Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
 
Serqet
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Fafhinir
Kukulkan
Level 29
God Stats
7W - 11L
1,490 SR
Queue Stats
279W - 312L
1,477 Elo+
Solo
Khepri
Khepri
KeeperOfGamers
Khepri
Level 25
God Stats
2W - 0L
1,707 SR
Queue Stats
27W - 20L
1,538 Elo+
Solo
Baron Samedi
Baron Samedi
PIECEOFSKYBR
Baron Samedi
Level 24
God Stats
1W - 0L
1,169 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 27
1,473 SR
1,503 Elo+

VS

Team Averages
Level 34
1,460 SR
1,513 Elo+
Thor
Thor
Alfinnete
Thor
Level 83
God Stats
8W - 11L
1,268 SR
Queue Stats
12W - 19L
1,500 Elo+
Party 1
Neith
Neith
Aloy2022
Neith
Level 4
God Stats
7W - 13L
1,268 SR
Queue Stats
9W - 14L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Cametal
Gilgamesh
Level 27
God Stats
12W - 12L
1,451 SR
Queue Stats
127W - 117L
1,496 Elo+
Solo
Ao Kuang
Ao Kuang
Nokimori
Ao Kuang
Level 25
God Stats
20W - 21L
1,496 SR
Queue Stats
123W - 111L
1,469 Elo+
Solo
Janus
Janus
itsMaxuel
Janus
Level 29
God Stats
12W - 10L
1,820 SR
Queue Stats
188W - 135L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
19
16 / 3 / 16
13,668
1,243
29,434
17,117
16,077
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serqet
 
Serqet
19
6 / 3 / 21
12,300
1,118
19,964
12,154
5,786
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
Fafhinir
Kukulkan
19
7 / 2 / 16
12,530
1,139
14,420
10,703
4,535
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

19
4 / 2 / 19
11,541
1,049
10,070
12,976
14,441
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
PIECEOFSKYBR
Baron Samedi
19
9 / 8 / 16
11,822
1,075
19,816
14,215
6,280
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

239

VS

Team 2 Tickets

35

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
16
0 / 12 / 6
9,580
871
7,504
17,717
6,126
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Neith
Aloy2022
Neith
16
0 / 6 / 7
9,509
864
3,869
11,847
5,074
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilgamesh
Cametal
Gilgamesh
18
5 / 8 / 9
13,199
1,200
16,989
25,371
24,343
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ao Kuang
Nokimori
Ao Kuang
18
9 / 7 / 6
12,978
1,180
12,009
28,294
12,520
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Janus
itsMaxuel
Janus
18
4 / 9 / 8
11,969
1,088
23,495
20,101
6,535
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
54
42
Kills
18
18
Deaths
42
88
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
16
3
16
8
W
Serqet
 
Serqet
6
3
21
5.5
L
Thor
0
12
6
0.25
L
Neith
Aloy2022
Neith
0
6
7
0.58
L
Gilgamesh
Cametal
Gilgamesh
5
8
9
1.19
W
Kukulkan
Fafhinir
Kukulkan
7
2
16
7.5
W
4
2
19
6.75
L
Ao Kuang
Nokimori
Ao Kuang
9
7
6
1.71
W
Baron Samedi
PIECEOFSKYBR
Baron Samedi
9
8
16
2.13
L
Janus
itsMaxuel
Janus
4
9
8
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,704
Damage
63,866
67,165
Taken
103,330
47,119
Mitigated
54,598
6,450
Healing
9,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
29,434
16,698
0
2,124
17,117
16,077
0
8,655
8,462
0
38,687
W
Serqet
 
Serqet
19,964
7,602
0
0
12,154
5,786
0
6,302
5,852
0
25,762
L
Thor
7,504
2,424
0
37
17,717
6,126
0
9,002
8,715
0
18,402
L
Neith
Aloy2022
Neith
3,869
1,100
0
652
11,847
5,074
0
6,713
4,950
0
6,376
L
Gilgamesh
Cametal
Gilgamesh
16,989
4,553
1,167
1,524
25,371
24,343
0
11,084
13,879
5,615
30,522
W
Kukulkan
Fafhinir
Kukulkan
14,420
3,332
0
589
10,703
4,535
0
7,070
3,633
52,258
0
W
10,070
1,180
0
0
12,976
14,441
0
9,013
3,963
16,673
0
L
Ao Kuang
Nokimori
Ao Kuang
12,009
2,196
0
4,504
28,294
12,520
0
9,438
17,888
19,388
0
W
Baron Samedi
PIECEOFSKYBR
Baron Samedi
19,816
3,450
1,604
2,133
14,215
6,280
0
6,664
7,551
30,343
0
L
Janus
itsMaxuel
Janus
23,495
917
132
1,530
20,101
6,535
0
8,069
11,957
54,804
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,861
Gold Earned
57,235
163
Minions Killed
150
10
Camps Cleared
5
1,027,712
Distance Traveled
951,243
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
13,668
1,243
13
1
4
225,938
1
W
Serqet
12,300
1,118
14
1
3
229,014
0
L
Thor
9,580
871
19
2
1
159,748
0
L
Neith
9,509
864
2
0
0
120,762
0
L
Gilgamesh
13,199
1,200
46
4
1
221,315
3
W
Kukulkan
12,530
1,139
99
9
3
206,784
1
W
Khepri
11,541
1,049
11
1
0
205,398
0
L
Ao Kuang
12,978
1,180
13
1
2
235,001
0
W
Baron Samedi
11,822
1,075
26
2
0
160,578
3
L
Janus
11,969
1,088
70
6
1
214,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role