Player Matchup

Persephone
Persephone
CrowTooCrazy
Persephone
Level 29
God Stats
11W - 10L
1,575 SR
Queue Stats
107W - 56L
1,618 Elo+
Solo
Yemoja
Yemoja
F12-Ping
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,245 Elo+
Solo
Guan Yu
Guan Yu
david2004731
Guan Yu
Level 21
God Stats
1W - 1L
1,698 SR
Queue Stats
18W - 18L
1,519 Elo+
Solo
Team Averages
Level 18
1,591 SR
1,461 Elo+

VS

Team Averages
Level 29
1,431 SR
1,412 Elo+
Tiamat
Tiamat
BlackOpalDwarf
Tiamat
Level 21
God Stats
3W - 4L
1,429 SR
Queue Stats
57W - 31L
1,682 Elo+
Solo
Medusa
Medusa
IMICROVERSEI
Medusa
Level 25
God Stats
35W - 45L
1,442 SR
Queue Stats
103W - 174L
1,265 Elo+
Party 1
Tyr
Tyr
WarmRawBeaver
Tyr
Level 41
God Stats
30W - 40L
1,422 SR
Queue Stats
109W - 163L
1,289 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
CrowTooCrazy
Persephone
15
2 / 3 / 6
12,436
655
18,404
13,911
5,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Yemoja
F12-Ping
Yemoja
14
2 / 5 / 6
11,961
630
6,299
18,075
17,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Guan Yu
david2004731
Guan Yu
15
6 / 5 / 3
11,660
614
16,467
24,717
23,574
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 8
13,088
689
21,550
16,219
9,494
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
14
2 / 4 / 8
11,572
609
12,713
14,936
4,403
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

16
6 / 3 / 8
12,976
683
13,463
21,855
26,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
38
10
Kills
14
13
Deaths
10
15
Assists
24
Player
Kills
Deaths
Assists
KDA
W
6
3
8
3.33
L
Persephone
CrowTooCrazy
Persephone
2
3
6
1.67
L
Yemoja
F12-Ping
Yemoja
2
5
6
1
W
Medusa
2
4
8
1.5
W
6
3
8
3.33
L
Guan Yu
david2004731
Guan Yu
6
5
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,170
Damage
47,726
56,703
Taken
53,010
45,789
Mitigated
39,905
15,528
Healing
14,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,550
3,102
497
6,848
16,219
9,494
292
8,918
7,301
70,970
0
L
Persephone
CrowTooCrazy
Persephone
18,404
423
0
2,624
13,911
5,002
230
7,138
6,450
68,756
0
L
Yemoja
F12-Ping
Yemoja
6,299
1,545
2,208
4,069
18,075
17,213
0
5,107
12,387
18,901
0
W
Medusa
12,713
6,464
0
2,739
14,936
4,403
1,959
6,765
8,171
0
43,195
W
13,463
1,815
0
4,781
21,855
26,008
240
9,378
12,477
0
23,463
L
Guan Yu
david2004731
Guan Yu
16,467
4,596
1,569
5,058
24,717
23,574
0
10,723
13,339
0
51,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,057
Gold Earned
37,636
206
Minions Killed
207
10
Camps Cleared
6
938,908
Distance Traveled
1,011,783
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
13,088
689
108
6
4
338,616
4
L
Persephone
12,436
655
104
5
4
349,654
3
L
Yemoja
11,961
630
48
3
0
241,122
4
W
Medusa
11,572
609
67
4
1
307,625
2
W
Tyr
12,976
683
32
2
1
365,542
4
L
Guan Yu
11,660
614
54
3
6
348,132
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role