Player Matchup

Gilgamesh
Gilgamesh
BloodyHellllllll
Gilgamesh
Level 120
God Stats
4W - 4L
1,611 SR
Queue Stats
211W - 224L
1,548 Elo+
Solo
Anubis
Anubis
KyngKobraa
Anubis
Level 157
God Stats
31W - 30L
1,636 SR
Queue Stats
740W - 773L
1,611 Elo+
Solo
Fenrir
Fenrir
MrMagic3721
Fenrir
Level 106
God Stats
1W - 1L
1,510 SR
Queue Stats
27W - 43L
1,453 Elo+
Solo
Chronos
Chronos
Muthshizuki
Chronos
Level 79
God Stats
2W - 5L
1,793 SR
Queue Stats
290W - 245L
1,576 Elo+
Solo
Ymir
Ymir
new-36516636
Ymir
Level 115
God Stats
7W - 8L
1,568 SR
Queue Stats
334W - 359L
1,549 Elo+
Solo
Team Averages
Level 115
1,624 SR
1,547 Elo+

VS

Team Averages
Level 138
1,436 SR
1,593 Elo+
Thor
Thor
Hitman123456780
Thor
Level 128
God Stats
5W - 0L
1,531 SR
Queue Stats
65W - 33L
1,539 Elo+
Solo
Terra
Terra
Hutori
Terra
Level 129
God Stats
5W - 3L
1,766 SR
Queue Stats
61W - 40L
1,638 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SuperbDrunk
Morgan Le Fay
Level 160
God Stats
5W - 1L
1,578 SR
Queue Stats
51W - 35L
1,605 Elo+
Solo
Charybdis
Charybdis
altdelshift
Charybdis
Level 129
God Stats
2W - 5L
1,129 SR
Queue Stats
351W - 368L
1,548 Elo+
Solo
Achilles
Achilles
coldhowr
Achilles
Level 143
God Stats
3W - 1L
1,176 SR
Queue Stats
64W - 51L
1,637 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
17
1 / 0 / 7
10,892
990
12,467
16,577
12,001
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
KyngKobraa
Anubis
17
1 / 10 / 6
10,146
922
10,990
21,605
10,168
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
17
5 / 10 / 4
11,295
1,027
13,040
24,393
11,899
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chronos
Muthshizuki
Chronos
17
2 / 7 / 6
11,080
1,007
13,940
19,698
6,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
3 / 3 / 4
10,333
939
5,578
13,517
14,358
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

92

VS

Team 2 Tickets

230

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 2 / 13
11,859
1,078
20,062
11,980
9,778
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Terra
Hutori
Terra
18
8 / 2 / 17
12,129
1,103
28,136
13,994
5,764
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Morgan Le Fay
SuperbDrunk
Morgan Le Fay
18
3 / 2 / 13
10,836
985
10,879
9,080
2,832
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
altdelshift
Charybdis
18
8 / 3 / 14
11,658
1,060
17,087
10,565
3,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
coldhowr
Achilles
18
2 / 3 / 16
10,858
987
12,224
15,154
14,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
103
12
Kills
30
30
Deaths
12
27
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
1
0
7
4.5
W
9
2
13
7.75
W
Terra
Hutori
Terra
8
2
17
8.25
L
Anubis
KyngKobraa
Anubis
1
10
6
0.4
L
Fenrir
5
10
4
0.7
L
Chronos
Muthshizuki
Chronos
2
7
6
0.71
W
Morgan Le Fay
SuperbDrunk
Morgan Le Fay
3
2
13
4.75
W
Charybdis
altdelshift
Charybdis
8
3
14
5
W
Achilles
coldhowr
Achilles
2
3
16
3.33
L
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,015
Damage
88,388
95,790
Taken
60,773
55,162
Mitigated
36,895
12,259
Healing
10,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
12,467
2,742
1,858
1,441
16,577
12,001
0
7,448
8,817
9,739
18,709
W
20,062
3,998
0
0
11,980
9,778
0
6,251
5,729
617
32,556
W
Terra
Hutori
Terra
28,136
2,870
3,902
3,098
13,994
5,764
0
7,205
6,789
43,500
0
L
Anubis
KyngKobraa
Anubis
10,990
270
196
4,071
21,605
10,168
0
7,984
13,385
27,622
0
L
Fenrir
13,040
3,455
0
1,114
24,393
11,899
0
9,067
15,181
0
21,455
L
Chronos
Muthshizuki
Chronos
13,940
7,503
0
3,405
19,698
6,736
0
9,936
9,435
39,737
0
W
Morgan Le Fay
SuperbDrunk
Morgan Le Fay
10,879
792
0
445
9,080
2,832
0
6,565
2,515
47,179
0
W
Charybdis
altdelshift
Charybdis
17,087
10,241
0
1,017
10,565
3,732
0
4,727
5,838
0
32,161
W
Achilles
coldhowr
Achilles
12,224
1,845
0
2,059
15,154
14,789
0
8,895
6,259
0
25,681
L
5,578
883
0
174
13,517
14,358
0
5,197
8,033
23,843
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,746
Gold Earned
57,340
193
Minions Killed
210
7
Camps Cleared
11
1,038,866
Distance Traveled
1,050,277
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,892
990
35
3
2
230,559
2
W
Thor
11,859
1,078
32
3
1
208,754
2
W
Terra
12,129
1,103
28
3
5
235,473
0
L
Anubis
10,146
922
50
5
2
165,112
1
L
Fenrir
11,295
1,027
30
3
1
217,162
1
L
Chronos
11,080
1,007
48
4
2
220,874
0
W
Morgan Le Fay
10,836
985
96
9
0
200,385
0
W
Charybdis
11,658
1,060
28
3
2
188,129
0
W
Achilles
10,858
987
26
2
3
217,536
1
L
Ymir
10,333
939
30
3
0
205,159
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role