Player Matchup

Sylvanus
Sylvanus
Gilby31
Sylvanus
Level 28
God Stats
2W - 4L
1,340 SR
Queue Stats
39W - 55L
1,389 Elo+
Party 1
Zhong Kui
Zhong Kui
Mect0n
Zhong Kui
Level 18
God Stats
2W - 3L
1,342 SR
Queue Stats
20W - 26L
1,448 Elo+
Party 1
Chiron
Chiron
clemci1
Chiron
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 16L
1,357 Elo+
Solo
Team Averages
Level 41
1,394 SR
1,398 Elo+

VS

Team Averages
Level 98
1,555 SR
1,413 Elo+
Neith
Neith
DalienCZ
Neith
Level 129
God Stats
10W - 15L
1,491 SR
Queue Stats
120W - 142L
1,456 Elo+
Solo
Bellona
Bellona
Ewigkeit666
Bellona
Level 18
God Stats
7W - 9L
1,829 SR
Queue Stats
97W - 130L
1,341 Elo+
Party 2
Nu Wa
Nu Wa
Waybiddi
Nu Wa
Level 147
God Stats
1W - 5L
1,345 SR
Queue Stats
147W - 177L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Gilby31
Sylvanus
16
0 / 0 / 9
13,433
640
8,407
26,385
41,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Zhong Kui
Mect0n
Zhong Kui
16
2 / 2 / 4
12,373
589
16,366
22,107
21,572
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chiron
clemci1
Chiron
17
8 / 2 / 2
13,325
635
29,148
22,438
9,523
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DalienCZ
Neith
15
2 / 6 / 2
12,207
581
26,710
17,302
6,804
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bellona
Ewigkeit666
Bellona
12
0 / 2 / 2
10,455
498
9,904
25,995
26,058
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nu Wa
Waybiddi
Nu Wa
15
2 / 2 / 1
11,999
571
20,292
16,349
5,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
10
Kills
4
4
Deaths
10
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Neith
DalienCZ
Neith
2
6
2
0.5
L
Bellona
Ewigkeit666
Bellona
0
2
2
0.5
W
Sylvanus
Gilby31
Sylvanus
0
0
9
4.5
W
Zhong Kui
Mect0n
Zhong Kui
2
2
4
2
L
Nu Wa
Waybiddi
Nu Wa
2
2
1
1.25
W
Chiron
clemci1
Chiron
8
2
2
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,921
Damage
56,906
70,930
Taken
59,646
72,563
Mitigated
38,676
41,209
Healing
10,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
DalienCZ
Neith
26,710
10,153
125
3,971
17,302
6,804
98
6,626
10,676
0
64,437
L
Bellona
Ewigkeit666
Bellona
9,904
840
0
2,248
25,995
26,058
0
9,050
16,945
2,073
14,247
W
Sylvanus
Gilby31
Sylvanus
8,407
2,144
6,057
11,547
26,385
41,468
636
6,381
19,116
28,696
0
W
Zhong Kui
Mect0n
Zhong Kui
16,366
1,428
0
8,251
22,107
21,572
788
6,054
15,482
68,908
0
L
Nu Wa
Waybiddi
Nu Wa
20,292
2,658
0
3,708
16,349
5,814
36
9,396
6,953
65,270
0
W
Chiron
clemci1
Chiron
29,148
14,288
3,271
12,083
22,438
9,523
2,345
7,180
14,660
0
96,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,131
Gold Earned
34,661
262
Minions Killed
247
11
Camps Cleared
4
1,010,544
Distance Traveled
1,117,896
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,207
581
113
5
1
344,192
4
L
Bellona
10,455
498
23
1
2
396,200
0
W
Sylvanus
13,433
640
38
2
2
319,118
4
W
Zhong Kui
12,373
589
103
5
5
350,516
2
L
Nu Wa
11,999
571
111
5
1
377,504
9
W
Chiron
13,325
635
121
6
4
340,910
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role