L
Vamana
 
Vamana
1
5
1
0.3
L
Hou Yi
2
4
2
0.75
L
Chang'e
IPuntnans
Chang'e
0
5
2
0.2
W
Xbalanque
JaredMorrow
Xbalanque
7
2
7
5.25
L
Khepri
Mikimoto
Khepri
1
2
4
1.5
W
Nu Wa
Nihamana
Nu Wa
2
1
11
7.5
W
He Bo
Zoubidaa
He Bo
4
1
5
6.5
L
Nu Wa
winetu
Nu Wa
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,251
Damage
34,048
42,299
Taken
55,703
22,815
Mitigated
26,378
10,997
Healing
13,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
7,974
2,446
0
787
7,790
4,402
0
3,218
4,572
0
20,601
W
Ganesha
 
Ganesha
5,279
411
2,299
3,787
10,512
9,935
81
6,200
4,312
28,560
0
L
Vamana
 
Vamana
4,521
1,091
755
2,950
14,623
8,124
0
6,058
8,512
0
20,174
L
Hou Yi
8,311
2,657
0
1,350
11,236
4,323
0
5,689
5,451
0
36,774
L
Chang'e
IPuntnans
Chang'e
7,161
547
378
3,696
11,416
3,803
69
4,480
6,837
21,177
0
W
Xbalanque
JaredMorrow
Xbalanque
16,431
1,986
684
1,142
9,917
3,641
120
6,284
3,633
0
34,325
L
Khepri
Mikimoto
Khepri
4,196
63
615
2,415
9,236
7,690
0
3,686
5,484
13,581
0
W
Nu Wa
Nihamana
Nu Wa
11,703
2,345
0
114
6,665
2,327
65
3,013
3,652
32,685
0
W
He Bo
Zoubidaa
He Bo
6,864
928
0
2,184
7,415
2,510
324
2,922
4,493
31,045
0
L
Nu Wa
winetu
Nu Wa
9,859
1,809
0
1,334
9,192
2,438
181
4,233
4,923
30,076
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,766
Gold Earned
37,755
246
Minions Killed
227
8
Camps Cleared
9
1,097,570
Distance Traveled
943,238
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,470
861
26
2
4
221,677
5
W
Ganesha
9,146
831
4
0
0
229,857
2
L
Vamana
7,479
680
37
3
2
189,885
0
L
Hou Yi
8,213
747
80
7
6
165,317
2
L
Chang'e
6,594
599
42
4
0
185,501
2
W
Xbalanque
9,662
878
54
5
1
212,852
0
L
Khepri
7,343
668
17
2
0
218,628
4
W
Nu Wa
8,774
798
76
7
0
217,891
2
W
He Bo
8,714
792
86
8
3
215,293
3
L
Nu Wa
8,126
739
51
5
1
183,907
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role