Player Matchup

Sol
Sol
Aaron95950
Sol
Level 5
God Stats
22W - 23L
1,534 SR
Queue Stats
33W - 56L
1,319 Elo+
Solo
Fenrir
Fenrir
Dane245
Fenrir
Level 26
God Stats
5W - 1L
1,824 SR
Queue Stats
74W - 66L
1,635 Elo+
Solo
Cernunnos
Cernunnos
Mcdoomed
Cernunnos
Level 29
God Stats
29W - 33L
1,581 SR
Queue Stats
230W - 216L
1,653 Elo+
Solo
Ares
Ares
skeelle
Ares
Level 6
God Stats
2W - 2L
1,287 SR
Queue Stats
7W - 4L
1,623 Elo+
Solo
Kali
Kali
αlυcαrδ
Kali
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 17L
1,608 Elo+
Solo
Team Averages
Level 14
1,545 SR
1,568 Elo+

VS

Team Averages
Level 28
1,553 SR
1,631 Elo+
Awilix
Awilix
Cräze
Awilix
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
134W - 35L
1,806 Elo+
Solo
Artemis
Artemis
Dano24
Artemis
Level 29
God Stats
7W - 10L
1,564 SR
Queue Stats
58W - 61L
1,566 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MoneySyn
Morgan Le Fay
Level 28
God Stats
3W - 3L
1,490 SR
Queue Stats
95W - 63L
1,655 Elo+
Solo
Ymir
Ymir
TheDozerotho
Ymir
Level 24
God Stats
18W - 17L
1,584 SR
Queue Stats
133W - 122L
1,599 Elo+
Solo
Mulan
Mulan
ThermalToucan
Mulan
Level 29
God Stats
4W - 1L
1,625 SR
Queue Stats
69W - 68L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 0
3,221
644
1,362
2,260
298
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Dane245
Fenrir
5
1 / 4 / 1
3,448
690
1,114
4,349
1,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
Mcdoomed
Cernunnos
5
1 / 1 / 1
3,442
688
2,522
2,744
602
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ares
skeelle
Ares
5
0 / 2 / 2
3,450
690
826
3,464
1,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

2
0 / 1 / 0
2,696
539
254
837
176
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Cräze
Awilix
6
3 / 1 / 4
4,270
854
3,019
3,109
814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Artemis
Dano24
Artemis
5
1 / 1 / 0
3,294
659
1,022
1,588
347
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

Morgan Le Fay
MoneySyn
Morgan Le Fay
7
5 / 0 / 1
4,492
898
1,585
1,895
443
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

5
0 / 1 / 4
3,443
689
1,653
3,635
1,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

6
1 / 0 / 0
3,549
710
482
2,137
1,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
19
2
Kills
10
10
Deaths
3
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Awilix
Cräze
Awilix
3
1
4
5
L
Fenrir
Dane245
Fenrir
1
4
1
0.38
W
Artemis
Dano24
Artemis
1
1
0
1
L
Cernunnos
Mcdoomed
Cernunnos
1
1
1
1.5
W
Morgan Le Fay
MoneySyn
Morgan Le Fay
5
0
1
5.5
W
0
1
4
2
W
1
0
0
1
L
Ares
skeelle
Ares
0
2
2
0.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,078
Damage
7,761
13,654
Taken
12,364
3,747
Mitigated
4,471
4,033
Healing
5,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,362
637
0
546
2,260
298
1,178
0
2,221
11,657
0
W
Awilix
Cräze
Awilix
3,019
1,499
0
1,600
3,109
814
0
321
2,788
0
13,769
L
Fenrir
Dane245
Fenrir
1,114
268
0
837
4,349
1,095
0
1,600
2,749
0
9,925
W
Artemis
Dano24
Artemis
1,022
423
0
429
1,588
347
0
272
1,316
0
11,172
L
Cernunnos
Mcdoomed
Cernunnos
2,522
1,508
0
1,372
2,744
602
0
178
2,566
0
16,266
W
Morgan Le Fay
MoneySyn
Morgan Le Fay
1,585
481
0
1,353
1,895
443
210
0
1,895
16,945
0
W
1,653
386
0
1,492
3,635
1,866
0
554
3,081
7,468
0
W
482
184
0
289
2,137
1,001
88
1,041
1,096
0
11,566
L
Ares
skeelle
Ares
826
26
0
1,235
3,464
1,576
0
1,380
2,084
2,751
0
L
254
52
0
43
837
176
0
80
757
0
1,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,257
Gold Earned
19,048
75
Minions Killed
134
0
Camps Cleared
0
364,084
Distance Traveled
491,610
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
3,221
644
14
3
0
73,472
0
W
Awilix
4,270
854
35
7
0
112,253
1
L
Fenrir
3,448
690
24
5
0
95,648
0
W
Artemis
3,294
659
33
7
0
87,231
0
L
Cernunnos
3,442
688
30
6
0
81,314
1
W
Morgan Le Fay
4,492
898
31
6
0
101,423
2
W
Ymir
3,443
689
4
1
0
93,092
2
W
Mulan
3,549
710
31
6
0
97,611
0
L
Ares
3,450
690
1
0
0
93,977
1
L
Kali
2,696
539
6
1
0
19,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role