Player Matchup

Kuzenbo
Kuzenbo
BIGBUDDYSWAN
Kuzenbo
Level 3
God Stats
3W - 4L
1,500 SR
Queue Stats
15W - 16L
1,500 Elo+
Party 2
Nemesis
Nemesis
EBeard8
Nemesis
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 14L
1,500 Elo+
Party 2
Ra
Ra
JohnRP
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,172 Elo+
Solo
Scylla
Scylla
SnayperQatil
Scylla
Level 3
God Stats
12W - 12L
1,500 SR
Queue Stats
81W - 67L
1,500 Elo+
Party 1
Merlin
Merlin
hayk6
Merlin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 58L
1,500 Elo+
Party 1
Team Averages
Level 4
1,500 SR
1,434 Elo+

VS

Team Averages
Level 8
1,471 SR
1,399 Elo+
Neith
Neith
Darklikos
Neith
Level 6
God Stats
2W - 1L
1,530 SR
Queue Stats
72W - 67L
1,227 Elo+
Solo
Hachiman
Hachiman
Dmarm
Hachiman
Level 12
God Stats
8W - 3L
1,634 SR
Queue Stats
17W - 14L
1,472 Elo+
Solo
Chang'e
Chang'e
GhujuBear
Chang'e
Level 7
God Stats
15W - 17L
1,394 SR
Queue Stats
16W - 21L
1,341 Elo+
Solo
Mercury
Mercury
ItzOvr9000
Mercury
Level 13
God Stats
1W - 1L
1,296 SR
Queue Stats
22W - 23L
1,454 Elo+
Solo
Olorun
Olorun
sandersanderos
Olorun
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BIGBUDDYSWAN
Kuzenbo
16
3 / 9 / 4
10,139
1,014
12,072
24,097
37,367
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
EBeard8
Nemesis
15
4 / 9 / 2
10,438
1,044
11,136
18,444
7,702
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ra
15
1 / 5 / 1
8,921
892
5,942
7,287
2,445
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
15
0 / 11 / 5
9,099
910
5,333
14,596
5,114
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
hayk6
Merlin
15
0 / 16 / 4
8,663
866
10,725
19,206
7,140
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

281

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Darklikos
Neith
18
10 / 2 / 26
11,288
1,129
17,171
10,425
4,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hachiman
Dmarm
Hachiman
20
15 / 1 / 32
13,641
1,364
32,958
13,785
5,463
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
GhujuBear
Chang'e
17
2 / 1 / 23
9,599
960
3,903
5,040
1,770
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
ItzOvr9000
Mercury
19
16 / 0 / 22
12,842
1,284
15,503
11,517
4,674
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
7 / 4 / 21
10,806
1,081
8,326
9,234
3,490
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
174
8
Kills
50
50
Deaths
8
16
Assists
124
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
BIGBUDDYSWAN
Kuzenbo
3
9
4
0.56
W
Neith
Darklikos
Neith
10
2
26
11.5
W
Hachiman
Dmarm
Hachiman
15
1
32
31
L
Nemesis
EBeard8
Nemesis
4
9
2
0.56
W
Chang'e
GhujuBear
Chang'e
2
1
23
13.5
W
Mercury
ItzOvr9000
Mercury
16
0
22
27
L
Ra
1
5
1
0.3
L
Scylla
0
11
5
0.23
L
Merlin
hayk6
Merlin
0
16
4
0.13
W
7
4
21
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,208
Damage
77,861
83,630
Taken
50,001
59,768
Mitigated
19,550
2,216
Healing
15,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
BIGBUDDYSWAN
Kuzenbo
12,072
2,518
0
180
24,097
37,367
0
3,428
20,669
24,905
0
W
Neith
Darklikos
Neith
17,171
7,438
0
3,812
10,425
4,153
0
6,734
3,691
0
38,359
W
Hachiman
Dmarm
Hachiman
32,958
19,195
0
4,098
13,785
5,463
0
8,977
4,808
0
50,749
L
Nemesis
EBeard8
Nemesis
11,136
6,218
0
702
18,444
7,702
0
2,201
16,243
0
20,461
W
Chang'e
GhujuBear
Chang'e
3,903
1,094
1,910
1,249
5,040
1,770
0
3,551
1,489
12,147
0
W
Mercury
ItzOvr9000
Mercury
15,503
8,223
0
1,775
11,517
4,674
0
8,518
2,999
0
32,841
L
Ra
5,942
856
799
255
7,287
2,445
0
1,008
6,279
26,299
0
L
Scylla
5,333
1,741
0
0
14,596
5,114
0
1,914
12,682
21,860
0
L
Merlin
hayk6
Merlin
10,725
1,578
0
280
19,206
7,140
0
3,678
15,528
23,649
0
W
8,326
4,190
859
2,086
9,234
3,490
0
6,292
2,942
20,797
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,260
Gold Earned
58,176
148
Minions Killed
193
2
Camps Cleared
5
874,011
Distance Traveled
933,417
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
10,139
1,014
29
3
0
197,362
3
W
Neith
11,288
1,129
46
5
2
181,151
0
W
Hachiman
13,641
1,364
55
6
2
187,887
1
L
Nemesis
10,438
1,044
17
2
1
243,770
0
W
Chang'e
9,599
960
24
2
0
178,030
1
W
Mercury
12,842
1,284
43
4
0
249,664
1
L
Ra
8,921
892
45
5
0
120,322
1
L
Scylla
9,099
910
32
3
1
173,699
0
L
Merlin
8,663
866
25
3
0
138,858
1
W
Olorun
10,806
1,081
25
3
1
136,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role