Player Matchup

Sol
Sol
Gold IV
 
Sol
Gold IV
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Silver II
JasonDisturbed
Chronos
Silver II
Level 139
God Stats
3W - 1L
1,500 SR
Queue Stats
473W - 504L
1,242 MMR
Solo
Bellona
Bellona
Gold III
REziuh
Bellona
Gold III
Level 152
God Stats
116W - 96L
1,628 SR
Queue Stats
597W - 610L
1,393 MMR
Solo
Thanatos
Thanatos
Silver I
Vulcann300
Thanatos
Silver I
Level 157
God Stats
3W - 4L
1,475 SR
Queue Stats
15W - 15L
1,476 MMR
Solo
King Arthur
King Arthur
Diamond I
Yëndör
King Arthur
Diamond I
Level 121
God Stats
85W - 71L
1,645 SR
Queue Stats
302W - 285L
2,125 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 140
1,550 SR
1,547 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 119
1,529 SR
1,643 MMR
Athena
Athena
Silver III
 
Athena
Silver III
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Silver I
Chora9nha
Agni
Silver I
Level 145
God Stats
0W - 1L
1,650 SR
Queue Stats
86W - 73L
1,605 MMR
Solo
Medusa
Medusa
Bronze III
Fantikz
Medusa
Bronze III
Level 147
God Stats
0W - 1L
1,567 SR
Queue Stats
1W - 1L
1,535 MMR
Solo
Serqet
Serqet
Diamond I
xiclet
Serqet
Diamond I
Level 160
God Stats
8W - 16L
1,214 SR
Queue Stats
198W - 212L
2,380 MMR
Solo
Hun Batz
Hun Batz
Silver V
zAndreFtw
Hun Batz
Silver V
Level 66
God Stats
1W - 1L
1,715 SR
Queue Stats
8W - 15L
1,195 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
7
1 / 0 / 1
3,844
769
749
1,964
582
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

5
1 / 0 / 2
3,419
684
1,259
2,078
522
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
REziuh
Bellona
5
2 / 0 / 1
3,682
736
1,879
2,216
1,285
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
Vulcann300
Thanatos
6
1 / 0 / 1
3,653
731
524
2,463
830
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
Yëndör
King Arthur
7
2 / 0 / 0
3,880
776
1,610
2,575
858
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
ArtioGebMorgan Le FayTiamatSet

VS

Bans
PersephoneArtemisTyrPoseidonApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
3
0 / 2 / 0
2,714
543
833
2,366
1,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Agni
6
0 / 2 / 0
3,398
680
990
2,204
539
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
Fantikz
Medusa
4
0 / 1 / 0
2,781
556
1,460
1,956
340
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Serqet
xiclet
Serqet
4
0 / 2 / 0
2,934
587
1,065
3,076
1,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hun Batz
zAndreFtw
Hun Batz
5
0 / 0 / 0
3,189
638
72
1,444
309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
0
7
Kills
0
0
Deaths
7
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
1
0
1
1.5
L
Athena
 
Athena
0
2
0
0
L
Agni
0
2
0
0
L
Medusa
Fantikz
Medusa
0
1
0
0
W
1
0
2
2
W
Bellona
REziuh
Bellona
2
0
1
2.5
W
Thanatos
Vulcann300
Thanatos
1
0
1
1.5
W
King Arthur
Yëndör
King Arthur
2
0
0
2
L
Serqet
xiclet
Serqet
0
2
0
0
L
Hun Batz
zAndreFtw
Hun Batz
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,021
Damage
4,420
11,296
Taken
11,046
4,077
Mitigated
3,417
7,354
Healing
3,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
749
55
0
1,545
1,964
582
0
774
1,190
16,936
0
L
Athena
 
Athena
833
265
0
678
2,366
1,008
0
0
2,366
3,641
608
L
Agni
990
0
0
60
2,204
539
0
651
1,553
16,256
0
L
Medusa
Fantikz
Medusa
1,460
882
0
803
1,956
340
0
387
1,569
0
8,195
W
1,259
360
0
639
2,078
522
0
0
2,078
9,192
0
W
Bellona
REziuh
Bellona
1,879
874
0
1,123
2,216
1,285
0
0
2,216
0
8,782
W
Thanatos
Vulcann300
Thanatos
524
177
0
2,797
2,463
830
0
216
2,247
0
15,786
W
King Arthur
Yëndör
King Arthur
1,610
413
0
1,250
2,575
858
0
715
1,860
0
15,788
L
Serqet
xiclet
Serqet
1,065
309
0
884
3,076
1,221
0
872
2,204
0
4,470
L
Hun Batz
zAndreFtw
Hun Batz
72
0
0
914
1,444
309
0
98
1,346
0
9,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,478
Gold Earned
15,016
149
Minions Killed
98
0
Camps Cleared
0
534,091
Distance Traveled
470,039
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
3,844
769
40
8
0
94,294
3
L
Athena
2,714
543
6
1
0
50,534
1
L
Agni
3,398
680
38
8
0
94,279
3
L
Medusa
2,781
556
13
3
0
101,441
0
W
Chronos
3,419
684
14
3
0
101,130
0
W
Bellona
3,682
736
16
3
0
115,942
3
W
Thanatos
3,653
731
38
8
0
104,820
2
W
King Arthur
3,880
776
41
8
0
117,905
1
L
Serqet
2,934
587
6
1
0
115,380
2
L
Hun Batz
3,189
638
35
7
0
108,405
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role