Player Matchup

Ra
Ra
ABCdarioDEF17
Ra
Level 8
God Stats
5W - 3L
1,506 SR
Queue Stats
19W - 17L
1,448 Elo+
Solo
Merlin
Merlin
Christophsis109
Merlin
Level 9
God Stats
3W - 2L
1,650 SR
Queue Stats
3W - 2L
1,595 Elo+
Solo
Thanatos
Thanatos
ItzRogge
Thanatos
Level 29
God Stats
6W - 6L
1,507 SR
Queue Stats
28W - 31L
1,416 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
levadubz
Ah Muzen Cab
Level 28
God Stats
3W - 0L
1,755 SR
Queue Stats
45W - 37L
1,567 Elo+
Solo
Bacchus
Bacchus
primavera13
Bacchus
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
53W - 64L
1,484 Elo+
Solo
Team Averages
Level 18
1,584 SR
1,502 Elo+

VS

Team Averages
Level 13
1,569 SR
1,489 Elo+
Ra
Ra
Ecution3r
Ra
Level 12
God Stats
23W - 24L
1,546 SR
Queue Stats
43W - 43L
1,460 Elo+
Solo
Thanatos
Thanatos
InquisitorBokrug
Thanatos
Level 23
God Stats
49W - 30L
1,578 SR
Queue Stats
154W - 136L
1,536 Elo+
Solo
Ares
Ares
LoNeWiSo
Ares
Level 7
God Stats
1W - 1L
1,732 SR
Queue Stats
7W - 7L
1,554 Elo+
Solo
Skadi
Skadi
RangdaBangda23
Skadi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,459 Elo+
Party 1
Neith
Neith
xWeiss
Neith
Level 22
God Stats
10W - 22L
1,487 SR
Queue Stats
37W - 53L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 7 / 21
11,656
1,060
9,728
11,894
4,617
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
4 / 3 / 17
11,305
1,028
12,728
5,577
2,249
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
ItzRogge
Thanatos
18
3 / 5 / 16
11,246
1,022
10,297
11,844
4,264
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ah Muzen Cab
levadubz
Ah Muzen Cab
19
15 / 1 / 10
13,918
1,265
27,382
5,936
2,442
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
primavera13
Bacchus
18
4 / 2 / 18
11,233
1,021
9,708
12,518
21,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

262

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 7 / 8
10,967
997
12,313
12,541
5,830
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
10 / 7 / 5
12,601
1,146
10,678
17,310
10,115
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ares
18
6 / 6 / 10
12,913
1,174
10,311
23,935
36,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
0 / 7 / 7
9,445
859
4,834
14,912
11,202
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Neith
xWeiss
Neith
15
0 / 3 / 3
8,937
812
1,949
5,585
1,800
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
51
30
Kills
18
18
Deaths
30
82
Assists
33
Player
Kills
Deaths
Assists
KDA
W
4
7
21
2.07
W
4
3
17
4.17
L
2
7
8
0.86
L
10
7
5
1.79
W
Thanatos
ItzRogge
Thanatos
3
5
16
2.2
L
Ares
6
6
10
1.83
L
0
7
7
0.5
W
Ah Muzen Cab
levadubz
Ah Muzen Cab
15
1
10
20
W
Bacchus
primavera13
Bacchus
4
2
18
6.5
L
Neith
xWeiss
Neith
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,843
Damage
40,085
47,769
Taken
74,283
35,108
Mitigated
65,303
10,912
Healing
6,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,728
1,846
1,178
555
11,894
4,617
0
4,966
6,928
35,530
0
W
12,728
680
0
250
5,577
2,249
0
2,862
2,715
39,228
0
L
12,313
898
612
884
12,541
5,830
0
7,066
5,180
45,498
0
L
10,678
2,227
0
4,528
17,310
10,115
0
5,688
11,306
0
22,043
W
Thanatos
ItzRogge
Thanatos
10,297
1,709
0
5,672
11,844
4,264
0
5,656
4,875
0
24,552
L
Ares
10,311
1,051
0
496
23,935
36,356
0
8,274
15,143
12,661
0
L
4,834
2,042
0
0
14,912
11,202
0
7,073
7,607
0
9,100
W
Ah Muzen Cab
levadubz
Ah Muzen Cab
27,382
16,012
0
2,180
5,936
2,442
0
4,195
1,741
0
59,519
W
Bacchus
primavera13
Bacchus
9,708
717
0
1,077
12,518
21,536
0
4,945
7,573
12,718
0
L
Neith
xWeiss
Neith
1,949
822
0
65
5,585
1,800
0
2,659
2,883
0
12,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,358
Gold Earned
54,863
231
Minions Killed
139
11
Camps Cleared
5
961,382
Distance Traveled
691,018
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,656
1,060
60
5
3
175,754
0
W
Merlin
11,305
1,028
61
6
1
178,262
2
L
Ra
10,967
997
86
8
1
146,457
3
L
Thanatos
12,601
1,146
26
2
3
196,462
0
W
Thanatos
11,246
1,022
22
2
5
198,203
0
L
Ares
12,913
1,174
4
0
0
169,882
0
L
Skadi
9,445
859
6
1
0
116,416
0
W
Ah Muzen Cab
13,918
1,265
83
8
2
208,892
0
W
Bacchus
11,233
1,021
5
0
0
200,271
2
L
Neith
8,937
812
17
2
1
61,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role