Player Matchup

Nemesis
Nemesis
BamboozlePrime5
Nemesis
Level 46
God Stats
24W - 9L
1,757 SR
Queue Stats
324W - 139L
1,661 Elo+
Party 2
Anubis
Anubis
MonkeyBrainTime
Anubis
Level 26
God Stats
8W - 6L
1,447 SR
Queue Stats
158W - 85L
1,584 Elo+
Party 2
Athena
Athena
SuperGort64
Athena
Level 123
God Stats
7W - 5L
1,617 SR
Queue Stats
252W - 87L
1,737 Elo+
Party 2
Team Averages
Level 65
1,607 SR
1,661 Elo+

VS

Team Averages
Level 55
1,535 SR
1,496 Elo+
Ares
Ares
Eef-Hoos-
Ares
Level 53
God Stats
15W - 6L
1,494 SR
Queue Stats
86W - 102L
1,496 Elo+
Party 1
Nu Wa
Nu Wa
Stuntlord024
Nu Wa
Level 107
God Stats
1W - 6L
1,362 SR
Queue Stats
331W - 339L
1,472 Elo+
Party 1
Neith
Neith
darkroomtreasure
Neith
Level 6
God Stats
1W - 3L
1,749 SR
Queue Stats
16W - 18L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 1 / 7
7,664
766
6,233
6,968
3,064
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
7 / 0 / 5
8,076
808
10,609
3,799
1,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Athena
12
1 / 0 / 11
7,958
796
5,446
14,620
10,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
8
0 / 3 / 1
6,119
612
5,353
13,534
8,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

8
0 / 5 / 1
5,743
574
4,118
6,597
2,722
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

9
1 / 5 / 0
6,254
625
3,151
5,506
1,680
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
3
13
Kills
1
1
Deaths
13
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
5
1
7
8.5
L
Ares
0
3
1
0.17
W
7
0
5
9.5
L
0
5
1
0.1
W
Athena
1
0
11
6.5
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,288
Damage
12,622
25,387
Taken
25,637
15,898
Mitigated
12,668
11,563
Healing
2,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,233
3,413
0
1,605
6,968
3,064
916
2,482
4,486
0
28,835
L
Ares
5,353
266
0
1,763
13,534
8,266
0
7,734
5,800
8,380
0
W
10,609
166
0
2,411
3,799
1,853
846
2,237
1,562
37,538
0
L
4,118
1,440
0
890
6,597
2,722
0
4,537
2,060
14,911
0
W
Athena
5,446
2,022
510
7,037
14,620
10,981
241
5,317
9,303
18,087
0
L
3,151
1,016
0
174
5,506
1,680
0
3,953
1,553
0
12,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,698
Gold Earned
18,116
117
Minions Killed
48
8
Camps Cleared
1
558,956
Distance Traveled
419,102
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,664
766
33
3
5
197,289
2
L
Ares
6,119
612
10
1
0
167,670
0
W
Anubis
8,076
808
50
5
2
161,193
2
L
Nu Wa
5,743
574
17
2
0
121,994
1
W
Athena
7,958
796
34
3
1
200,474
3
L
Neith
6,254
625
21
2
1
129,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role