Player Matchup

Hera
Hera
Aidanoconnor
Hera
Level 117
God Stats
30W - 22L
1,580 SR
Queue Stats
794W - 986L
1,473 Elo+
Solo
Chernobog
Chernobog
Fabryczniak
Chernobog
Level 14
God Stats
1W - 3L
1,251 SR
Queue Stats
6W - 17L
1,684 Elo+
Solo
Fenrir
Fenrir
gagaosor
Fenrir
Level 85
God Stats
1W - 0L
1,699 SR
Queue Stats
5W - 3L
1,559 Elo+
Solo
Team Averages
Level 72
1,510 SR
1,572 Elo+

VS

Team Averages
Level 78
1,431 SR
1,344 Elo+
Kukulkan
Kukulkan
Sang_Glutaine
Kukulkan
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 46L
1,291 Elo+
Party 1
Loki
Loki
Smoki_Ace_89
Loki
Level 144
God Stats
119W - 134L
1,507 SR
Queue Stats
504W - 502L
1,501 Elo+
Solo
Bellona
Bellona
XxPandawxX
Bellona
Level 44
God Stats
1W - 5L
1,287 SR
Queue Stats
11W - 29L
1,241 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 2 / 10
13,109
771
18,929
10,141
4,509
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chernobog
Fabryczniak
Chernobog
11
0 / 8 / 9
9,486
558
4,012
11,486
4,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
gagaosor
Fenrir
17
10 / 2 / 10
12,878
758
13,532
15,169
13,202
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Sang_Glutaine
Kukulkan
15
5 / 8 / 5
11,546
679
11,998
15,922
6,296
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
3 / 6 / 4
10,849
638
11,049
13,510
5,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
XxPandawxX
Bellona
15
4 / 6 / 7
12,072
710
6,322
13,634
11,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
28
20
Kills
12
12
Deaths
20
29
Assists
16
Player
Kills
Deaths
Assists
KDA
W
10
2
10
7.5
W
Chernobog
Fabryczniak
Chernobog
0
8
9
0.56
L
Kukulkan
Sang_Glutaine
Kukulkan
5
8
5
0.94
L
3
6
4
0.83
L
Bellona
XxPandawxX
Bellona
4
6
7
1.25
W
Fenrir
gagaosor
Fenrir
10
2
10
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,473
Damage
29,369
36,796
Taken
43,066
22,135
Mitigated
23,278
4,910
Healing
5,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,929
4,071
0
2,685
10,141
4,509
1,816
2,193
7,948
69,000
0
W
Chernobog
Fabryczniak
Chernobog
4,012
2,167
0
61
11,486
4,424
182
5,857
5,629
0
13,994
L
Kukulkan
Sang_Glutaine
Kukulkan
11,998
1,158
326
2,440
15,922
6,296
315
7,842
8,080
48,781
0
L
11,049
2,580
0
2,029
13,510
5,550
630
5,472
8,038
0
44,640
L
Bellona
XxPandawxX
Bellona
6,322
1,351
0
937
13,634
11,432
407
6,097
7,537
255
16,535
W
Fenrir
gagaosor
Fenrir
13,532
2,555
0
2,164
15,169
13,202
1,203
4,571
10,598
60
29,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,473
Gold Earned
34,467
177
Minions Killed
184
6
Camps Cleared
9
826,504
Distance Traveled
790,153
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
13,109
771
124
7
2
293,863
3
W
Chernobog
9,486
558
23
1
1
234,775
1
L
Kukulkan
11,546
679
90
5
1
238,446
2
L
Loki
10,849
638
57
3
7
303,651
5
L
Bellona
12,072
710
37
2
1
248,056
2
W
Fenrir
12,878
758
30
2
3
297,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role