Player Matchup

Awilix
Awilix
Gold III
 
Awilix
Gold III
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chernobog
Chernobog
Gold IV
AshenApollyon
Chernobog
Gold IV
Level 157
God Stats
11W - 11L
1,575 SR
Queue Stats
458W - 458L
1,445 MMR
Solo
Tiamat
Tiamat
Gold V
Cond0g
Tiamat
Gold V
Level 128
God Stats
3W - 0L
1,456 SR
Queue Stats
95W - 98L
1,477 MMR
Solo
Sylvanus
Sylvanus
Gold I
Whitelighning
Sylvanus
Gold I
Level 155
God Stats
20W - 14L
1,690 SR
Queue Stats
143W - 138L
1,490 MMR
Solo
Scylla
Scylla
Gold IV
sebax1716
Scylla
Gold IV
Level 123
God Stats
35W - 26L
1,573 SR
Queue Stats
234W - 240L
1,452 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 132
1,559 SR
1,473 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 139
1,566 SR
1,472 MMR
Ymir
Ymir
Bronze III
FTP123
Ymir
Bronze III
Level 87
God Stats
1W - 5L
1,500 SR
Queue Stats
1W - 9L
1,500 MMR
Solo
Artio
Artio
Gold III
Savernus
Artio
Gold III
Level 147
God Stats
5W - 8L
1,539 SR
Queue Stats
563W - 576L
1,445 MMR
Solo
Izanami
Izanami
Gold II
danstg
Izanami
Gold II
Level 159
God Stats
11W - 10L
1,565 SR
Queue Stats
290W - 287L
1,446 MMR
Solo
Janus
Janus
Bronze III
gorilaxx
Janus
Bronze III
Level 153
God Stats
4W - 5L
1,500 SR
Queue Stats
78W - 75L
1,500 MMR
Solo
Bastet
Bastet
Gold V
neonib
Bastet
Gold V
Level 147
God Stats
11W - 5L
1,726 SR
Queue Stats
123W - 117L
1,471 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
20
14 / 1 / 7
14,287
680
18,754
14,929
7,017
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chernobog
AshenApollyon
Chernobog
20
5 / 1 / 11
13,953
664
11,172
12,991
4,866
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
Cond0g
Tiamat
20
2 / 1 / 4
13,238
630
4,545
8,428
8,850
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sylvanus
Whitelighning
Sylvanus
19
4 / 3 / 8
12,061
574
9,157
15,599
8,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
sebax1716
Scylla
19
4 / 2 / 8
13,253
631
10,019
11,408
3,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bans
ArtemisKukulkanTsukuyomiYemojaGilgamesh

VS

Bans
The MorriganMorgan Le FayOdinHun BatzSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
FTP123
Ymir
12
0 / 4 / 2
6,926
330
1,246
9,903
8,248
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Artio
Savernus
Artio
14
0 / 8 / 1
9,188
438
5,770
21,728
24,022
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
danstg
Izanami
15
0 / 5 / 2
8,787
418
4,920
13,999
3,964
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
gorilaxx
Janus
16
0 / 5 / 6
9,903
472
8,223
9,442
2,659
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bastet
neonib
Bastet
17
6 / 7 / 0
10,647
507
10,193
19,776
6,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
17
29
Kills
6
8
Deaths
29
38
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
14
1
7
17.5
W
Chernobog
AshenApollyon
Chernobog
5
1
11
10.5
W
Tiamat
Cond0g
Tiamat
2
1
4
4
L
Ymir
FTP123
Ymir
0
4
2
0.25
L
Artio
Savernus
Artio
0
8
1
0.06
W
Sylvanus
Whitelighning
Sylvanus
4
3
8
2.67
L
Izanami
danstg
Izanami
0
5
2
0.2
L
Janus
gorilaxx
Janus
0
5
6
0.6
L
Bastet
neonib
Bastet
6
7
0
0.86
W
Scylla
sebax1716
Scylla
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,647
Damage
30,352
63,355
Taken
74,848
32,546
Mitigated
45,845
29,572
Healing
13,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
18,754
8,699
0
4,898
14,929
7,017
2,653
3,674
11,189
0
122,234
W
Chernobog
AshenApollyon
Chernobog
11,172
6,838
0
5,141
12,991
4,866
3,295
4,367
8,530
0
97,651
W
Tiamat
Cond0g
Tiamat
4,545
1,196
0
4,363
8,428
8,850
1,576
2,870
5,558
71,701
0
L
Ymir
FTP123
Ymir
1,246
264
0
0
9,903
8,248
0
3,154
6,736
3,049
0
L
Artio
Savernus
Artio
5,770
477
540
4,490
21,728
24,022
0
5,952
15,735
53,162
0
W
Sylvanus
Whitelighning
Sylvanus
9,157
1,905
3,318
7,203
15,599
8,178
1,840
4,626
10,803
65,776
16,464
L
Izanami
danstg
Izanami
4,920
2,438
0
2,329
13,999
3,964
0
2,687
11,312
0
102,014
L
Janus
gorilaxx
Janus
8,223
256
0
125
9,442
2,659
0
4,104
5,298
64,018
0
L
Bastet
neonib
Bastet
10,193
2,766
0
5,598
19,776
6,952
0
7,227
12,445
0
75,027
W
Scylla
sebax1716
Scylla
10,019
1,449
145
4,504
11,408
3,635
1,255
3,214
7,958
95,960
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,792
Gold Earned
45,451
737
Minions Killed
536
0
Camps Cleared
0
2,124,986
Distance Traveled
1,927,063
30
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
14,287
680
141
7
0
505,297
4
W
Chernobog
13,953
664
172
8
0
458,607
7
W
Tiamat
13,238
630
166
8
0
392,921
9
L
Ymir
6,926
330
6
0
0
310,567
1
L
Artio
9,188
438
120
6
0
379,272
2
W
Sylvanus
12,061
574
93
4
0
384,548
7
L
Izanami
8,787
418
159
8
0
384,133
6
L
Janus
9,903
472
129
6
0
420,083
6
L
Bastet
10,647
507
122
6
0
433,008
8
W
Scylla
13,253
631
165
8
0
383,613
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role