Player Matchup

Mulan
Mulan
 
Mulan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
JohnnyFry
Gilgamesh
Level 60
God Stats
26W - 24L
1,504 SR
Queue Stats
369W - 373L
1,472 Elo+
Solo
Nu Wa
Nu Wa
LangosMajszter
Nu Wa
Level 101
God Stats
3W - 1L
1,500 SR
Queue Stats
35W - 18L
1,549 Elo+
Solo
Hou Yi
Hou Yi
xINinjaIx
Hou Yi
Level 66
God Stats
9W - 7L
1,632 SR
Queue Stats
120W - 154L
1,348 Elo+
Party 1
Anubis
Anubis
xISharingan
Anubis
Level 62
God Stats
23W - 20L
1,540 SR
Queue Stats
37W - 46L
1,365 Elo+
Party 1
Team Averages
Level 84
1,535 SR
1,447 Elo+

VS

Team Averages
Level 99
1,460 SR
1,440 Elo+
Loki
Loki
Aggfree2
Loki
Level 86
God Stats
95W - 96L
1,514 SR
Queue Stats
511W - 556L
1,392 Elo+
Solo
Cerberus
Cerberus
Jimmybe
Cerberus
Level 88
God Stats
3W - 5L
1,352 SR
Queue Stats
71W - 74L
1,451 Elo+
Solo
Charybdis
Charybdis
Pandaiii2
Charybdis
Level 108
God Stats
18W - 19L
1,436 SR
Queue Stats
194W - 188L
1,476 Elo+
Solo
Sun Wukong
Sun Wukong
Pasasha
Sun Wukong
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,544 Elo+
Solo
Nu Wa
Nu Wa
ggh1h
Nu Wa
Level 88
God Stats
0W - 3L
1,500 SR
Queue Stats
93W - 117L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
0 / 1 / 5
6,876
529
4,128
6,023
2,961
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
JohnnyFry
Gilgamesh
13
7 / 2 / 1
7,933
610
4,852
10,878
4,274
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 3 / 1
7,584
583
4,096
3,847
911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hou Yi
xINinjaIx
Hou Yi
11
1 / 2 / 4
7,133
549
7,288
7,052
2,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
13
4 / 4 / 3
8,296
638
6,213
8,754
3,743
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
13
8 / 2 / 2
7,945
611
8,757
10,731
3,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
Jimmybe
Cerberus
10
1 / 4 / 2
5,786
445
2,600
12,632
5,800
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Charybdis
Pandaiii2
Charybdis
10
1 / 2 / 2
6,311
485
2,311
5,911
1,487
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sun Wukong
Pasasha
Sun Wukong
9
2 / 2 / 3
6,373
490
3,665
5,570
3,505
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nu Wa
ggh1h
Nu Wa
6
0 / 3 / 1
4,948
381
1,486
2,998
641
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
22
13
Kills
12
12
Deaths
13
14
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
0
1
5
2.5
L
Loki
8
2
2
4.5
L
Cerberus
Jimmybe
Cerberus
1
4
2
0.5
W
Gilgamesh
JohnnyFry
Gilgamesh
7
2
1
3.75
W
1
3
1
0.5
L
Charybdis
Pandaiii2
Charybdis
1
2
2
1
L
Sun Wukong
Pasasha
Sun Wukong
2
2
3
1.75
L
Nu Wa
ggh1h
Nu Wa
0
3
1
0.17
W
Hou Yi
xINinjaIx
Hou Yi
1
2
4
1.5
W
Anubis
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,577
Damage
18,819
36,554
Taken
37,842
14,588
Mitigated
14,601
9,567
Healing
10,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
4,128
681
0
2,074
6,023
2,961
0
883
5,140
0
35,243
L
Loki
8,757
2,583
0
3,660
10,731
3,168
0
2,960
7,771
0
42,122
L
Cerberus
Jimmybe
Cerberus
2,600
409
79
3,776
12,632
5,800
0
1,778
10,732
24,507
0
W
Gilgamesh
JohnnyFry
Gilgamesh
4,852
2,012
0
1,983
10,878
4,274
0
731
10,147
0
44,852
W
4,096
665
0
366
3,847
911
226
0
3,847
39,241
0
L
Charybdis
Pandaiii2
Charybdis
2,311
1,086
0
1,579
5,911
1,487
0
1,180
4,704
0
27,171
L
Sun Wukong
Pasasha
Sun Wukong
3,665
686
0
945
5,570
3,505
0
2,656
2,914
0
30,334
L
Nu Wa
ggh1h
Nu Wa
1,486
639
0
0
2,998
641
0
1,793
1,205
11,541
0
W
Hou Yi
xINinjaIx
Hou Yi
7,288
2,625
0
1,670
7,052
2,699
575
1,047
6,005
0
41,751
W
Anubis
6,213
495
30
3,444
8,754
3,743
641
1,425
7,329
46,320
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,822
Gold Earned
31,363
389
Minions Killed
267
0
Camps Cleared
0
1,257,717
Distance Traveled
1,049,825
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
6,876
529
60
5
0
275,515
2
L
Loki
7,945
611
80
6
0
279,482
3
L
Cerberus
5,786
445
56
4
0
264,612
0
W
Gilgamesh
7,933
610
69
5
0
261,782
3
W
Nu Wa
7,584
583
90
7
0
256,306
4
L
Charybdis
6,311
485
63
5
0
223,739
5
L
Sun Wukong
6,373
490
48
4
0
166,626
3
L
Nu Wa
4,948
381
20
2
0
115,366
0
W
Hou Yi
7,133
549
80
6
0
246,064
3
W
Anubis
8,296
638
90
7
0
218,050
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role