Player Matchup

Nemesis
Nemesis
NotMat94
Nemesis
Level 20
God Stats
6W - 6L
1,500 SR
Queue Stats
111W - 122L
1,517 Elo+
Solo
Cthulhu
Cthulhu
PL Adeima
Cthulhu
Level 8
God Stats
7W - 3L
1,623 SR
Queue Stats
40W - 34L
1,558 Elo+
Solo
Fenrir
Fenrir
SicklyMonkey445
Fenrir
Level 13
God Stats
0W - 4L
1,139 SR
Queue Stats
4W - 8L
1,157 Elo+
Solo
Ymir
Ymir
balass57
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Odin
Odin
titan_du_57100
Odin
Level 9
God Stats
1W - 6L
1,222 SR
Queue Stats
5W - 14L
1,158 Elo+
Party 2
Team Averages
Level 10
1,397 SR
1,378 Elo+

VS

Team Averages
Level 26
1,570 SR
1,463 Elo+
Morgan Le Fay
Morgan Le Fay
Azumka_
Morgan Le Fay
Level 28
God Stats
38W - 44L
1,384 SR
Queue Stats
58W - 74L
1,286 Elo+
Solo
Susano
Susano
Benjani00
Susano
Level 16
God Stats
5W - 4L
1,754 SR
Queue Stats
140W - 115L
1,613 Elo+
Party 1
Sun Wukong
Sun Wukong
Empy9189
Sun Wukong
Level 43
God Stats
2W - 0L
1,787 SR
Queue Stats
187W - 145L
1,628 Elo+
Party 1
Bellona
Bellona
KirayaHeike
Bellona
Level 17
God Stats
2W - 0L
1,303 SR
Queue Stats
11W - 13L
1,339 Elo+
Solo
Kukulkan
Kukulkan
WenSides_JayBird
Kukulkan
Level 25
God Stats
9W - 3L
1,620 SR
Queue Stats
52W - 37L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
NotMat94
Nemesis
12
5 / 5 / 0
7,108
547
6,257
9,065
3,019
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
PL Adeima
Cthulhu
12
5 / 2 / 0
7,766
597
6,156
9,748
5,036
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

7
0 / 2 / 0
5,041
388
779
5,908
2,203
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ymir
5
0 / 7 / 2
4,789
368
506
7,938
4,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

6
1 / 6 / 1
4,905
377
1,520
8,781
3,800
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Azumka_
Morgan Le Fay
11
0 / 3 / 1
6,747
519
2,637
5,104
2,388
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Susano
Benjani00
Susano
12
4 / 1 / 6
7,510
578
3,845
6,705
2,199
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
Empy9189
Sun Wukong
12
7 / 0 / 8
8,218
632
4,836
6,733
5,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
KirayaHeike
Bellona
10
2 / 3 / 0
6,301
485
1,064
5,946
3,994
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
9 / 4 / 7
7,783
599
13,200
6,731
2,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
44
11
Kills
22
22
Deaths
11
3
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Azumka_
Morgan Le Fay
0
3
1
0.17
W
Susano
Benjani00
Susano
4
1
6
7
W
Sun Wukong
Empy9189
Sun Wukong
7
0
8
11
W
Bellona
KirayaHeike
Bellona
2
3
0
0.67
L
Nemesis
NotMat94
Nemesis
5
5
0
1
L
Cthulhu
PL Adeima
Cthulhu
5
2
0
2.5
L
0
2
0
0
W
9
4
7
3.13
L
Ymir
0
7
2
0.14
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,218
Damage
25,582
41,440
Taken
31,219
18,887
Mitigated
16,310
4,058
Healing
6,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Azumka_
Morgan Le Fay
2,637
495
0
714
5,104
2,388
2,544
1,320
3,784
33,434
0
W
Susano
Benjani00
Susano
3,845
1,703
0
2,176
6,705
2,199
0
983
5,722
0
37,259
W
Sun Wukong
Empy9189
Sun Wukong
4,836
1,722
0
1,456
6,733
5,417
0
1,236
5,497
0
39,845
W
Bellona
KirayaHeike
Bellona
1,064
56
0
458
5,946
3,994
1,311
1,388
4,558
0
17,063
L
Nemesis
NotMat94
Nemesis
6,257
3,637
0
848
9,065
3,019
0
3,027
6,038
0
41,561
L
Cthulhu
PL Adeima
Cthulhu
6,156
583
0
2,198
9,748
5,036
0
2,833
6,915
41,221
0
L
779
63
0
231
5,908
2,203
0
2,268
3,640
0
16,949
W
13,200
1,492
0
1,196
6,731
2,312
1,331
1,735
4,996
40,956
0
L
Ymir
506
163
0
781
7,938
4,829
0
3,668
4,270
8,261
0
L
1,520
339
0
0
8,781
3,800
0
4,041
4,740
0
9,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,609
Gold Earned
36,559
209
Minions Killed
304
0
Camps Cleared
0
1,123,145
Distance Traveled
1,276,843
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
6,747
519
71
5
0
200,385
0
W
Susano
7,510
578
79
6
0
306,733
2
W
Sun Wukong
8,218
632
55
4
0
267,552
2
W
Bellona
6,301
485
32
2
0
280,707
0
L
Nemesis
7,108
547
72
6
0
240,404
0
L
Cthulhu
7,766
597
83
6
0
250,757
1
L
Fenrir
5,041
388
30
2
0
244,663
0
W
Kukulkan
7,783
599
67
5
0
221,466
0
L
Ymir
4,789
368
12
1
0
171,231
1
L
Odin
4,905
377
12
1
0
216,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role