Player Matchup

Ah Muzen Cab
Ah Muzen Cab
GustaveToupie
Ah Muzen Cab
Level 25
God Stats
5W - 0L
1,837 SR
Queue Stats
70W - 65L
1,505 Elo+
Party 2
Achilles
Achilles
TeknologyTeror
Achilles
Level 26
God Stats
5W - 5L
1,655 SR
Queue Stats
9W - 7L
1,641 Elo+
Solo
Nu Wa
Nu Wa
TheGainTrainer
Nu Wa
Level 24
God Stats
35W - 24L
1,379 SR
Queue Stats
307W - 344L
1,429 Elo+
Solo
Ares
Ares
mlc3476
Ares
Level 28
God Stats
31W - 27L
1,543 SR
Queue Stats
180W - 233L
1,459 Elo+
Solo
Ymir
Ymir
xgabillx
Ymir
Level 29
God Stats
5W - 3L
1,619 SR
Queue Stats
97W - 99L
1,466 Elo+
Party 2
Team Averages
Level 26
1,607 SR
1,500 Elo+

VS

Team Averages
Level 19
1,449 SR
1,441 Elo+
Kukulkan
Kukulkan
Romeish
Kukulkan
Level 29
God Stats
1W - 2L
1,670 SR
Queue Stats
320W - 325L
1,507 Elo+
Solo
Camazotz
Camazotz
ThermalToucan
Camazotz
Level 29
God Stats
17W - 14L
1,519 SR
Queue Stats
69W - 68L
1,541 Elo+
Solo
Ymir
Ymir
letsdietoday
Ymir
Level 16
God Stats
0W - 3L
1,345 SR
Queue Stats
7W - 9L
1,467 Elo+
Solo
Izanami
Izanami
malah00
Izanami
Level 7
God Stats
1W - 5L
1,412 SR
Queue Stats
3W - 10L
1,259 Elo+
Party 1
Sun Wukong
Sun Wukong
vax12
Sun Wukong
Level 16
God Stats
2W - 4L
1,302 SR
Queue Stats
20W - 26L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
GustaveToupie
Ah Muzen Cab
14
15 / 1 / 2
8,766
626
13,618
7,983
2,746
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
12
5 / 1 / 6
7,617
544
5,524
7,953
2,619
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
2 / 2 / 1
7,391
528
3,991
6,118
1,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
mlc3476
Ares
13
3 / 0 / 2
7,873
562
4,874
6,566
5,861
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ymir
12
0 / 0 / 14
7,437
531
4,478
10,660
7,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Romeish
Kukulkan
13
2 / 2 / 0
7,477
534
4,199
6,352
2,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
ThermalToucan
Camazotz
12
2 / 3 / 1
7,209
515
5,904
12,449
3,571
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 5 / 1
5,410
386
4,356
9,635
6,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
malah00
Izanami
8
0 / 10 / 1
5,307
379
6,521
10,035
1,961
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sun Wukong
vax12
Sun Wukong
10
0 / 5 / 2
6,150
439
2,884
8,828
6,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
9
25
Kills
4
4
Deaths
25
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
GustaveToupie
Ah Muzen Cab
15
1
2
16
L
Kukulkan
Romeish
Kukulkan
2
2
0
1
W
Achilles
5
1
6
8
W
2
2
1
1.25
L
Camazotz
ThermalToucan
Camazotz
2
3
1
0.83
L
0
5
1
0.1
L
Izanami
malah00
Izanami
0
10
1
0.05
W
Ares
mlc3476
Ares
3
0
2
4
L
Sun Wukong
vax12
Sun Wukong
0
5
2
0.2
W
Ymir
0
0
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,485
Damage
23,864
39,280
Taken
47,299
20,886
Mitigated
20,172
11,445
Healing
8,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
GustaveToupie
Ah Muzen Cab
13,618
8,393
0
4,749
7,983
2,746
746
2,494
5,489
0
58,069
L
Kukulkan
Romeish
Kukulkan
4,199
282
0
928
6,352
2,053
0
2,495
3,857
47,165
0
W
Achilles
5,524
2,453
0
1,864
7,953
2,619
172
2,236
5,680
0
34,209
W
3,991
676
0
960
6,118
1,847
884
1,689
4,385
42,844
0
L
Camazotz
ThermalToucan
Camazotz
5,904
1,417
0
4,808
12,449
3,571
0
2,599
9,850
0
47,738
L
4,356
1,133
170
1,668
9,635
6,485
0
1,792
7,843
12,139
0
L
Izanami
malah00
Izanami
6,521
4,103
0
496
10,035
1,961
0
2,172
7,863
0
28,041
W
Ares
mlc3476
Ares
4,874
139
0
1,606
6,566
5,861
0
204
5,989
39,893
0
L
Sun Wukong
vax12
Sun Wukong
2,884
473
0
840
8,828
6,102
26
4,285
4,543
0
23,980
W
Ymir
4,478
847
0
2,266
10,660
7,813
0
2,033
8,582
18,669
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,084
Gold Earned
31,553
356
Minions Killed
311
0
Camps Cleared
0
1,297,701
Distance Traveled
1,225,032
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
8,766
626
97
7
0
262,764
2
L
Kukulkan
7,477
534
105
8
0
249,025
4
W
Achilles
7,617
544
58
4
0
318,490
3
W
Nu Wa
7,391
528
85
6
0
214,659
2
L
Camazotz
7,209
515
86
6
0
272,817
2
L
Ymir
5,410
386
16
1
0
221,054
5
L
Izanami
5,307
379
57
4
0
233,639
0
W
Ares
7,873
562
79
6
0
252,316
3
L
Sun Wukong
6,150
439
47
3
0
248,497
0
W
Ymir
7,437
531
37
3
0
249,472
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role